mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-27 16:27:55 +01:00
466 lines
12 KiB
C#
466 lines
12 KiB
C#
using System;
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using System.Globalization;
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using System.Threading;
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using Xunit;
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using Xunit.Abstractions;
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// Alias Console to MockConsole so we don't accidentally use Console
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using Console = Terminal.Gui.FakeConsole;
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namespace Terminal.Gui.ViewTests;
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public class DimAutoTests {
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readonly ITestOutputHelper _output;
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public DimAutoTests (ITestOutputHelper output)
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{
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_output = output;
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Console.OutputEncoding = System.Text.Encoding.Default;
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// Change current culture
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var culture = CultureInfo.CreateSpecificCulture ("en-US");
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Thread.CurrentThread.CurrentCulture = culture;
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Thread.CurrentThread.CurrentUICulture = culture;
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}
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[Fact]
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public void NoSubViews_Does_Nothing ()
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (),
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Height = Dim.Auto (),
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ValidatePosDim = true,
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};
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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Assert.Equal (new Rect (0, 0, 0, 0), superView.Frame);
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superView.SetRelativeLayout (new Rect (0, 0, 10, 10));
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Assert.Equal (new Rect (0, 0, 0, 0), superView.Frame);
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superView.SetRelativeLayout (new Rect (10, 10, 10, 10));
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Assert.Equal (new Rect (0, 0, 0, 0), superView.Frame);
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}
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[Theory]
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[InlineData (0, 0, 0, 0, 0, 0)]
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[InlineData (0, 0, 5, 0, 5, 0)]
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[InlineData (0, 0, 0, 5, 0, 5)]
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[InlineData (0, 0, 5, 5, 5, 5)]
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[InlineData (1, 0, 5, 0, 6, 0)]
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[InlineData (1, 0, 0, 5, 1, 5)]
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[InlineData (1, 0, 5, 5, 6, 5)]
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[InlineData (1, 1, 5, 5, 6, 6)]
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[InlineData (-1, 0, 5, 0, 4, 0)]
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[InlineData (-1, 0, 0, 5, 0, 5)]
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[InlineData (-1, 0, 5, 5, 4, 5)]
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[InlineData (-1, -1, 5, 5, 4, 4)]
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public void SubView_ChangesSuperViewSize (int subX, int subY, int subWidth, int subHeight, int expectedWidth, int expectedHeight)
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (),
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Height = Dim.Auto (),
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = subX,
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Y = subY,
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Width = subWidth,
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Height = subHeight,
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ValidatePosDim = true,
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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Assert.Equal (new Rect (0, 0, expectedWidth, expectedHeight), superView.Frame);
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}
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[Theory]
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[InlineData (0, 0, 0, 0, 0)]
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[InlineData (0, 0, 5, 0, 5)]
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[InlineData (0, 0, 0, 5, 0)]
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[InlineData (0, 0, 5, 5, 5)]
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[InlineData (1, 0, 5, 0, 6)]
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[InlineData (1, 0, 0, 5, 1)]
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[InlineData (1, 0, 5, 5, 6)]
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[InlineData (1, 1, 5, 5, 6)]
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[InlineData (-1, 0, 5, 0, 4)]
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[InlineData (-1, 0, 0, 5, 0)]
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[InlineData (-1, 0, 5, 5, 4)]
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[InlineData (-1, -1, 5, 5, 4)]
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public void Width_Auto_Height_NotChanged (int subX, int subY, int subWidth, int subHeight, int expectedWidth)
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (),
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Height = 10,
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = subX,
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Y = subY,
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Width = subWidth,
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Height = subHeight,
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ValidatePosDim = true,
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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Assert.Equal (new Rect (0, 0, expectedWidth, 10), superView.Frame);
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}
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[Theory]
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[InlineData (0, 0, 0, 0, 0)]
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[InlineData (0, 0, 5, 0, 0)]
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[InlineData (0, 0, 0, 5, 5)]
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[InlineData (0, 0, 5, 5, 5)]
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[InlineData (1, 0, 5, 0, 0)]
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[InlineData (1, 0, 0, 5, 5)]
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[InlineData (1, 0, 5, 5, 5)]
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[InlineData (1, 1, 5, 5, 6)]
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[InlineData (-1, 0, 5, 0, 0)]
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[InlineData (-1, 0, 0, 5, 5)]
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[InlineData (-1, 0, 5, 5, 5)]
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[InlineData (-1, -1, 5, 5, 4)]
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public void Height_Auto_Width_NotChanged (int subX, int subY, int subWidth, int subHeight, int expectedHeight)
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = 10,
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Height = Dim.Auto (),
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = subX,
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Y = subY,
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Width = subWidth,
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Height = subHeight,
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ValidatePosDim = true,
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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Assert.Equal (new Rect (0, 0, 10, expectedHeight), superView.Frame);
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}
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// Test validation
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[Fact]
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public void ValidatePosDim_True_Throws_When_SubView_Uses_SuperView_Dims ()
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (),
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Height = Dim.Auto (),
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Fill (),
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Height = 10,
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ValidatePosDim = true,
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};
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superView.BeginInit ();
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superView.EndInit ();
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Assert.Throws<InvalidOperationException> (() => superView.Add (subView));
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subView.Width = 10;
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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subView.Width = Dim.Fill ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.Width = 10;
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subView.Height = Dim.Fill ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.Height = 10;
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subView.Height = Dim.Percent (50);
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.Height = 10;
