Files
Terminal.Gui/Tests/UnitTests/Drawing/LineCanvasTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

1428 lines
45 KiB
C#

using System.Text;
using UnitTests;
using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.DrawingTests;
public class LineCanvasTests (ITestOutputHelper _output)
{
[Theory]
// Horizontal lines with a vertical zero-length
[InlineData (
0,
0,
1,
Orientation.Horizontal,
LineStyle.Double,
0,
0,
0,
Orientation.Vertical,
LineStyle.Single,
"╞"
)]
[InlineData (
0,
0,
-1,
Orientation.Horizontal,
LineStyle.Double,
0,
0,
0,
Orientation.Vertical,
LineStyle.Single,
"╡"
)]
[InlineData (
0,
0,
1,
Orientation.Horizontal,
LineStyle.Single,
0,
0,
0,
Orientation.Vertical,
LineStyle.Double,
"╟"
)]
[InlineData (
0,
0,
-1,
Orientation.Horizontal,
LineStyle.Single,
0,
0,
0,
Orientation.Vertical,
LineStyle.Double,
"╢"
)]
[InlineData (
0,
0,
1,
Orientation.Horizontal,
LineStyle.Single,
0,
0,
0,
Orientation.Vertical,
LineStyle.Single,
"├"
)]
[InlineData (
0,
0,
-1,
Orientation.Horizontal,
LineStyle.Single,
0,
0,
0,
Orientation.Vertical,
LineStyle.Single,
"┤"
)]
[InlineData (
0,
0,
1,
Orientation.Horizontal,
LineStyle.Double,
0,
0,
0,
Orientation.Vertical,
LineStyle.Double,
"╠"
)]
[InlineData (
0,
0,
-1,
Orientation.Horizontal,
LineStyle.Double,
0,
0,
0,
Orientation.Vertical,
LineStyle.Double,
"╣"
)]
// Vertical lines with a horizontal zero-length
[InlineData (
0,
0,
1,
Orientation.Vertical,
LineStyle.Double,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Single,
"╥"
)]
[InlineData (
0,
0,
-1,
Orientation.Vertical,
LineStyle.Double,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Single,
"╨"
)]
[InlineData (
0,
0,
1,
Orientation.Vertical,
LineStyle.Single,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Double,
"╤"
)]
[InlineData (
0,
0,
-1,
Orientation.Vertical,
LineStyle.Single,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Double,
"╧"
)]
[InlineData (
0,
0,
1,
Orientation.Vertical,
LineStyle.Single,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Single,
"┬"
)]
[InlineData (
0,
0,
-1,
Orientation.Vertical,
LineStyle.Single,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Single,
"┴"
)]
[InlineData (
0,
0,
1,
Orientation.Vertical,
LineStyle.Double,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Double,
"╦"
)]
[InlineData (
0,
0,
-1,
Orientation.Vertical,
LineStyle.Double,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Double,
"╩"
)]
// Crosses (two zero-length)
[InlineData (
0,
0,
0,
Orientation.Vertical,
LineStyle.Double,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Single,
"╫"
)]
[InlineData (
0,
0,
0,
Orientation.Vertical,
LineStyle.Single,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Double,
"╪"
)]
[InlineData (
0,
0,
0,
Orientation.Vertical,
LineStyle.Single,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Single,
"┼"
)]
[InlineData (
0,
0,
0,
Orientation.Vertical,
LineStyle.Double,
0,
0,
0,
Orientation.Horizontal,
LineStyle.Double,
"╬"
)]
public void Add_2_Lines (
int x1,
int y1,
int len1,
Orientation o1,
LineStyle s1,
int x2,
int y2,
int len2,
Orientation o2,
LineStyle s2,
string expected
)
{
View v = GetCanvas (out LineCanvas lc);
v.Width = 10;
v.Height = 10;
v.Viewport = new (0, 0, 10, 10);
lc.AddLine (new (x1, y1), len1, o1, s1);
lc.AddLine (new (x2, y2), len2, o2, s2);
OutputAssert.AssertEqual (_output, expected, lc.ToString ());
v.Dispose ();
}
[InlineData (
0,
0,
0,
0,
0,
1,
1
)]
[InlineData (
0,
0,
1,
0,
0,
1,
1
)]
[InlineData (
0,
0,
2,
0,
0,
2,
2
)]
[InlineData (
