mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-28 00:38:00 +01:00
* Consider width2 chars that are not IsBmp
* Apply same fix in WindowsDriver
* Explicitly use type of local variable
* Revert changes to WindowsDriver
* Assume we are running in a terminal that supports true color by default unless user explicitly forces 16
* Switch to SetAttribute and WriteConsole instead of WriteConsoleOutput for 16 color mode
* Fix some cursor issues (WIP)
* Remove concept of 'dirty rows' from v2 as its never actually used
* Remove damageRegion as it does nothing
* Make string builder to console writing simpler
* Radically simplify Write method
* Simplify conditional logic
* Simplify restoring cursor position
* Reference local variable for console buffer
* Reduce calls to ConsoleWrite by accumulating till attribute changes
* When resizing v2 16 color mode on windows, recreate the back buffer to match its size
* Fixes for VTS enabled
* Fix _lastSize never being assigned
* Fixes VTS for Force16Colors
* Fixes force16Colors in VTS
* Fixes escape sequences always echoing in non-VTS
* Force Force16Colors in non-VTS. It have a bug in adding a newline in the last line
* WIP Add base class for NetOutput
* Abstract away how we change attribute
* WIP - Make WindowsOutput use base class
* WIP working to fix set cursor position
* Remove commented out code
* Fixes legacy output mode
* Fixes size with no alt buffer supported on VTS and size restore after maximized.
* Fix set cursor which also fixes the broken surrogate pairs
* Add force parameter
* Fixes an issue that only happens with Windows Terminal when paste surrogate pairs by press Ctrl+V
* In Windows escape sequences must be sent during the lifetime of the console which is created in input handle
* Ensure flush the input buffer before reset the console
* Flush input buffer before reset console in v2win
* Fixes issue in v2net not being refreshing the menu bar at start
* Only force layout and draw on size changed.
* Fix v2net issue not draw first line by forcing set cursor position
* Set _lastCursorPosition nullable and remove bool force from set cursor position
* Remove force parameter
* Add v2 version of fake driver attribute
* Make direct replacement and wire up window resizing events
* Update casts to use V2 fake driver instead
* Adjust interfaces to expose less internals
* Fix not raising iteration event in v2
* WIP investigate what it takes to do resize and redraw using TextAlignment_Centered as example
* Sketch adding component factory
* Create relevant fake component factories
* Add window size monitor into factory
* Fake size monitor injecting
* Add helper for faking console resize in AutoInitShutdown tests
* Fix size setting in FakeDriverV2
* Switch to new method
* Fix IsLegacy becoming false when using blank constructor
* Fix for Ready not being raised when showing same top twice also fixes garbage collection issue if running millions of top levels
* Fix tests
* Remove auto init
* Restore conditional compilation stuff
* Restore 'if running unit tests' logic
* Check only for the output being specific classes for the suppression
* Fix ShadowView blowing up with index out of bounds error
* Fix resize in fluent tests
* Fix for people using Iteration call directly
* Fix more calls to iteration to use
AutoInitShutdownAttribute.RunIteration ();
* Add comment
* Remove assumption that Run with prior view not disposed should throw
* Fix timings in Dialog_Opened_From_Another_Dialog
* Fix Zero_Buttons_Works
* Standardize and fix Button_IsDefault_True_Return_His_Index_On_Accepting
* Fix iteration counts on MessageBoxTests
* Fix WizartTests and DrawTests_Ruler
* Implement SendKeys into ConsoleDriverFacade
* Fix SendKeys in console driver facade such that FileDialogTests works
Fix when Clip is null in popover
* Add missing dispose call to test
* Fix support for Esc in facade SendKeys
* Fix AutocompleteTests
* Fix various tests
* Replace LayoutAndDraw with run iteration
* Fix draw issues
* fix draw order
* Fix run iteration calls
* Fix unit tests
* Fix SendKeys in facade.
* Manipulate upper and lower cases.
* Add IsValidInput method to the interface.
