Files
Terminal.Gui/UnitTests/Views/ShortcutTests.cs
2024-12-08 13:40:32 -08:00

923 lines
26 KiB
C#

using JetBrains.Annotations;
namespace Terminal.Gui.ViewsTests;
[TestSubject (typeof (Shortcut))]
public class ShortcutTests
{
[Fact]
public void Constructor_Defaults ()
{
var shortcut = new Shortcut ();
Assert.NotNull (shortcut);
Assert.True (shortcut.CanFocus);
Assert.IsType<DimAuto> (shortcut.Width);
Assert.IsType<DimAuto> (shortcut.Height);
}
[Fact]
public void Size_Defaults ()
{
var shortcut = new Shortcut ();
shortcut.Layout ();
Assert.Equal (2, shortcut.Frame.Width);
Assert.Equal (1, shortcut.Frame.Height);
Assert.Equal (2, shortcut.Viewport.Width);
Assert.Equal (1, shortcut.Viewport.Height);
Assert.Equal (0, shortcut.CommandView.Viewport.Width);
Assert.Equal (1, shortcut.CommandView.Viewport.Height);
Assert.Equal (0, shortcut.HelpView.Viewport.Width);
Assert.Equal (0, shortcut.HelpView.Viewport.Height);
Assert.Equal (0, shortcut.KeyView.Viewport.Width);
Assert.Equal (0, shortcut.KeyView.Viewport.Height);
// 0123456789
// " 0 A "
shortcut = new ()
{
Key = Key.A,
HelpText = "0"
};
shortcut.Layout ();
Assert.Equal (8, shortcut.Frame.Width);
Assert.Equal (1, shortcut.Frame.Height);
Assert.Equal (8, shortcut.Viewport.Width);
Assert.Equal (1, shortcut.Viewport.Height);
Assert.Equal (0, shortcut.CommandView.Viewport.Width);
Assert.Equal (1, shortcut.CommandView.Viewport.Height);
Assert.Equal (1, shortcut.HelpView.Viewport.Width);
Assert.Equal (1, shortcut.HelpView.Viewport.Height);
Assert.Equal (1, shortcut.KeyView.Viewport.Width);
Assert.Equal (1, shortcut.KeyView.Viewport.Height);
// 0123456789
// " C 0 A "
shortcut = new ()
{
Title = "C",
Key = Key.A,
HelpText = "0"
};
shortcut.Layout ();
Assert.Equal (9, shortcut.Frame.Width);
Assert.Equal (1, shortcut.Frame.Height);
Assert.Equal (9, shortcut.Viewport.Width);
Assert.Equal (1, shortcut.Viewport.Height);
Assert.Equal (1, shortcut.CommandView.Viewport.Width);
Assert.Equal (1, shortcut.CommandView.Viewport.Height);
Assert.Equal (1, shortcut.HelpView.Viewport.Width);
Assert.Equal (1, shortcut.HelpView.Viewport.Height);
Assert.Equal (1, shortcut.KeyView.Viewport.Width);
Assert.Equal (1, shortcut.KeyView.Viewport.Height);
}
[Theory]
[InlineData ("", "", KeyCode.Null, 2)]
[InlineData ("C", "", KeyCode.Null, 3)]
[InlineData ("", "H", KeyCode.Null, 5)]
[InlineData ("", "", KeyCode.K, 5)]
[InlineData ("C", "", KeyCode.K, 6)]
[InlineData ("C", "H", KeyCode.Null, 6)]
[InlineData ("", "H", KeyCode.K, 8)]
[InlineData ("C", "H", KeyCode.K, 9)]
public void NaturalSize (string command, string help, KeyCode key, int expectedWidth)
{
var shortcut = new Shortcut
{
HelpText = help,
Key = key,
Title = command,
};
shortcut.Layout ();
// |0123456789
// | C H K |
Assert.Equal (expectedWidth, shortcut.Frame.Width);
shortcut = new Shortcut
{
HelpText = help,
Title = command,
Key = key
};
shortcut.Layout ();
Assert.Equal (expectedWidth, shortcut.Frame.Width);
