Files
Terminal.Gui/Tests/UnitTestsParallelizable/Views/AllViewsTests.cs
Tig e311cad7ac Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)
* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
2025-05-29 14:08:47 -06:00

149 lines
3.8 KiB
C#

using System.Reflection;
using Microsoft.VisualStudio.TestPlatform.Utilities;
using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewsTests;
[Collection ("Global Test Setup")]
public class AllViewsTests (ITestOutputHelper output) : TestsAllViews
{
[Theory]
[MemberData (nameof (AllViewTypes))]
public void AllViews_Tests_All_Constructors (Type viewType)
{
Assert.True (TestAllConstructorsOfType (viewType));
return;
bool TestAllConstructorsOfType (Type type)
{
foreach (ConstructorInfo ctor in type.GetConstructors ())
{
View view = CreateViewFromType (type, ctor);
if (view != null)
{
Assert.True (type.FullName == view.GetType ().FullName);
}
view?.Dispose ();
}
return true;
}
}
//[Fact]
//public void AllViews_HotKey_Works ()
//{
// foreach (var type in GetAllViewClasses ()) {
// _output.WriteLine ($"Testing {type.Name}");
// var view = GetTypeInitializer (type, type.GetConstructor (Array.Empty<Type> ()));
// view.HotKeySpecifier = (Rune)'^';
// view.Text = "^text";
// Assert.Equal(Key.T, view.HotKey);
// }
//}
[Theory]
[MemberData (nameof (AllViewTypes))]
public void AllViews_Command_Select_Raises_Selecting (Type viewType)
{
var view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"Ignoring {viewType} - It's a Generic");
return;
}
if (view is IDesignable designable)
{
designable.EnableForDesign ();
}
var selectingCount = 0;
view.Selecting += (s, e) => selectingCount++;
var acceptedCount = 0;
view.Accepting += (s, e) => { acceptedCount++; };
if (view.InvokeCommand (Command.Select) == true)
{
Assert.Equal (1, selectingCount);
Assert.Equal (0, acceptedCount);
}
view?.Dispose ();
}
[Theory]
[MemberData (nameof (AllViewTypes))]
public void AllViews_Command_Accept_Raises_Accepting (Type viewType)
{
var view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"Ignoring {viewType} - It's a Generic");
return;
}
if (view is IDesignable designable)
{
designable.EnableForDesign ();
}
var selectingCount = 0;
view.Selecting += (s, e) => selectingCount++;
var acceptingCount = 0;
view.Accepting += (s, e) => { acceptingCount++; };
if (view.InvokeCommand (Command.Accept) == true)
{
Assert.Equal (0, selectingCount);
Assert.Equal (1, acceptingCount);
}
view?.Dispose ();
}
[Theory]
[MemberData (nameof (AllViewTypes))]
public void AllViews_Command_HotKey_Raises_HandlingHotKey (Type viewType)
{
var view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"Ignoring {viewType} - It's a Generic");
return;
}
if (view is IDesignable designable)
{
designable.EnableForDesign ();
}
else
{
view.HotKey = Key.T;
}
var acceptedCount = 0;
view.Accepting += (s, e) => { acceptedCount++; };
var handlingHotKeyCount = 0;
view.HandlingHotKey += (s, e) => { handlingHotKeyCount++; };
if (view.InvokeCommand (Command.HotKey) == true)
{
Assert.Equal (1, handlingHotKeyCount);
Assert.Equal (0, acceptedCount);
}
view?.Dispose ();
}
}