* Fix SendKeys scenario
* Fixes surrogate pairs in the label
* Make tests more sensible - they are testing draw functionality. Callbacks do not need to happen in Iteration method
* Fix tests and harden cleanup in AutoInitShutdownAttribute v2 lifecycle dispose
* Delete extra create input call
* Fix mocks and order of exceptions thrown in Run when things are not initialized
* Revert use of `MapConsoleKeyInfoToKeyCode`
* Ignore casing as it is not what test is really about
* Clear application top and top levels before each auto init shutdown test
* Fix for unstable tests
* Restore actually working SendKeys code
* option to pass logger in fluent ctor
* restore ToArray
* Fix SendKeys method and add extension to unit test
* Leverage the EscSeqUtils.MapConsoleKeyInfo method to avoid duplicate code
* Remove unnecessary hack
* Using only KeyCode for rKeys
* Recover modifier keys in surrogate pairs
* Reformat
* Remove iteration limit for benchmarking in v2
* remove iteration delay to identify bugs
* Remove nudge to unique key and make Then run on UI thread
* fix fluid assertions
* Ensure UI operations all happen on UI thread
* Add explicit error for WaitIteration during an invoke
* Remove timeout added for debug
* Catch failing asserts better
* Fix screenshot
* Fix null ref
* Fix race condition in processing input
* Test fixing
* Standardize asserts
* Remove calls to layout and draw, remove pointless lock and enable reading Cancelled from Dialog even if it is disposed
* fix bad merge
* Make logs access threadsafe
* add extra wait to remove race between iteration end and assert
* Code cleanup
* Remove test for crash on access Cancelled after dispose as this is no longer a restriction
* Change resize console to run on UI thread - fixing race condition with redrawing
* Restore original frame rate after test
* Restore nudge to unique key
* Code Cleanup
* Fix for cascading failures when an assert fails in a specific test
* fix for bad merge
* Address PR feedback
* Move classes to seperate files and add xmldoc
* xml doc warnings
* More xml comments docs
* Fix spelling
---------
Co-authored-by: BDisp <bd.bdisp@gmail.com>
909 lines
36 KiB
C#
909 lines
36 KiB
C#
using UnitTests;
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namespace Terminal.Gui.ViewsTests;
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public class ToplevelTests
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{
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[Fact]
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public void Constructor_Default ()
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{
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var top = new Toplevel ();
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Assert.Equal ("Toplevel", top.SchemeName);
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Assert.Equal ("Fill(Absolute(0))", top.Width.ToString ());
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Assert.Equal ("Fill(Absolute(0))", top.Height.ToString ());
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Assert.False (top.Running);
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Assert.False (top.Modal);
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Assert.Null (top.MenuBar);
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//Assert.Null (top.StatusBar);
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}
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[Fact]
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public void Arrangement_Default_Is_Overlapped ()
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{
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var top = new Toplevel ();
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Assert.Equal (ViewArrangement.Overlapped, top.Arrangement);
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}
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[Fact]
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[AutoInitShutdown]
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public void Internal_Tests ()
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{
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var top = new Toplevel ();
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var eventInvoked = "";
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top.Loaded += (s, e) => eventInvoked = "Loaded";
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top.OnLoaded ();
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Assert.Equal ("Loaded", eventInvoked);
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top.Ready += (s, e) => eventInvoked = "Ready";
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top.OnReady ();
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Assert.Equal ("Ready", eventInvoked);
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top.Unloaded += (s, e) => eventInvoked = "Unloaded";
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top.OnUnloaded ();
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Assert.Equal ("Unloaded", eventInvoked);
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top.Add (new MenuBar ());
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Assert.NotNull (top.MenuBar);
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//top.Add (new StatusBar ());
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//Assert.NotNull (top.StatusBar);
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MenuBar menuBar = top.MenuBar;
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top.Remove (top.MenuBar);
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Assert.Null (top.MenuBar);
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Assert.NotNull (menuBar);
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//var statusBar = top.StatusBar;
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//top.Remove (top.StatusBar);
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//Assert.Null (top.StatusBar);
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//Assert.NotNull (statusBar);
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#if DEBUG_IDISPOSABLE
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Assert.False (menuBar.WasDisposed);
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//Assert.False (statusBar.WasDisposed);
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menuBar.Dispose ();
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//statusBar.Dispose ();
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Assert.True (menuBar.WasDisposed);
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//Assert.True (statusBar.WasDisposed);
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#endif
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Application.Begin (top);
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Assert.Equal (top, Application.Top);
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// Application.Top without menu and status bar.
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View supView = View.GetLocationEnsuringFullVisibility (top, 2, 2, out int nx, out int ny /*, out StatusBar sb*/);
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Assert.Equal (Application.Top, supView);
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Assert.Equal (0, nx);
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Assert.Equal (0, ny);
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//Assert.Null (sb);
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top.Add (new MenuBar ());
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Assert.NotNull (top.MenuBar);
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// Application.Top with a menu and without status bar.