shortcut = new Shortcut
{
HelpText = help,
Key = key,
Title = command,
};
shortcut.Layout ();
Assert.Equal (expectedWidth, shortcut.Frame.Width);
shortcut = new Shortcut
{
Key = key,
HelpText = help,
Title = command,
};
shortcut.Layout ();
Assert.Equal (expectedWidth, shortcut.Frame.Width);
}
[Theory]
[InlineData (0, 0, 3, 3)]
[InlineData (1, 0, 3, 3)]
[InlineData (2, 0, 3, 3)]
[InlineData (3, 0, 3, 3)]
[InlineData (4, 0, 3, 3)]
[InlineData (5, 0, 3, 3)]
[InlineData (6, 0, 3, 3)]
[InlineData (7, 0, 3, 4)]
[InlineData (8, 0, 3, 5)]
[InlineData (9, 0, 3, 6)]
[InlineData (10, 0, 4, 7)]
[InlineData (11, 0, 5, 8)]
public void Set_Width_Layouts_Correctly (int width, int expectedCmdX, int expectedHelpX, int expectedKeyX)
{
var shortcut = new Shortcut
{
Width = width,
Title = "C",
Text = "H",
Key = Key.K
};
shortcut.Layout ();
// 01234
// -C--K
// 012345
// -C--K-
// 0123456
// -C-H-K-
// 01234567
// -C--H-K-
// 012345678
// -C--H--K-
// 0123456789
// -C--H--K-
Assert.Equal (expectedCmdX, shortcut.CommandView.Frame.X);
Assert.Equal (expectedHelpX, shortcut.HelpView.Frame.X);
Assert.Equal (expectedKeyX, shortcut.KeyView.Frame.X);
}
[Fact]
public void CommandView_Text_And_Title_Track ()
{
var shortcut = new Shortcut
{
Title = "T"
};
Assert.Equal (shortcut.Title, shortcut.CommandView.Text);
shortcut = new ();
shortcut.CommandView = new ()
{
Text = "T"
};
Assert.Equal (shortcut.Title, shortcut.CommandView.Text);
}
[Fact]
public void HelpText_And_Text_Are_The_Same ()
{
var shortcut = new Shortcut
{
Text = "H"
};
Assert.Equal (shortcut.Text, shortcut.HelpText);
shortcut = new ()
{
HelpText = "H"
};
Assert.Equal (shortcut.Text, shortcut.HelpText);
}
[Theory]
[InlineData (KeyCode.Null, "")]
[InlineData (KeyCode.F1, "F1")]
public void KeyView_Text_Tracks_Key (KeyCode key, string expected)
{
var shortcut = new Shortcut
{
Key = key
};
Assert.Equal (expected, shortcut.KeyView.Text);
}
// Test Key
[Fact]
public void Key_Defaults_To_Empty ()
{
var shortcut = new Shortcut ();
Assert.Equal (Key.Empty, shortcut.Key);
}
[Fact]
public void Key_Can_Be_Set ()
{
var shortcut = new Shortcut ();
shortcut.Key = Key.F1;
Assert.Equal (Key.F1, shortcut.Key);
}
[Fact]
public void Key_Can_Be_Set_To_Empty ()
{
var shortcut = new Shortcut ();
shortcut.Key = Key.Empty;
Assert.Equal (Key.Empty, shortcut.Key);
}
[Fact]
public void Key_Set_Binds_Key_To_CommandView_Accept ()
{
var shortcut = new Shortcut ();
shortcut.Key = Key.F1;
// TODO:
}
[Fact]
public void Key_Changing_Removes_Previous_Binding ()
{
var shortcut = new Shortcut ();
shortcut.Key = Key.A;
Assert.True (shortcut.HotKeyBindings.TryGet (Key.A, out _));
shortcut.Key = Key.B;
Assert.False (shortcut.HotKeyBindings.TryGet (Key.A, out _));
Assert.True (shortcut.HotKeyBindings.TryGet (Key.B, out _));
}
// Test Key gets bound correctly
[Fact]
public void BindKeyToApplication_Defaults_To_HotKey ()
{
var shortcut = new Shortcut ();