0,
0,
3,
0,
0,
3,
3
)]
[InlineData (
0,
0,
-1,
0,
0,
1,
1
)]
[InlineData (
0,
0,
-2,
-1,
-1,
2,
2
)]
[InlineData (
0,
0,
-3,
-2,
-2,
3,
3
)]
[Theory]
[SetupFakeDriver]
public void Viewport_H_And_V_Lines_Both_Positive (
int x,
int y,
int length,
int expectedX,
int expectedY,
int expectedWidth,
int expectedHeight
)
{
var canvas = new LineCanvas ();
canvas.AddLine (new (x, y), length, Orientation.Horizontal, LineStyle.Single);
canvas.AddLine (new (x, y), length, Orientation.Vertical, LineStyle.Single);
Assert.Equal (new (expectedX, expectedY, expectedWidth, expectedHeight), canvas.Bounds);
}
[InlineData (
0,
0,
0,
0,
0,
1,
1
)]
[InlineData (
0,
0,
1,
0,
0,
1,
1
)]
[InlineData (
0,
0,
2,
0,
0,
2,
1
)]
[InlineData (
0,
0,
3,
0,
0,
3,
1
)]
[InlineData (
0,
0,
-1,
0,
0,
1,
1
)]
[InlineData (
0,
0,
-2,
-1,
0,
2,
1
)]
[InlineData (
0,
0,
-3,
-2,
0,
3,
1
)]
[Theory]
[SetupFakeDriver]
public void Viewport_H_Line (
int x,
int y,
int length,
int expectedX,
int expectedY,
int expectedWidth,
int expectedHeight
)
{
var canvas = new LineCanvas ();
canvas.AddLine (new (x, y), length, Orientation.Horizontal, LineStyle.Single);
Assert.Equal (new (expectedX, expectedY, expectedWidth, expectedHeight), canvas.Bounds);
}
[Fact]
[SetupFakeDriver]
public void Viewport_Specific ()
{
// Draw at 1,1 within client area of View (i.e. leave a top and left margin of 1)
// This proves we aren't drawing excess above
var x = 1;
var y = 2;
var width = 3;
var height = 2;
var lc = new LineCanvas ();
// 01230
// ╔╡╞╗1
// ║ ║2
// Add a short horiz line for ╔╡
lc.AddLine (new (x, y), 2, Orientation.Horizontal, LineStyle.Double);
Assert.Equal (new (x, y, 2, 1), lc.Bounds);
//LHS line down
lc.AddLine (new (x, y), height, Orientation.Vertical, LineStyle.Double);
Assert.Equal (new (x, y, 2, 2), lc.Bounds);
//Vertical line before Title, results in a ╡
lc.AddLine (new (x + 1, y), 0, Orientation.Vertical, LineStyle.Single);
Assert.Equal (new (x, y, 2, 2), lc.Bounds);
//Vertical line after Title, results in a ╞
lc.AddLine (new (x + 2, y), 0, Orientation.Vertical, LineStyle.Single);
Assert.Equal (new (x, y, 3, 2), lc.Bounds);
// remainder of top line
lc.AddLine (new (x + 2, y), width - 1, Orientation.Horizontal, LineStyle.Double);
Assert.Equal (new (x, y, 4, 2), lc.Bounds);
//RHS line down
lc.AddLine (new (x + width, y), height, Orientation.Vertical, LineStyle.Double);
Assert.Equal (new (x, y, 4, 2), lc.Bounds);
OutputAssert.AssertEqual (
_output,
@"
╔╡╞╗
║ ║",
$"{Environment.NewLine}{lc}"
);
}
[Fact]
[SetupFakeDriver]
public void Viewport_Specific_With_Ustring ()
{
// Draw at 1,1 within client area of View (i.e. leave a top and left margin of 1)
// This proves we aren't drawing excess above
var x = 1;
var y = 2;
var width = 3;
var height = 2;
var lc = new LineCanvas ();
// 01230
// ╔╡╞╗1
// ║ ║2
// Add a short horiz line for ╔╡
lc.AddLine (new (x, y), 2, Orientation.Horizontal, LineStyle.Double);
Assert.Equal (new (x, y, 2, 1), lc.Bounds);
//LHS line down
lc.AddLine (new (x, y), height, Orientation.Vertical, LineStyle.Double);
Assert.Equal (new (x, y, 2, 2), lc.Bounds);
//Vertical line before Title, results in a ╡
lc.AddLine (new (x + 1, y), 0, Orientation.Vertical, LineStyle.Single);
Assert.Equal (new (x, y, 2, 2), lc.Bounds);
//Vertical line after Title, results in a ╞
lc.AddLine (new (x + 2, y), 0, Orientation.Vertical, LineStyle.Single);
Assert.Equal (new (x, y, 3, 2), lc.Bounds);
// remainder of top line
lc.AddLine (new (x + 2, y), width - 1, Orientation.Horizontal, LineStyle.Double);