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View.GetLocationEnsuringFullVisibility (top, 2, 2, out nx, out ny /*, out sb*/);
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Assert.Equal (0, nx);
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Assert.Equal (1, ny);
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//Assert.Null (sb);
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//top.Add (new StatusBar ());
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//Assert.NotNull (top.StatusBar);
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// Application.Top with a menu and status bar.
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View.GetLocationEnsuringFullVisibility (top, 2, 2, out nx, out ny /*, out sb*/);
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Assert.Equal (0, nx);
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// The available height is lower than the Application.Top height minus
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// the menu bar and status bar, then the top can go beyond the bottom
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// Assert.Equal (2, ny);
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//Assert.NotNull (sb);
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menuBar = top.MenuBar;
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top.Remove (top.MenuBar);
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Assert.Null (top.MenuBar);
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Assert.NotNull (menuBar);
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// Application.Top without a menu and with a status bar.
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View.GetLocationEnsuringFullVisibility (top, 2, 2, out nx, out ny /*, out sb*/);
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Assert.Equal (0, nx);
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// The available height is lower than the Application.Top height minus
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// the status bar, then the top can go beyond the bottom
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// Assert.Equal (2, ny);
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//Assert.NotNull (sb);
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//statusBar = top.StatusBar;
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//top.Remove (top.StatusBar);
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//Assert.Null (top.StatusBar);
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//Assert.NotNull (statusBar);
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Assert.Null (top.MenuBar);
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var win = new Window { Width = Dim.Fill (), Height = Dim.Fill () };
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top.Add (win);
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top.LayoutSubViews ();
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// The SuperView is always the same regardless of the caller.
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supView = View.GetLocationEnsuringFullVisibility (win, 0, 0, out nx, out ny /*, out sb*/);
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Assert.Equal (Application.Top, supView);
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supView = View.GetLocationEnsuringFullVisibility (win, 0, 0, out nx, out ny /*, out sb*/);
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Assert.Equal (Application.Top, supView);
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// Application.Top without menu and status bar.
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View.GetLocationEnsuringFullVisibility (win, 0, 0, out nx, out ny /*, out sb*/);
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Assert.Equal (0, nx);
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Assert.Equal (0, ny);
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//Assert.Null (sb);
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top.Add (new MenuBar ());
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Assert.NotNull (top.MenuBar);
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// Application.Top with a menu and without status bar.
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View.GetLocationEnsuringFullVisibility (win, 2, 2, out nx, out ny /*, out sb*/);
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Assert.Equal (0, nx);
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Assert.Equal (1, ny);
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//Assert.Null (sb);
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top.Add (new StatusBar ());
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//Assert.NotNull (top.StatusBar);
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// Application.Top with a menu and status bar.
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View.GetLocationEnsuringFullVisibility (win, 30, 20, out nx, out ny /*, out sb*/);
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Assert.Equal (0, nx);
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// The available height is lower than the Application.Top height minus
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// the menu bar and status bar, then the top can go beyond the bottom
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//Assert.Equal (20, ny);
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//Assert.NotNull (sb);
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menuBar = top.MenuBar;
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//statusBar = top.StatusBar;
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top.Remove (top.MenuBar);
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Assert.Null (top.MenuBar);
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Assert.NotNull (menuBar);
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//top.Remove (top.StatusBar);
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//Assert.Null (top.StatusBar);
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//Assert.NotNull (statusBar);
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top.Remove (win);
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win = new () { Width = 60, Height = 15 };
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top.Add (win);
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// Application.Top without menu and status bar.
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View.GetLocationEnsuringFullVisibility (win, 0, 0, out nx, out ny /*, out sb*/);
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Assert.Equal (0, nx);
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Assert.Equal (0, ny);
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//Assert.Null (sb);
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top.Add (new MenuBar ());
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Assert.NotNull (top.MenuBar);
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// Application.Top with a menu and without status bar.
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View.GetLocationEnsuringFullVisibility (win, 2, 2, out nx, out ny /*, out sb*/);
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Assert.Equal (2, nx);
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Assert.Equal (2, ny);
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//Assert.Null (sb);
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top.Add (new StatusBar ());
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//Assert.NotNull (top.StatusBar);
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// Application.Top with a menu and status bar.