Assert.False (shortcut.BindKeyToApplication);
}
[Fact]
public void BindKeyToApplication_Can_Be_Set ()
{
var shortcut = new Shortcut ();
shortcut.BindKeyToApplication = true;
Assert.True (shortcut.BindKeyToApplication);
}
[Fact]
public void BindKeyToApplication_Changing_Adjusts_KeyBindings ()
{
var shortcut = new Shortcut ();
shortcut.Key = Key.A;
Assert.True (shortcut.HotKeyBindings.TryGet (Key.A, out _));
shortcut.BindKeyToApplication = true;
Assert.False (shortcut.HotKeyBindings.TryGet (Key.A, out _));
Assert.True (Application.KeyBindings.TryGet (Key.A, out _));
shortcut.BindKeyToApplication = false;
Assert.True (shortcut.HotKeyBindings.TryGet (Key.A, out _));
Assert.False (Application.KeyBindings.TryGet (Key.A, out _));
}
[Theory]
[InlineData (Orientation.Horizontal)]
[InlineData (Orientation.Vertical)]
public void Orientation_SetsCorrectly (Orientation orientation)
{
var shortcut = new Shortcut
{
Orientation = orientation
};
Assert.Equal (orientation, shortcut.Orientation);
}
[Theory]
[InlineData (AlignmentModes.StartToEnd)]
[InlineData (AlignmentModes.EndToStart)]
public void AlignmentModes_SetsCorrectly (AlignmentModes alignmentModes)
{
var shortcut = new Shortcut
{
AlignmentModes = alignmentModes
};
Assert.Equal (alignmentModes, shortcut.AlignmentModes);
}
[Fact]
public void Action_SetsAndGetsCorrectly ()
{
var actionInvoked = false;
var shortcut = new Shortcut
{
Action = () => { actionInvoked = true; }
};
shortcut.Action.Invoke ();
Assert.True (actionInvoked);
}
[Fact]
public void Subview_Visibility_Controlled_By_Removal ()
{
var shortcut = new Shortcut ();
Assert.True (shortcut.CommandView.Visible);
Assert.Contains (shortcut.CommandView, shortcut.Subviews);
Assert.True (shortcut.HelpView.Visible);
Assert.DoesNotContain (shortcut.HelpView, shortcut.Subviews);
Assert.True (shortcut.KeyView.Visible);
Assert.DoesNotContain (shortcut.KeyView, shortcut.Subviews);
shortcut.HelpText = "help";
Assert.True (shortcut.HelpView.Visible);
Assert.Contains (shortcut.HelpView, shortcut.Subviews);
Assert.True (shortcut.KeyView.Visible);
Assert.DoesNotContain (shortcut.KeyView, shortcut.Subviews);
shortcut.Key = Key.A;
Assert.True (shortcut.HelpView.Visible);
Assert.Contains (shortcut.HelpView, shortcut.Subviews);
Assert.True (shortcut.KeyView.Visible);
Assert.Contains (shortcut.KeyView, shortcut.Subviews);
shortcut.HelpView.Visible = false;
shortcut.ShowHide ();
Assert.False (shortcut.HelpView.Visible);
Assert.DoesNotContain (shortcut.HelpView, shortcut.Subviews);
Assert.True (shortcut.KeyView.Visible);
Assert.Contains (shortcut.KeyView, shortcut.Subviews);
shortcut.KeyView.Visible = false;
shortcut.ShowHide ();
Assert.False (shortcut.HelpView.Visible);
Assert.DoesNotContain (shortcut.HelpView, shortcut.Subviews);
Assert.False (shortcut.KeyView.Visible);
Assert.DoesNotContain (shortcut.KeyView, shortcut.Subviews);
}
[Fact]
public void Focus_CanFocus_Default_Is_True ()
{