Assert.Equal (new (x, y, 4, 2), lc.Bounds);
//RHS line down
lc.AddLine (new (x + width, y), height, Orientation.Vertical, LineStyle.Double);
Assert.Equal (new (x, y, 4, 2), lc.Bounds);
OutputAssert.AssertEqual (
_output,
@"
╔╡╞╗
║ ║",
$"{Environment.NewLine}{lc}"
);
}
[Fact]
[SetupFakeDriver]
public void Canvas_Updates_On_Changes ()
{
var lc = new LineCanvas ();
Assert.Equal (Rectangle.Empty, lc.Bounds);
lc.AddLine (Point.Empty, 2, Orientation.Horizontal, LineStyle.Double);
Assert.NotEqual (Rectangle.Empty, lc.Bounds);
lc.Clear ();
Assert.Equal (Rectangle.Empty, lc.Bounds);
}
[InlineData (0, 0, Orientation.Horizontal, "─")]
[InlineData (1, 0, Orientation.Horizontal, "─")]
[InlineData (0, 1, Orientation.Horizontal, "─")]
[InlineData (-1, 0, Orientation.Horizontal, "─")]
[InlineData (0, -1, Orientation.Horizontal, "─")]
[InlineData (-1, -1, Orientation.Horizontal, "─")]
[InlineData (0, 0, Orientation.Vertical, "│")]
[InlineData (1, 0, Orientation.Vertical, "│")]
[InlineData (0, 1, Orientation.Vertical, "│")]
[InlineData (0, -1, Orientation.Vertical, "│")]
[InlineData (-1, 0, Orientation.Vertical, "│")]
[InlineData (-1, -1, Orientation.Vertical, "│")]
[Theory]
[SetupFakeDriver]
public void Length_0_Is_1_Long (int x, int y, Orientation orientation, string expected)
{
var canvas = new LineCanvas ();
// Add a line at 5, 5 that's has length of 1
canvas.AddLine (new (x, y), 1, orientation, LineStyle.Single);
OutputAssert.AssertEqual (_output, $"{expected}", $"{canvas}");
}
// X is offset by 2
[InlineData (0, 0, 1, Orientation.Horizontal, "─")]
[InlineData (1, 0, 1, Orientation.Horizontal, "─")]
[InlineData (0, 1, 1, Orientation.Horizontal, "─")]
[InlineData (0, 0, 1, Orientation.Vertical, "│")]
[InlineData (1, 0, 1, Orientation.Vertical, "│")]
[InlineData (0, 1, 1, Orientation.Vertical, "│")]
[InlineData (-1, 0, 1, Orientation.Horizontal, "─")]
[InlineData (0, -1, 1, Orientation.Horizontal, "─")]
[InlineData (-1, 0, 1, Orientation.Vertical, "│")]
[InlineData (0, -1, 1, Orientation.Vertical, "│")]
[InlineData (0, 0, -1, Orientation.Horizontal, "─")]
[InlineData (1, 0, -1, Orientation.Horizontal, "─")]
[InlineData (0, 1, -1, Orientation.Horizontal, "─")]
[InlineData (0, 0, -1, Orientation.Vertical, "│")]
[InlineData (1, 0, -1, Orientation.Vertical, "│")]
[InlineData (0, 1, -1, Orientation.Vertical, "│")]
[InlineData (-1, 0, -1, Orientation.Horizontal, "─")]
[InlineData (0, -1, -1, Orientation.Horizontal, "─")]
[InlineData (-1, 0, -1, Orientation.Vertical, "│")]
[InlineData (0, -1, -1, Orientation.Vertical, "│")]
[InlineData (0, 0, 2, Orientation.Horizontal, "──")]
[InlineData (1, 0, 2, Orientation.Horizontal, "──")]
[InlineData (0, 1, 2, Orientation.Horizontal, "──")]
[InlineData (1, 1, 2, Orientation.Horizontal, "──")]
[InlineData (0, 0, 2, Orientation.Vertical, "│\r\n│")]
[InlineData (1, 0, 2, Orientation.Vertical, "│\r\n│")]
[InlineData (0, 1, 2, Orientation.Vertical, "│\r\n│")]
[InlineData (1, 1, 2, Orientation.Vertical, "│\r\n│")]
[InlineData (-1, 0, 2, Orientation.Horizontal, "──")]
[InlineData (0, -1, 2, Orientation.Horizontal, "──")]
[InlineData (-1, 0, 2, Orientation.Vertical, "│\r\n│")]
[InlineData (0, -1, 2, Orientation.Vertical, "│\r\n│")]
[InlineData (-1, -1, 2, Orientation.Vertical, "│\r\n│")]
[InlineData (0, 0, -2, Orientation.Horizontal, "──")]
[InlineData (1, 0, -2, Orientation.Horizontal, "──")]
[InlineData (0, 1, -2, Orientation.Horizontal, "──")]
[InlineData (0, 0, -2, Orientation.Vertical, "│\r\n│")]
[InlineData (1, 0, -2, Orientation.Vertical, "│\r\n│")]