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View.GetLocationEnsuringFullVisibility (win, 30, 20, out nx, out ny /*, out sb*/);
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Assert.Equal (20, nx); // 20+60=80
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//Assert.Equal (9, ny); // 9+15+1(mb)=25
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//Assert.NotNull (sb);
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//Assert.Null (Toplevel._dragPosition);
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win.NewMouseEvent (new () { Position = new (6, 0), Flags = MouseFlags.Button1Pressed });
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// Assert.Equal (new Point (6, 0), Toplevel._dragPosition);
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win.NewMouseEvent (new () { Position = new (6, 0), Flags = MouseFlags.Button1Released });
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//Assert.Null (Toplevel._dragPosition);
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win.CanFocus = false;
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win.NewMouseEvent (new () { Position = new (6, 0), Flags = MouseFlags.Button1Pressed });
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//Assert.Null (Toplevel._dragPosition);
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#if DEBUG_IDISPOSABLE
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Assert.False (top.MenuBar.WasDisposed);
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//Assert.False (top.StatusBar.WasDisposed);
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#endif
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menuBar = top.MenuBar;
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//statusBar = top.StatusBar;
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top.Dispose ();
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Assert.Null (top.MenuBar);
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//Assert.Null (top.StatusBar);
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Assert.NotNull (menuBar);
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//Assert.NotNull (statusBar);
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#if DEBUG_IDISPOSABLE
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Assert.True (menuBar.WasDisposed);
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//Assert.True (statusBar.WasDisposed);
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#endif
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}
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[Fact]
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public void SuperViewChanged_Should_Not_Be_Used_To_Initialize_Toplevel_Events ()
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{
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var wasAdded = false;
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var view = new View ();
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view.SuperViewChanged += SuperViewChanged;
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var win = new Window ();
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win.Add (view);
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Application.Init (new FakeDriver ());
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Toplevel top = new ();
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top.Add (win);
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Assert.True (wasAdded);
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Application.Shutdown ();
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return;
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void SuperViewChanged (object sender, SuperViewChangedEventArgs _)
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{
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Assert.False (wasAdded);
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wasAdded = true;
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view.SuperViewChanged -= SuperViewChanged;
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}
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}
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[Fact]
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[AutoInitShutdown]
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public void Mouse_Drag_On_Top_With_Superview_Null ()
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{
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var win = new Window ();
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Toplevel top = new ();
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top.Add (win);
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int iterations = -1;
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Window testWindow;
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Application.Iteration += (s, a) =>
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{
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iterations++;
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if (iterations == 0)
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{
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AutoInitShutdownAttribute.FakeResize(new Size(15, 7));
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// Don't use MessageBox here; it's too complicated for this unit test; just use Window
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testWindow = new ()