Shortcut shortcut = new ();
shortcut.Key = Key.A;
shortcut.Text = "Help";
shortcut.Title = "Command";
Assert.True (shortcut.CanFocus);
Assert.False (shortcut.CommandView.CanFocus);
}
[Fact]
public void Focus_CanFocus_CommandView_Add_Tracks ()
{
Shortcut shortcut = new ();
Assert.True (shortcut.CanFocus);
Assert.False (shortcut.CommandView.CanFocus);
shortcut.CommandView = new () { CanFocus = true };
Assert.False (shortcut.CommandView.CanFocus);
shortcut.CommandView.CanFocus = true;
Assert.True (shortcut.CommandView.CanFocus);
shortcut.CanFocus = false;
Assert.False (shortcut.CanFocus);
Assert.True (shortcut.CommandView.CanFocus);
shortcut.CommandView.CanFocus = false;
Assert.False (shortcut.CanFocus);
Assert.False (shortcut.CommandView.CanFocus);
shortcut.CommandView.CanFocus = true;
Assert.False (shortcut.CanFocus);
Assert.True (shortcut.CommandView.CanFocus);
}
[Theory]
// 0123456789
// " C 0 A "
[InlineData (-1, 0)]
[InlineData (0, 1)]
[InlineData (1, 1)]
[InlineData (2, 1)]
[InlineData (3, 1)]
[InlineData (4, 1)]
[InlineData (5, 1)]
[InlineData (6, 1)]
[InlineData (7, 1)]
[InlineData (8, 1)]
[InlineData (9, 0)]
public void MouseClick_Raises_Accepted (int x, int expectedAccepted)
{
Application.Top = new ();
var shortcut = new Shortcut
{
Key = Key.A,
Text = "0",
Title = "C"
};
Application.Top.Add (shortcut);
Application.Top.Layout ();
var accepted = 0;
shortcut.Accepting += (s, e) => accepted++;
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (x, 0),
Flags = MouseFlags.Button1Clicked
});
Assert.Equal (expectedAccepted, accepted);
Application.Top.Dispose ();
Application.ResetState (true);
}
[Theory]
// 0123456789
// " C 0 A "
[InlineData (-1, 0, 0, 0, 0)]
[InlineData (0, 0, 1, 1, 1)] // mouseX = 0 is on the CommandView.Margin, so Shortcut will get MouseClick
[InlineData (1, 0, 1, 1, 1)] // mouseX = 1 is on the CommandView, so CommandView will get MouseClick
[InlineData (2, 0, 1, 1, 1)] // mouseX = 2 is on the CommandView.Margin, so Shortcut will get MouseClick
[InlineData (3, 0, 1, 1, 1)]
[InlineData (4, 0, 1, 1, 1)]
[InlineData (5, 0, 1, 1, 1)]
[InlineData (6, 0, 1, 1, 1)]
[InlineData (7, 0, 1, 1, 1)]
[InlineData (8, 0, 1, 1, 1)]
[InlineData (9, 0, 0, 0, 0)]
public void MouseClick_Default_CommandView_Raises_Accepted_Selected_Correctly (
int mouseX,
int expectedCommandViewAccepted,
int expectedCommandViewSelected,
int expectedShortcutAccepted,
int expectedShortcutSelected
)
{
Application.Top = new ();
var shortcut = new Shortcut
{
Title = "C",
Key = Key.A,
HelpText = "0"
};
var commandViewAcceptCount = 0;
shortcut.CommandView.Accepting += (s, e) => { commandViewAcceptCount++; };
var commandViewSelectCount = 0;
shortcut.CommandView.Selecting += (s, e) => { commandViewSelectCount++; };
var shortcutAcceptCount = 0;
shortcut.Accepting += (s, e) => { shortcutAcceptCount++; };
var shortcutSelectCount = 0;
shortcut.Selecting += (s, e) => { shortcutSelectCount++; };