[InlineData (0, 1, -2, Orientation.Vertical, "│\r\n│")]
[InlineData (1, 1, -2, Orientation.Vertical, "│\r\n│")]
[InlineData (-1, 0, -2, Orientation.Horizontal, "──")]
[InlineData (0, -1, -2, Orientation.Horizontal, "──")]
[InlineData (-1, 0, -2, Orientation.Vertical, "│\r\n│")]
[InlineData (0, -1, -2, Orientation.Vertical, "│\r\n│")]
[InlineData (-1, -1, -2, Orientation.Vertical, "│\r\n│")]
[Theory]
[SetupFakeDriver]
public void Length_n_Is_n_Long (int x, int y, int length, Orientation orientation, string expected)
{
var canvas = new LineCanvas ();
canvas.AddLine (new (x, y), length, orientation, LineStyle.Single);
var result = canvas.ToString ();
OutputAssert.AssertEqual (_output, expected, result);
}
[Fact]
[SetupFakeDriver]
public void Length_Negative ()
{
var offset = new Point (5, 5);
var canvas = new LineCanvas ();
canvas.AddLine (offset, -3, Orientation.Horizontal, LineStyle.Single);
var looksLike = "───";
Assert.Equal (looksLike, $"{canvas}");
}
[InlineData (Orientation.Horizontal, "─")]
[InlineData (Orientation.Vertical, "│")]
[Theory]
[SetupFakeDriver]
public void Length_Zero_Alone_Is_Line (Orientation orientation, string expected)
{
var lc = new LineCanvas ();
// Add a line at 0, 0 that's has length of 0
lc.AddLine (Point.Empty, 0, orientation, LineStyle.Single);
OutputAssert.AssertEqual (_output, expected, $"{lc}");
}
[InlineData (Orientation.Horizontal, "┼")]
[InlineData (Orientation.Vertical, "┼")]
[Theory]
[SetupFakeDriver]
public void Length_Zero_Cross_Is_Cross (Orientation orientation, string expected)
{
var lc = new LineCanvas ();
// Add point at opposite orientation
lc.AddLine (
Point.Empty,
0,
orientation == Orientation.Horizontal ? Orientation.Vertical : Orientation.Horizontal,
LineStyle.Single
);
// Add a line at 0, 0 that's has length of 0
lc.AddLine (Point.Empty, 0, orientation, LineStyle.Single);
OutputAssert.AssertEqual (_output, expected, $"{lc}");
}
[InlineData (Orientation.Horizontal, "╥")]
[InlineData (Orientation.Vertical, "╞")]
[Theory]
[SetupFakeDriver]
public void Length_Zero_NextTo_Opposite_Is_T (Orientation orientation, string expected)
{
var lc = new LineCanvas ();
// Add line with length of 1 in opposite orientation starting at same location
if (orientation == Orientation.Horizontal)
{
lc.AddLine (Point.Empty, 1, Orientation.Vertical, LineStyle.Double);
}
else
{
lc.AddLine (Point.Empty, 1, Orientation.Horizontal, LineStyle.Double);
}
// Add a line at 0, 0 that's has length of 0
lc.AddLine (Point.Empty, 0, orientation, LineStyle.Single);
OutputAssert.AssertEqual (_output, expected, $"{lc}");
}
[Fact]
public void TestLineCanvas_LeaveMargin_Top1_Left1 ()
{
var canvas = new LineCanvas ();
// Upper box
canvas.AddLine (Point.Empty, 2, Orientation.Horizontal, LineStyle.Single);
canvas.AddLine (Point.Empty, 2, Orientation.Vertical, LineStyle.Single);
var looksLike =
@"
┌─
│ ";
OutputAssert.AssertEqual (_output, looksLike, $"{Environment.NewLine}{canvas}");
}
[Fact]
[SetupFakeDriver]
public void TestLineCanvas_Window_Heavy ()
{
View v = GetCanvas (out LineCanvas canvas);
// outer box
canvas.AddLine (Point.Empty, 10, Orientation.Horizontal, LineStyle.Heavy);
canvas.AddLine (new (9, 0), 5, Orientation.Vertical, LineStyle.Heavy);
canvas.AddLine (new (9, 4), -10, Orientation.Horizontal, LineStyle.Heavy);
canvas.AddLine (new (0, 4), -5, Orientation.Vertical, LineStyle.Heavy);
canvas.AddLine (new (5, 0), 5, Orientation.Vertical, LineStyle.Heavy);
canvas.AddLine (new (0, 2), 10, Orientation.Horizontal, LineStyle.Heavy);