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{
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Text = "Hello",
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X = 2,
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Y = 2,
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Width = 10,
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Height = 3,
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Arrangement = ViewArrangement.Movable
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};
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Application.Run (testWindow);
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}
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else if (iterations == 1)
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{
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Assert.Equal (new (2, 2), Application.Top!.Frame.Location);
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}
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else if (iterations == 2)
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{
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Assert.Null (Application.MouseGrabHandler.MouseGrabView);
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// Grab the mouse
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Application.RaiseMouseEvent (new () { ScreenPosition = new (3, 2), Flags = MouseFlags.Button1Pressed });
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Assert.Equal (Application.Top!.Border, Application.MouseGrabHandler.MouseGrabView);
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Assert.Equal (new (2, 2, 10, 3), Application.Top.Frame);
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}
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else if (iterations == 3)
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{
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Assert.Equal (Application.Top!.Border, Application.MouseGrabHandler.MouseGrabView);
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// Drag to left
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Application.RaiseMouseEvent (
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new ()
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{
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ScreenPosition = new (2, 2), Flags = MouseFlags.Button1Pressed
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| MouseFlags.ReportMousePosition
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});
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AutoInitShutdownAttribute.RunIteration ();
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Assert.Equal (Application.Top.Border, Application.MouseGrabHandler.MouseGrabView);
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Assert.Equal (new (1, 2, 10, 3), Application.Top.Frame);
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}
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else if (iterations == 4)
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{
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Assert.Equal (Application.Top!.Border, Application.MouseGrabHandler.MouseGrabView);
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Assert.Equal (new (1, 2), Application.Top.Frame.Location);
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Assert.Equal (Application.Top.Border, Application.MouseGrabHandler.MouseGrabView);
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}
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else if (iterations == 5)
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{
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Assert.Equal (Application.Top!.Border, Application.MouseGrabHandler.MouseGrabView);
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// Drag up
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Application.RaiseMouseEvent (
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new ()
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{
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ScreenPosition = new (2, 1),
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Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
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});
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AutoInitShutdownAttribute.RunIteration ();
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Assert.Equal (Application.Top!.Border, Application.MouseGrabHandler.MouseGrabView);
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Assert.Equal (new (1, 1, 10, 3), Application.Top.Frame);
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}
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else if (iterations == 6)
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{
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Assert.Equal (Application.Top!.Border, Application.MouseGrabHandler.MouseGrabView);
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Assert.Equal (new (1, 1), Application.Top.Frame.Location);
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Assert.Equal (Application.Top.Border, Application.MouseGrabHandler.MouseGrabView);
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Assert.Equal (new (1, 1, 10, 3), Application.Top.Frame);
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}
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else if (iterations == 7)
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{