Application.Top.Add (shortcut);
Application.Top.SetRelativeLayout (new (100, 100));
Application.Top.LayoutSubviews ();
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (mouseX, 0),
Flags = MouseFlags.Button1Clicked
});
Assert.Equal (expectedShortcutAccepted, shortcutAcceptCount);
Assert.Equal (expectedShortcutSelected, shortcutSelectCount);
Assert.Equal (expectedCommandViewAccepted, commandViewAcceptCount);
Assert.Equal (expectedCommandViewSelected, commandViewSelectCount);
Application.Top.Dispose ();
Application.ResetState (true);
}
[Theory]
// 0123456789
// " C 0 A "
[InlineData (-1, 0, 0)]
[InlineData (0, 1, 0)]
[InlineData (1, 1, 0)]
[InlineData (2, 1, 0)]
[InlineData (3, 1, 0)]
[InlineData (4, 1, 0)]
[InlineData (5, 1, 0)]
[InlineData (6, 1, 0)]
[InlineData (7, 1, 0)]
[InlineData (8, 1, 0)]
[InlineData (9, 0, 0)]
public void MouseClick_Button_CommandView_Raises_Shortcut_Accepted (int mouseX, int expectedAccept, int expectedButtonAccept)
{
Application.Top = new ();
var shortcut = new Shortcut
{
Key = Key.A,
Text = "0"
};
shortcut.CommandView = new Button
{
Title = "C",
NoDecorations = true,
NoPadding = true,
CanFocus = false
};
var buttonAccepted = 0;
shortcut.CommandView.Accepting += (s, e) => { buttonAccepted++; };
Application.Top.Add (shortcut);
Application.Top.SetRelativeLayout (new (100, 100));
Application.Top.LayoutSubviews ();
var accepted = 0;
shortcut.Accepting += (s, e) => { accepted++; };
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (mouseX, 0),
Flags = MouseFlags.Button1Clicked
});
Assert.Equal (expectedAccept, accepted);
Assert.Equal (expectedButtonAccept, buttonAccepted);
Application.Top.Dispose ();
Application.ResetState (true);
}
[Theory]
// 01234567890
// " ☑C 0 A "
[InlineData (-1, 0, 0)]
[InlineData (0, 1, 0)]
[InlineData (1, 1, 0)]
[InlineData (2, 1, 0)]
[InlineData (3, 1, 0)]
[InlineData (4, 1, 0)]
[InlineData (5, 1, 0)]
[InlineData (6, 1, 0)]
[InlineData (7, 1, 0)]
[InlineData (8, 1, 0)]
[InlineData (9, 1, 0)]
[InlineData (10, 1, 0)]
public void MouseClick_CheckBox_CommandView_Raises_Shortcut_Accepted_Selected_Correctly (int mouseX, int expectedAccepted, int expectedCheckboxAccepted)
{
Application.Top = new ();
var shortcut = new Shortcut
{
Key = Key.A,
Text = "0"
};
shortcut.CommandView = new CheckBox
{
Title = "C",
CanFocus = false
};
var checkboxAccepted = 0;
shortcut.CommandView.Accepting += (s, e) => { checkboxAccepted++; };
var checkboxSelected = 0;
shortcut.CommandView.Selecting += (s, e) =>
{
if (e.Cancel)
{
return;
}
checkboxSelected++;
};
Application.Top.Add (shortcut);
Application.Top.SetRelativeLayout (new (100, 100));
Application.Top.LayoutSubviews ();
var selected = 0;
shortcut.Selecting += (s, e) =>
{
selected++;
};
var accepted = 0;
shortcut.Accepting += (s, e) =>
{
accepted++;
e.Cancel = true;
};
Application.RaiseMouseEvent (
new ()
{
ScreenPosition = new (mouseX, 0),
Flags = MouseFlags.Button1Clicked
});