v.Draw ();
var looksLike =
@"
┏━━━━┳━━━┓
┃ ┃ ┃
┣━━━━╋━━━┫
┃ ┃ ┃
┗━━━━┻━━━┛";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Theory]
[SetupFakeDriver]
[InlineData (LineStyle.Single)]
[InlineData (LineStyle.Rounded)]
public void TestLineCanvas_Window_HeavyTop_ThinSides (LineStyle thinStyle)
{
View v = GetCanvas (out LineCanvas canvas);
// outer box
canvas.AddLine (Point.Empty, 10, Orientation.Horizontal, LineStyle.Heavy);
canvas.AddLine (new (9, 0), 5, Orientation.Vertical, thinStyle);
canvas.AddLine (new (9, 4), -10, Orientation.Horizontal, LineStyle.Heavy);
canvas.AddLine (new (0, 4), -5, Orientation.Vertical, thinStyle);
canvas.AddLine (new (5, 0), 5, Orientation.Vertical, thinStyle);
canvas.AddLine (new (0, 2), 10, Orientation.Horizontal, LineStyle.Heavy);
v.Draw ();
var looksLike =
@"
┍━━━━┯━━━┑
│ │ │
┝━━━━┿━━━┥
│ │ │
┕━━━━┷━━━┙
";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Theory]
[SetupFakeDriver]
[InlineData (LineStyle.Single)]
[InlineData (LineStyle.Rounded)]
public void TestLineCanvas_Window_ThinTop_HeavySides (LineStyle thinStyle)
{
View v = GetCanvas (out LineCanvas canvas);
// outer box
canvas.AddLine (Point.Empty, 10, Orientation.Horizontal, thinStyle);
canvas.AddLine (new (9, 0), 5, Orientation.Vertical, LineStyle.Heavy);
canvas.AddLine (new (9, 4), -10, Orientation.Horizontal, thinStyle);
canvas.AddLine (new (0, 4), -5, Orientation.Vertical, LineStyle.Heavy);
canvas.AddLine (new (5, 0), 5, Orientation.Vertical, LineStyle.Heavy);
canvas.AddLine (new (0, 2), 10, Orientation.Horizontal, thinStyle);
v.Draw ();
var looksLike =
@"
┎────┰───┒
┃ ┃ ┃
┠────╂───┨
┃ ┃ ┃
┖────┸───┚
";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Fact]
[SetupFakeDriver]
public void Top_Left_From_TopRight_LeftUp ()
{
var canvas = new LineCanvas ();
// Upper box
canvas.AddLine (Point.Empty, 2, Orientation.Horizontal, LineStyle.Single);
canvas.AddLine (new (0, 1), -2, Orientation.Vertical, LineStyle.Single);
var looksLike =
@"
┌─
│ ";
OutputAssert.AssertEqual (_output, looksLike, $"{Environment.NewLine}{canvas}");
}
[Fact]
[SetupFakeDriver]
public void Top_With_1Down ()
{
var canvas = new LineCanvas ();
// Top ─
canvas.AddLine (Point.Empty, 1, Orientation.Horizontal, LineStyle.Single);
// Bottom ─
canvas.AddLine (new (1, 1), -1, Orientation.Horizontal, LineStyle.Single);
//// Right down
//canvas.AddLine (new Point (9, 0), 3, Orientation.Vertical, LineStyle.Single);
//// Bottom
//canvas.AddLine (new Point (9, 3), -10, Orientation.Horizontal, LineStyle.Single);
//// Left Up
//canvas.AddLine (new Point (0, 3), -3, Orientation.Vertical, LineStyle.Single);
Assert.Equal (new (0, 0, 2, 2), canvas.Bounds);
Dictionary<Point, Rune> map = canvas.GetMap ();
Assert.Equal (2, map.Count);
OutputAssert.AssertEqual (
_output,
@"
─",
$"{Environment.NewLine}{canvas}"
);
}
[Fact]
[SetupFakeDriver]
public void ToString_Empty ()
{
var lc = new LineCanvas ();
OutputAssert.AssertEqual (_output, string.Empty, lc.ToString ());
}
// 012
[InlineData (0, 0, "═══")]
[InlineData (1, 0, "═══")]
[InlineData (0, 1, "═══")]
[InlineData (1, 1, "═══")]
[InlineData (2, 2, "═══")]
[InlineData (-1, 0, "═══")]
[InlineData (0, -1, "═══")]
[InlineData (-1, -1, "═══")]
[InlineData (-2, -2, "═══")]
[Theory]
[SetupFakeDriver]
public void ToString_Positive_Horizontal_1Line_Offset (int x, int y, string expected)
{
var lc = new LineCanvas ();
lc.AddLine (new (x, y), 3, Orientation.Horizontal, LineStyle.Double);
OutputAssert.AssertEqual (_output, expected, $"{lc}");