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Assert.Equal (Application.Top!.Border, Application.MouseGrabHandler.MouseGrabView);
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// Ungrab the mouse
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Application.RaiseMouseEvent (new () { ScreenPosition = new (2, 1), Flags = MouseFlags.Button1Released });
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AutoInitShutdownAttribute.RunIteration ();
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Assert.Null (Application.MouseGrabHandler.MouseGrabView);
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}
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else if (iterations == 8)
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{
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Application.RequestStop ();
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}
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else if (iterations == 9)
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{
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Application.RequestStop ();
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}
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};
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Application.Run (top);
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top.Dispose ();
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}
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[Fact]
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[AutoInitShutdown]
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public void Mouse_Drag_On_Top_With_Superview_Not_Null ()
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{
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var win = new Window { X = 3, Y = 2, Width = 10, Height = 5, Arrangement = ViewArrangement.Movable };
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Toplevel top = new ();
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top.Add (win);
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int iterations = -1;
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var movex = 0;
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var movey = 0;
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var location = new Rectangle (win.Frame.X, win.Frame.Y, 7, 3);
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Application.Iteration += (s, a) =>
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{
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iterations++;
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if (iterations == 0)
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{
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AutoInitShutdownAttribute.FakeResize(new Size(30, 10));
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}
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else if (iterations == 1)
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{
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location = win.Frame;
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Assert.Null (Application.MouseGrabHandler.MouseGrabView);
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// Grab the mouse
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Application.RaiseMouseEvent (
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new ()
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{
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ScreenPosition = new (win.Frame.X, win.Frame.Y), Flags = MouseFlags.Button1Pressed
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});
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Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
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}
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else if (iterations == 2)
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{
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Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
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// Drag to left
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movex = 1;
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movey = 0;
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Application.RaiseMouseEvent (
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new ()
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{
|
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ScreenPosition = new (win.Frame.X + movex, win.Frame.Y + movey), Flags =
|
|
MouseFlags.Button1Pressed
|
|
| MouseFlags.ReportMousePosition
|
|
});
|
|
|
|
Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
}
|
|
else if (iterations == 3)
|
|
{
|
|
// we should have moved +1, +0
|
|
Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
location.Offset (movex, movey);
|
|
}
|
|
else if (iterations == 4)
|
|
{
|
|
Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
|
|
// Drag up
|
|
movex = 0;
|
|
movey = -1;
|
|
|
|
Application.RaiseMouseEvent (
|
|
new ()
|
|
{
|
|
ScreenPosition = new (win.Frame.X + movex, win.Frame.Y + movey), Flags =
|
|
MouseFlags.Button1Pressed
|
|
| MouseFlags.ReportMousePosition
|
|
});
|
|
|
|
Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
}
|
|
else if (iterations == 5)
|
|
{
|
|
// we should have moved +0, -1
|
|
Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
location.Offset (movex, movey);
|
|
Assert.Equal (location, win.Frame);
|
|
}
|
|
else if (iterations == 6)
|
|
{
|
|