Assert.Equal (expectedAccepted, accepted);
Assert.Equal (expectedAccepted, selected);
Assert.Equal (expectedCheckboxAccepted, checkboxAccepted);
Assert.Equal (expectedCheckboxAccepted, checkboxSelected);
Application.Top.Dispose ();
Application.ResetState (true);
}
[Theory]
[InlineData (true, KeyCode.A, 1, 1)]
[InlineData (true, KeyCode.C, 1, 1)]
[InlineData (true, KeyCode.C | KeyCode.AltMask, 1, 1)]
[InlineData (true, KeyCode.Enter, 1, 1)]
[InlineData (true, KeyCode.Space, 1, 1)]
[InlineData (true, KeyCode.F1, 0, 0)]
[InlineData (false, KeyCode.A, 1, 1)]
[InlineData (false, KeyCode.C, 1, 1)]
[InlineData (false, KeyCode.C | KeyCode.AltMask, 1, 1)]
[InlineData (false, KeyCode.Enter, 0, 0)]
[InlineData (false, KeyCode.Space, 0, 0)]
[InlineData (false, KeyCode.F1, 0, 0)]
public void KeyDown_Raises_Accepted_Selected (bool canFocus, KeyCode key, int expectedAccept, int expectedSelect)
{
Application.Top = new ();
var shortcut = new Shortcut
{
Key = Key.A,
Text = "0",
Title = "_C",
CanFocus = canFocus
};
Application.Top.Add (shortcut);
shortcut.SetFocus ();
Assert.Equal (canFocus, shortcut.HasFocus);
var accepted = 0;
shortcut.Accepting += (s, e) => accepted++;
var selected = 0;
shortcut.Selecting += (s, e) => selected++;
Application.RaiseKeyDownEvent (key);
Assert.Equal (expectedAccept, accepted);
Assert.Equal (expectedSelect, selected);
Application.Top.Dispose ();
Application.ResetState (true);
}
[Theory]
[InlineData (true, KeyCode.A, 1, 1)]
[InlineData (true, KeyCode.C, 1, 1)]
[InlineData (true, KeyCode.C | KeyCode.AltMask, 1, 1)]
[InlineData (true, KeyCode.Enter, 1, 1)]
[InlineData (true, KeyCode.Space, 1, 1)]
[InlineData (true, KeyCode.F1, 0, 0)]
[InlineData (false, KeyCode.A, 1, 1)]
[InlineData (false, KeyCode.C, 1, 1)]
[InlineData (false, KeyCode.C | KeyCode.AltMask, 1, 1)]
[InlineData (false, KeyCode.Enter, 0, 0)]
[InlineData (false, KeyCode.Space, 0, 0)]
[InlineData (false, KeyCode.F1, 0, 0)]
public void KeyDown_CheckBox_Raises_Accepted_Selected (bool canFocus, KeyCode key, int expectedAccept, int expectedSelect)
{
Application.Top = new ();
var shortcut = new Shortcut
{
Key = Key.A,
Text = "0",
CommandView = new CheckBox ()
{
Title = "_C"
},
CanFocus = canFocus
};
Application.Top.Add (shortcut);
shortcut.SetFocus ();
Assert.Equal (canFocus, shortcut.HasFocus);
var accepted = 0;
shortcut.Accepting += (s, e) =>
{
accepted++;
e.Cancel = true;
};
var selected = 0;
shortcut.Selecting += (s, e) => selected++;
Application.RaiseKeyDownEvent (key);
Assert.Equal (expectedAccept, accepted);
Assert.Equal (expectedSelect, selected);
Application.Top.Dispose ();
Application.ResetState (true);
}
[Theory]
[InlineData (KeyCode.A, 1)]
[InlineData (KeyCode.C, 1)]
[InlineData (KeyCode.C | KeyCode.AltMask, 1)]
[InlineData (KeyCode.Enter, 1)]
[InlineData (KeyCode.Space, 1)]
[InlineData (KeyCode.F1, 0)]
public void KeyDown_App_Scope_Invokes_Accept (KeyCode key, int expectedAccept)
{