}
[InlineData (0, 0, 0, 0, "═══")]
[InlineData (1, 0, 1, 0, "═══")]
[InlineData (-1, 0, -1, 0, "═══")]
[InlineData (0, 0, 1, 0, "════")]
[InlineData (1, 0, 3, 0, "═════")]
[InlineData (1, 0, 4, 0, "══════")]
[InlineData (1, 0, 5, 0, "═══ ═══")]
[InlineData (0, 0, 0, 1, "\u2550\u2550\u2550\r\n\u2550\u2550\u2550")]
[InlineData (0, 0, 1, 1, "═══ \r\n ═══")]
[InlineData (0, 0, 2, 1, "═══ \r\n ═══")]
[InlineData (1, 0, 0, 1, " ═══\r\n═══ ")]
[InlineData (0, 1, 0, 1, "═══")]
[InlineData (1, 1, 0, 1, "════")]
[InlineData (2, 2, 0, 1, "═══ \r\n ═══")]
[Theory]
[SetupFakeDriver]
public void ToString_Positive_Horizontal_2Line_Offset (int x1, int y1, int x2, int y2, string expected)
{
var lc = new LineCanvas ();
lc.AddLine (new (x1, y1), 3, Orientation.Horizontal, LineStyle.Double);
lc.AddLine (new (x2, y2), 3, Orientation.Horizontal, LineStyle.Double);
OutputAssert.AssertEqual (_output, expected, $"{lc}");
}
// [Fact, SetupFakeDriver]
// public void LeaveMargin_Top1_Left1 ()
// {
// var canvas = new LineCanvas ();
// // Upper box
// canvas.AddLine (Point.Empty, 9, Orientation.Horizontal, LineStyle.Single);
// canvas.AddLine (new Point (8, 0), 3, Orientation.Vertical, LineStyle.Single);
// canvas.AddLine (new Point (8, 3), -9, Orientation.Horizontal, LineStyle.Single);
// canvas.AddLine (new Point (0, 2), -3, Orientation.Vertical, LineStyle.Single);
// // Lower Box
// canvas.AddLine (new Point (5, 0), 2, Orientation.Vertical, LineStyle.Single);
// canvas.AddLine (new Point (0, 2), 9, Orientation.Horizontal, LineStyle.Single);
// string looksLike =
//@"
//┌────┬──┐
//│ │ │
//├────┼──┤
//└────┴──┘
//";
// Assert.Equal (looksLike, $"{Environment.NewLine}{canvas}");
// }
[InlineData (0, 0, 0, Orientation.Horizontal, LineStyle.Double, "═")]
[InlineData (0, 0, 0, Orientation.Vertical, LineStyle.Double, "║")]
[InlineData (0, 0, 0, Orientation.Horizontal, LineStyle.Single, "─")]
[InlineData (0, 0, 0, Orientation.Vertical, LineStyle.Single, "│")]
[InlineData (0, 0, 1, Orientation.Horizontal, LineStyle.Double, "═")]
[InlineData (0, 0, 1, Orientation.Vertical, LineStyle.Double, "║")]
[InlineData (0, 0, 1, Orientation.Horizontal, LineStyle.Single, "─")]
[InlineData (0, 0, 1, Orientation.Vertical, LineStyle.Single, "│")]
[InlineData (0, 0, 2, Orientation.Horizontal, LineStyle.Double, "══")]
[InlineData (0, 0, 2, Orientation.Vertical, LineStyle.Double, "║\n║")]
[InlineData (0, 0, 2, Orientation.Horizontal, LineStyle.Single, "──")]
[InlineData (0, 0, 2, Orientation.Vertical, LineStyle.Single, "│\n│")]
[SetupFakeDriver]
[Theory]
public void View_Draws_1LineTests (
int x1,
int y1,
int length,
Orientation o1,
LineStyle s1,
string expected
)
{
View v = GetCanvas (out LineCanvas lc);
v.Width = 10;
v.Height = 10;
v.Viewport = new (0, 0, 10, 10);
lc.AddLine (new (x1, y1), length, o1, s1);
v.Draw ();
DriverAssert.AssertDriverContentsAre (expected, _output);
v.Dispose ();
}
/// <summary>This test demonstrates how to correctly trigger a corner. By overlapping the lines in the same cell</summary>
[Fact]
[SetupFakeDriver]
public void View_Draws_Corner_Correct ()
{
View v = GetCanvas (out LineCanvas canvas);
canvas.AddLine (Point.Empty, 2, Orientation.Horizontal, LineStyle.Single);
canvas.AddLine (Point.Empty, 2, Orientation.Vertical, LineStyle.Single);
v.Draw ();
var looksLike =
@"
┌─
│";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
/// <summary>
/// This test demonstrates that corners are only drawn when lines overlap. Not when they terminate adjacent to one
/// another.