Assert.Equal (win.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
|
|
// Ungrab the mouse
|
|
movex = 0;
|
|
movey = 0;
|
|
|
|
Application.RaiseMouseEvent (
|
|
new ()
|
|
{
|
|
ScreenPosition = new (win.Frame.X + movex, win.Frame.Y + movey),
|
|
Flags = MouseFlags.Button1Released
|
|
});
|
|
|
|
Assert.Null (Application.MouseGrabHandler.MouseGrabView);
|
|
}
|
|
else if (iterations == 7)
|
|
{
|
|
Application.RequestStop ();
|
|
}
|
|
};
|
|
|
|
Application.Run (top);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[SetupFakeDriver]
|
|
public void GetLocationThatFits_With_Border_Null_Not_Throws ()
|
|
{
|
|
var top = new Toplevel ();
|
|
top.BeginInit ();
|
|
top.EndInit ();
|
|
|
|
Exception exception = Record.Exception (() => ((IFakeDriverV2)Application.Driver!).SetBufferSize (0, 10));
|
|
Assert.Null (exception);
|
|
|
|
exception = Record.Exception (() => ((IFakeDriverV2)Application.Driver!).SetBufferSize (10, 0));
|
|
Assert.Null (exception);
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void PositionCursor_SetCursorVisibility_To_Invisible_If_Focused_Is_Null ()
|
|
{
|
|
var tf = new TextField { Width = 5, Text = "test" };
|
|
var view = new View { Width = 10, Height = 10, CanFocus = true };
|
|
view.Add (tf);
|
|
var top = new Toplevel ();
|
|
top.Add (view);
|
|
Application.Begin (top);
|
|
|
|
Assert.True (tf.HasFocus);
|
|
Application.PositionCursor ();
|
|
Application.Driver!.GetCursorVisibility (out CursorVisibility cursor);
|
|
Assert.Equal (CursorVisibility.Default, cursor);
|
|
|
|
view.Enabled = false;
|
|
Assert.False (tf.HasFocus);
|
|
Application.PositionCursor ();
|
|
Application.Driver!.GetCursorVisibility (out cursor);
|
|
Assert.Equal (CursorVisibility.Invisible, cursor);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void IsLoaded_Application_Begin ()
|
|
{
|
|
Toplevel top = new ();
|
|
Assert.False (top.IsLoaded);
|
|
|
|
Application.Begin (top);
|
|
Assert.True (top.IsLoaded);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void IsLoaded_With_Sub_Toplevel_Application_Begin_NeedDisplay ()
|
|
{
|
|
Toplevel top = new ();
|
|
var subTop = new Toplevel ();
|
|
var view = new View { Frame = new (0, 0, 20, 10) };
|
|
subTop.Add (view);
|
|
top.Add (subTop);
|
|
|
|
Assert.False (top.IsLoaded);
|
|
Assert.False (subTop.IsLoaded);
|
|
Assert.Equal (new (0, 0, 20, 10), view.Frame);
|
|
|
|
view.SubViewLayout += ViewLayoutStarted;
|
|
|
|
void ViewLayoutStarted (object sender, LayoutEventArgs e)
|
|
{
|
|
Assert.Equal (new (0, 0, 20, 10), view.NeedsDrawRect);
|
|
view.SubViewLayout -= ViewLayoutStarted;
|
|
}
|
|
|
|
Application.Begin (top);
|
|
|
|
Assert.True (top.IsLoaded);
|
|
Assert.True (subTop.IsLoaded);
|
|
Assert.Equal (new (0, 0, 20, 10), view.Frame);
|
|
|
|
view.Frame = new (1, 3, 10, 5);
|
|
Assert.Equal (new (1, 3, 10, 5), view.Frame);
|
|
Assert.Equal (new (0, 0, 10, 5), view.NeedsDrawRect);
|
|
|
|
view.Frame = new (1, 3, 10, 5);
|
|
top.Layout ();
|
|
Assert.Equal (new (1, 3, 10, 5), view.Frame);
|
|
Assert.Equal (new (0, 0, 10, 5), view.NeedsDrawRect);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void Window_Viewport_Bigger_Than_Driver_Cols_And_Rows_Allow_Drag_Beyond_Left_Right_And_Bottom ()
|
|
{
|
|
Toplevel top = new ();
|
|
var window = new Window { Width = 20, Height = 3, Arrangement = ViewArrangement.Movable };
|
|
RunState rsTop = Application.Begin (top);
|
|
AutoInitShutdownAttribute.FakeResize(new Size(40, 10));
|
|
RunState rsWindow = Application.Begin (window);
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (new (0, 0, 40, 10), top.Frame);
|
|
Assert.Equal (new (0, 0, 20, 3), window.Frame);
|
|
|
|
Assert.Null (Application.MouseGrabHandler.MouseGrabView);
|
|
|
|
Application.RaiseMouseEvent (new () { ScreenPosition = new (0, 0), Flags = MouseFlags.Button1Pressed });
|
|
|
|
Assert.Equal (window.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
|
|
Application.RaiseMouseEvent (
|
|
new ()
|
|
{
|
|
ScreenPosition = new (-11, -4), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
|
|
});
|
|
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (new (0, 0, 40, 10), top.Frame);
|
|
Assert.Equal (new (-11, -4, 20, 3), window.Frame);
|
|
|
|
// Changes Top size to same size as Dialog more menu and scroll bar
|
|
AutoInitShutdownAttribute.FakeResize(new Size(20, 3));
|
|
|
|
Application.RaiseMouseEvent (
|
|
new ()
|
|
{
|
|
ScreenPosition = new (-1, -1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
|
|
});
|
|
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (new (0, 0, 20, 3), top.Frame);
|
|
Assert.Equal (new (-1, -1, 20, 3), window.Frame);
|
|
|
|
// Changes Top size smaller than Dialog size
|
|
AutoInitShutdownAttribute.FakeResize(new Size(19, 2));
|
|
|
|
Application.RaiseMouseEvent (
|
|
new ()
|
|
{
|
|
ScreenPosition = new (-1, -1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
|
|
});
|
|
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (new (0, 0, 19, 2), top.Frame);
|
|
Assert.Equal (new (-1, -1, 20, 3), window.Frame);
|
|
|
|
Application.RaiseMouseEvent (
|
|
new ()
|
|
{
|
|
ScreenPosition = new (18, 1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
|
|
});
|
|
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (new (0, 0, 19, 2), top.Frame);
|
|
Assert.Equal (new (18, 1, 20, 3), window.Frame);
|
|
|
|
// On a real app we can't go beyond the SuperView bounds
|
|
Application.RaiseMouseEvent (
|
|
new ()
|
|
{
|
|
ScreenPosition = new (19, 2), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