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subView.X = Pos.Center ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.X = 0;
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subView.Y = Pos.Center ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.Y = 0;
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subView.Width = 10;
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subView.Height = 10;
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subView.X = 0;
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subView.Y = 0;
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews ();
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}
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// Test validation
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[Fact]
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public void ValidatePosDim_True_Throws_When_SubView_Uses_SuperView_Dims_Combine ()
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (),
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Height = Dim.Auto (),
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = 0,
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Y = 0,
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Width = 10,
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Height = 10
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};
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var subView2 = new View () {
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X = 0,
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Y = 0,
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Width = 10,
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Height = 10
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};
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superView.Add (subView, subView2);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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subView.Height = Dim.Fill () + 3;
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.Height = 0;
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subView.Height = 3 + Dim.Fill ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.Height = 0;
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subView.Height = 3 + 5 + Dim.Fill ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.Height = 0;
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subView.Height = 3 + 5 + Dim.Percent (10);
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.Height = 0;
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// Tests nested Combine
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subView.Height = 5 + new Dim.DimCombine (true, 3, new Dim.DimCombine (true, Dim.Percent (10), 9));
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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}
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[Fact]
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public void ValidatePosDim_True_Throws_When_SubView_Uses_SuperView_Pos_Combine ()
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (),
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Height = Dim.Auto (),
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = 0,
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Y = 0,
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Width = 10,
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Height = 10
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};
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var subView2 = new View () {
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X = 0,
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Y = 0,
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Width = 10,
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Height = 10
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};
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superView.Add (subView, subView2);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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subView.X = Pos.Right (subView2);
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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subView.X = Pos.Right (subView2) + 3;
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0)); // no throw
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superView.LayoutSubviews (); // no throw
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subView.X = new Pos.PosCombine (true, Pos.Right (subView2), new Pos.PosCombine (true, 7, 9));
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0)); // no throw
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subView.X = Pos.Center () + 3;
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.X = 0;
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subView.X = 3 + Pos.Center ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.X = 0;
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subView.X = 3 + 5 + Pos.Center ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.X = 0;
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subView.X = 3 + 5 + Pos.Percent (10);
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.X = 0;
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subView.X = Pos.Percent (10) + Pos.Center ();
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.X = 0;
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// Tests nested Combine
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subView.X = 5 + new Pos.PosCombine (true, Pos.Right (subView2), new Pos.PosCombine (true, Pos.Center (), 9));
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Assert.Throws<InvalidOperationException> (() => superView.SetRelativeLayout (new Rect (0, 0, 0, 0)));
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subView.X = 0;
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}
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// Test min - ensure that if min is specified in the DimAuto constructor it is honored
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[Fact]
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public void DimAuto_Min ()
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (min: 10),
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Height = Dim.Auto (min: 10),
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = 0,
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Y = 0,
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Width = 5,
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Height = 5
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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}
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[Fact]
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public void DimAuto_Min_Resets_If_Subview_Shrinks ()
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (min: 10),
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Height = Dim.Auto (min: 10),
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = 0,
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Y = 0,
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Width = 5,
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Height = 5
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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subView.Width = 3;
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subView.Height = 3;
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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Assert.Equal (3, subView.Frame.Width);
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Assert.Equal (3, subView.Frame.Height);
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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}
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// what happens if DimAuto (min: 10) and the subview moves to a negative coord?
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[Fact]
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public void DimAuto_Min_Resets_If_Subview_Moves_Negative ()
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{
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var superView = new View () {
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X = 0,
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Y = 0,
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Width = Dim.Auto (min: 10),
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Height = Dim.Auto (min: 10),
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ValidatePosDim = true,
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};
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var subView = new View () {
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X = 0,
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Y = 0,
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Width = 5,
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Height = 5
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};
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superView.Add (subView);
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superView.BeginInit ();
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superView.EndInit ();
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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subView.X = -1;
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subView.Y = -1;
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superView.SetRelativeLayout (new Rect (0, 0, 0, 0));
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superView.LayoutSubviews (); // no throw
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Assert.Equal (5, subView.Frame.Width);
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Assert.Equal (5, subView.Frame.Height);
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Assert.Equal (10, superView.Frame.Width);
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Assert.Equal (10, superView.Frame.Height);
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}
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// Test variations of Frame
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} |