/// </summary>
[Fact]
[SetupFakeDriver]
public void View_Draws_Corner_NoOverlap ()
{
View v = GetCanvas (out LineCanvas canvas);
canvas.AddLine (Point.Empty, 2, Orientation.Horizontal, LineStyle.Single);
canvas.AddLine (new (0, 1), 2, Orientation.Vertical, LineStyle.Single);
v.Draw ();
var looksLike =
@"
──
│";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[InlineData (LineStyle.Single)]
[InlineData (LineStyle.Rounded)]
[Theory]
[SetupFakeDriver]
public void View_Draws_Horizontal (LineStyle style)
{
View v = GetCanvas (out LineCanvas canvas);
canvas.AddLine (Point.Empty, 2, Orientation.Horizontal, style);
v.Draw ();
var looksLike =
@"
──";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Fact]
[SetupFakeDriver]
public void View_Draws_Horizontal_Double ()
{
View v = GetCanvas (out LineCanvas canvas);
canvas.AddLine (Point.Empty, 2, Orientation.Horizontal, LineStyle.Double);
v.Draw ();
var looksLike =
@"
══";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[InlineData (LineStyle.Single)]
[InlineData (LineStyle.Rounded)]
[Theory]
[SetupFakeDriver]
public void View_Draws_Vertical (LineStyle style)
{
View v = GetCanvas (out LineCanvas canvas);
canvas.AddLine (Point.Empty, 2, Orientation.Vertical, style);
v.Draw ();
var looksLike =
@"
│";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Fact]
[SetupFakeDriver]
public void View_Draws_Vertical_Double ()
{
View v = GetCanvas (out LineCanvas canvas);
canvas.AddLine (Point.Empty, 2, Orientation.Vertical, LineStyle.Double);
v.Draw ();
var looksLike =
@"
║";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Fact]
[SetupFakeDriver]
public void View_Draws_Window_Double ()
{
View v = GetCanvas (out LineCanvas canvas);
// outer box
canvas.AddLine (Point.Empty, 10, Orientation.Horizontal, LineStyle.Double);
canvas.AddLine (new (9, 0), 5, Orientation.Vertical, LineStyle.Double);
canvas.AddLine (new (9, 4), -10, Orientation.Horizontal, LineStyle.Double);
canvas.AddLine (new (0, 4), -5, Orientation.Vertical, LineStyle.Double);
canvas.AddLine (new (5, 0), 5, Orientation.Vertical, LineStyle.Double);
canvas.AddLine (new (0, 2), 10, Orientation.Horizontal, LineStyle.Double);
v.Draw ();
var looksLike =
@"
╔════╦═══╗
║ ║ ║
╠════╬═══╣
║ ║ ║
╚════╩═══╝";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Theory]
[SetupFakeDriver]
[InlineData (LineStyle.Single)]
[InlineData (LineStyle.Rounded)]
public void View_Draws_Window_DoubleTop_SingleSides (LineStyle thinStyle)
{
View v = GetCanvas (out LineCanvas canvas);
// outer box
canvas.AddLine (Point.Empty, 10, Orientation.Horizontal, LineStyle.Double);
canvas.AddLine (new (9, 0), 5, Orientation.Vertical, thinStyle);
canvas.AddLine (new (9, 4), -10, Orientation.Horizontal, LineStyle.Double);
canvas.AddLine (new (0, 4), -5, Orientation.Vertical, thinStyle);
canvas.AddLine (new (5, 0), 5, Orientation.Vertical, thinStyle);
canvas.AddLine (new (0, 2), 10, Orientation.Horizontal, LineStyle.Double);
v.Draw ();
var looksLike =
@"
╒════╤═══╕
│ │ │
╞════╪═══╡
│ │ │
╘════╧═══╛
";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
/// <summary>
/// Demonstrates when <see cref="LineStyle.Rounded"/> corners are used. Notice how not all lines declare rounded.
/// If there are 1+ lines intersecting and a corner is to be used then if any of them are rounded a rounded corner is
/// used.