|
|
});
|
|
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (new (0, 0, 19, 2), top.Frame);
|
|
Assert.Equal (new (19, 2, 20, 3), window.Frame);
|
|
|
|
//DriverAsserts.AssertDriverContentsWithFrameAre (@"", output);
|
|
|
|
Application.End (rsWindow);
|
|
Application.End (rsTop);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void Modal_As_Top_Will_Drag_Cleanly ()
|
|
{
|
|
// Don't use Dialog as a Top, use a Window instead - dialog has complex layout behavior that is not needed here.
|
|
var window = new Window { Width = 10, Height = 3, Arrangement = ViewArrangement.Movable };
|
|
|
|
window.Add (
|
|
new Label
|
|
{
|
|
X = Pos.Center (),
|
|
Y = Pos.Center (),
|
|
Width = Dim.Fill (),
|
|
Height = Dim.Fill (),
|
|
TextAlignment = Alignment.Center,
|
|
VerticalTextAlignment = Alignment.Center,
|
|
Text = "Test"
|
|
}
|
|
);
|
|
|
|
RunState rs = Application.Begin (window);
|
|
|
|
Assert.Null (Application.MouseGrabHandler.MouseGrabView);
|
|
Assert.Equal (new (0, 0, 10, 3), window.Frame);
|
|
|
|
Application.RaiseMouseEvent (new () { ScreenPosition = new (0, 0), Flags = MouseFlags.Button1Pressed });
|
|
|
|
var firstIteration = false;
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (window.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
|
|
Assert.Equal (new (0, 0, 10, 3), window.Frame);
|
|
|
|
Application.RaiseMouseEvent (
|
|
new ()
|
|
{
|
|
ScreenPosition = new (1, 1), Flags = MouseFlags.Button1Pressed | MouseFlags.ReportMousePosition
|
|
});
|
|
|
|
firstIteration = false;
|
|
AutoInitShutdownAttribute.RunIteration ();
|
|
Assert.Equal (window.Border, Application.MouseGrabHandler.MouseGrabView);
|
|
Assert.Equal (new (1, 1, 10, 3), window.Frame);
|
|
|
|
Application.End (rs);
|
|
window.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
[AutoInitShutdown]
|
|
public void Activating_MenuBar_By_Alt_Key_Does_Not_Throw ()
|
|
{
|
|
var menu = new MenuBar
|
|
{
|
|
Menus =
|
|
[
|
|
new ("Child", new MenuItem [] { new ("_Create Child", "", null) })
|
|
]
|
|
};
|
|
var topChild = new Toplevel ();
|
|
topChild.Add (menu);
|
|
var top = new Toplevel ();
|
|
top.Add (topChild);
|
|
Application.Begin (top);
|
|
|
|
Exception exception = Record.Exception (() => topChild.NewKeyDownEvent (KeyCode.AltMask));
|
|
Assert.Null (exception);
|
|
top.Dispose ();
|
|
}
|
|
|
|
[Fact]
|
|
public void Multi_Thread_Toplevels ()
|
|
{
|
|
Application.Init (new FakeDriver ());
|
|
|
|
Toplevel t = new ();
|
|
var w = new Window ();
|
|
t.Add (w);
|
|
|
|
int count = 0, count1 = 0, count2 = 0;
|
|
bool log = false, log1 = false, log2 = false;
|
|
var fromTopStillKnowFirstIsRunning = false;
|
|
var fromTopStillKnowSecondIsRunning = false;
|
|
var fromFirstStillKnowSecondIsRunning = false;
|
|
|
|
Application.AddTimeout (
|
|
TimeSpan.FromMilliseconds (100),
|
|
() =>
|
|
{
|
|
count++;
|
|
|
|
if (count1 == 5)
|
|
{
|
|
log1 = true;
|
|
}
|
|
|
|
if (count1 == 14 && count2 == 10 && count == 15)
|
|
{
|
|
// count2 is already stopped
|
|
fromTopStillKnowFirstIsRunning = true;
|
|
}
|
|
|
|
if (count1 == 7 && count2 == 7 && count == 8)
|
|
{
|
|
fromTopStillKnowSecondIsRunning = true;
|
|
}
|
|
|
|
if (count == 30)
|
|
{
|
|
Assert.Equal (30, count);
|
|
Assert.Equal (20, count1);
|
|
Assert.Equal (10, count2);
|
|
|
|
Assert.True (log);
|
|
Assert.True (log1);
|
|
Assert.True (log2);
|
|
|
|
Assert.True (fromTopStillKnowFirstIsRunning);
|
|
Assert.True (fromTopStillKnowSecondIsRunning);
|
|
Assert.True (fromFirstStillKnowSecondIsRunning);
|
|
|
|
Application.RequestStop ();
|
|
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
);
|
|
|
|
t.Ready += FirstWindow;
|
|
|
|
void FirstWindow (object sender, EventArgs args)
|
|
{
|
|
var firstWindow = new Window ();
|
|
firstWindow.Ready += SecondWindow;
|
|
|
|
Application.AddTimeout (
|
|
TimeSpan.FromMilliseconds (100),
|
|
() =>
|
|
{
|
|
count1++;
|
|
|
|
if (count2 == 5)
|
|
{
|
|
log2 = true;
|
|
}
|
|
|
|
if (count2 == 4 && count1 == 5 && count == 5)
|
|
{
|
|
fromFirstStillKnowSecondIsRunning = true;
|
|
}
|
|
|
|
if (count1 == 20)
|
|
{
|
|
Assert.Equal (20, count1);
|
|
Application.RequestStop ();
|
|
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
);
|
|
|
|
Application.Run (firstWindow);
|
|
firstWindow.Dispose ();
|
|
}
|
|
|
|
void SecondWindow (object sender, EventArgs args)
|
|
{
|
|
var testWindow = new Window ();
|
|
|
|
Application.AddTimeout (
|
|
TimeSpan.FromMilliseconds (100),
|
|
() =>
|
|
{
|
|
count2++;
|
|
|
|
if (count < 30)
|
|
{
|
|
log = true;
|
|
}
|
|
|
|
if (count2 == 10)
|
|
{
|
|
Assert.Equal (10, count2);
|
|
Application.RequestStop ();
|
|
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
);
|
|
|
|
Application.Run (testWindow);
|
|
testWindow.Dispose ();
|
|
}
|
|
|
|
Application.Run (t);
|
|
t.Dispose ();
|
|
Application.Shutdown ();
|
|
}
|
|
|
|
[Fact]
|
|
public void Remove_Do_Not_Dispose_MenuBar_Or_StatusBar ()
|
|
{
|
|
var mb = new MenuBar ();
|
|
var sb = new StatusBar ();
|
|
var tl = new Toplevel ();
|
|
|
|
#if DEBUG
|
|
Assert.False (mb.WasDisposed);
|
|
Assert.False (sb.WasDisposed);
|
|
#endif
|
|
tl.Add (mb, sb);
|
|
Assert.NotNull (tl.MenuBar);
|
|
|
|
//Assert.NotNull (tl.StatusBar);
|
|
#if DEBUG
|
|
Assert.False (mb.WasDisposed);
|
|
Assert.False (sb.WasDisposed);
|
|
#endif
|
|
tl.RemoveAll ();
|
|
Assert.Null (tl.MenuBar);
|
|
|
|
//Assert.Null (tl.StatusBar);
|
|
#if DEBUG
|
|
Assert.False (mb.WasDisposed);
|
|
Assert.False (sb.WasDisposed);
|
|
#endif
|
|
}
|
|
}
|