Application.Top = new ();
var shortcut = new Shortcut
{
Key = Key.A,
BindKeyToApplication = true,
Text = "0",
Title = "_C"
};
Application.Top.Add (shortcut);
Application.Top.SetFocus ();
var accepted = 0;
shortcut.Accepting += (s, e) => accepted++;
Application.RaiseKeyDownEvent (key);
Assert.Equal (expectedAccept, accepted);
Application.Top.Dispose ();
Application.ResetState (true);
}
[Theory]
[InlineData (true, KeyCode.A, 1)]
[InlineData (true, KeyCode.C, 1)]
[InlineData (true, KeyCode.C | KeyCode.AltMask, 1)]
[InlineData (true, KeyCode.Enter, 1)]
[InlineData (true, KeyCode.Space, 1)]
[InlineData (true, KeyCode.F1, 0)]
[InlineData (false, KeyCode.A, 1)]
[InlineData (false, KeyCode.C, 1)]
[InlineData (false, KeyCode.C | KeyCode.AltMask, 1)]
[InlineData (false, KeyCode.Enter, 0)]
[InlineData (false, KeyCode.Space, 0)]
[InlineData (false, KeyCode.F1, 0)]
[AutoInitShutdown]
public void KeyDown_Invokes_Action (bool canFocus, KeyCode key, int expectedAction)
{
var current = new Toplevel ();
var shortcut = new Shortcut
{
Key = Key.A,
Text = "0",
Title = "_C",
CanFocus = canFocus
};
current.Add (shortcut);
Application.Begin (current);
Assert.Equal (canFocus, shortcut.HasFocus);
var action = 0;
shortcut.Action += () => action++;
Application.RaiseKeyDownEvent (key);
Assert.Equal (expectedAction, action);
current.Dispose ();
}
[Theory]
[InlineData (true, KeyCode.A, 1)]
[InlineData (true, KeyCode.C, 1)]
[InlineData (true, KeyCode.C | KeyCode.AltMask, 1)]
[InlineData (true, KeyCode.Enter, 1)]
[InlineData (true, KeyCode.Space, 1)]
[InlineData (true, KeyCode.F1, 0)]
[InlineData (false, KeyCode.A, 1)]
[InlineData (false, KeyCode.C, 1)]
[InlineData (false, KeyCode.C | KeyCode.AltMask, 1)]
[InlineData (false, KeyCode.Enter, 0)]
[InlineData (false, KeyCode.Space, 0)]
[InlineData (false, KeyCode.F1, 0)]
public void KeyDown_App_Scope_Invokes_Action (bool canFocus, KeyCode key, int expectedAction)
{
Application.Top = new ();
var shortcut = new Shortcut
{
Key = Key.A,
BindKeyToApplication = true,
Text = "0",
Title = "_C",
CanFocus = canFocus
};
Application.Top.Add (shortcut);
Application.Top.SetFocus ();
var action = 0;
shortcut.Action += () => action++;
Application.RaiseKeyDownEvent (key);
Assert.Equal (expectedAction, action);
Application.Top.Dispose ();
Application.ResetState (true);
}
[Fact]
public void ColorScheme_SetsAndGetsCorrectly ()
{
var colorScheme = new ColorScheme ();
var shortcut = new Shortcut
{
ColorScheme = colorScheme
};
Assert.Same (colorScheme, shortcut.ColorScheme);
}
// https://github.com/gui-cs/Terminal.Gui/issues/3664
[Fact]
public void ColorScheme_SetColorScheme_Does_Not_Fault_3664 ()
{
Application.Top = new ();
Application.Navigation = new ();
var shortcut = new Shortcut ();
Application.Top.ColorScheme = null;
Assert.Null (shortcut.ColorScheme);
shortcut.HasFocus = true;
Assert.NotNull (shortcut.ColorScheme);
Application.Top.Dispose ();
Application.ResetState ();
}
}