/// </summary>
[Fact]
[SetupFakeDriver]
public void View_Draws_Window_Rounded ()
{
View v = GetCanvas (out LineCanvas canvas);
// outer box
canvas.AddLine (Point.Empty, 10, Orientation.Horizontal, LineStyle.Rounded);
// LineStyle.Single is ignored because corner overlaps with the above line which is Rounded
// this results in a rounded corner being used.
canvas.AddLine (new (9, 0), 5, Orientation.Vertical, LineStyle.Single);
canvas.AddLine (new (9, 4), -10, Orientation.Horizontal, LineStyle.Rounded);
canvas.AddLine (new (0, 4), -5, Orientation.Vertical, LineStyle.Single);
// These lines say rounded but they will result in the T sections which are never rounded.
canvas.AddLine (new (5, 0), 5, Orientation.Vertical, LineStyle.Rounded);
canvas.AddLine (new (0, 2), 10, Orientation.Horizontal, LineStyle.Rounded);
v.Draw ();
var looksLike =
@"
╭────┬───╮
│ │ │
├────┼───┤
│ │ │
╰────┴───╯";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Theory]
[InlineData (LineStyle.Single)]
[InlineData (LineStyle.Rounded)]
[SetupFakeDriver]
public void View_Draws_Window_SingleTop_DoubleSides (LineStyle thinStyle)
{
View v = GetCanvas (out LineCanvas canvas);
// outer box
canvas.AddLine (Point.Empty, 10, Orientation.Horizontal, thinStyle);
canvas.AddLine (new (9, 0), 5, Orientation.Vertical, LineStyle.Double);
canvas.AddLine (new (9, 4), -10, Orientation.Horizontal, thinStyle);
canvas.AddLine (new (0, 4), -5, Orientation.Vertical, LineStyle.Double);
canvas.AddLine (new (5, 0), 5, Orientation.Vertical, LineStyle.Double);
canvas.AddLine (new (0, 2), 10, Orientation.Horizontal, thinStyle);
v.Draw ();
var looksLike =
@"
╓────╥───╖
║ ║ ║
╟────╫───╢
║ ║ ║
╙────╨───╜
";
DriverAssert.AssertDriverContentsAre (looksLike, _output);
v.Dispose ();
}
[Fact]
[SetupFakeDriver]
public void Window ()
{
var canvas = new LineCanvas ();
// Frame
canvas.AddLine (Point.Empty, 10, Orientation.Horizontal, LineStyle.Single);
canvas.AddLine (new (9, 0), 5, Orientation.Vertical, LineStyle.Single);
canvas.AddLine (new (9, 4), -10, Orientation.Horizontal, LineStyle.Single);
canvas.AddLine (new (0, 4), -5, Orientation.Vertical, LineStyle.Single);
// Cross
canvas.AddLine (new (5, 0), 5, Orientation.Vertical, LineStyle.Single);
canvas.AddLine (new (0, 2), 10, Orientation.Horizontal, LineStyle.Single);
var looksLike =
@"
┌────┬───┐
│ │ │
├────┼───┤
│ │ │
└────┴───┘";
OutputAssert.AssertEqual (_output, looksLike, $"{Environment.NewLine}{canvas}");
}
[Fact]
[SetupFakeDriver]
public void Zero_Length_Intersections ()
{
// Draw at 1,2 within client area of View (i.e. leave a top and left margin of 1)
// This proves we aren't drawing excess above
var x = 1;
var y = 2;
var width = 5;
var height = 2;
var lc = new LineCanvas ();
// ╔╡╞═════╗
// Add a short horiz line for ╔╡
lc.AddLine (new (x, y), 2, Orientation.Horizontal, LineStyle.Double);
//LHS line down
lc.AddLine (new (x, y), height, Orientation.Vertical, LineStyle.Double);
//Vertical line before Title, results in a ╡
lc.AddLine (new (x + 1, y), 0, Orientation.Vertical, LineStyle.Single);
//Vertical line after Title, results in a ╞
lc.AddLine (new (x + 2, y), 0, Orientation.Vertical, LineStyle.Single);
// remainder of top line
lc.AddLine (new (x + 2, y), width - 1, Orientation.Horizontal, LineStyle.Double);
//RHS line down
lc.AddLine (new (x + width, y), height, Orientation.Vertical, LineStyle.Double);
var looksLike = @"
╔╡╞══╗
║ ║";
OutputAssert.AssertEqual (_output, looksLike, $"{Environment.NewLine}{lc}");
}
[Fact]
public void LineCanvas_UsesFillCorrectly ()
{
// Arrange
var foregroundColor = new Color (255, 0); // Red
var backgroundColor = new Color (0, 0); // Black
var foregroundFill = new SolidFill (foregroundColor);
var backgroundFill = new SolidFill (backgroundColor);
var fillPair = new FillPair (foregroundFill, backgroundFill);
var lineCanvas = new LineCanvas
{
Fill = fillPair
};
// Act
lineCanvas.AddLine (new (0, 0), 5, Orientation.Horizontal, LineStyle.Single);
Dictionary<Point, Cell?> cellMap = lineCanvas.GetCellMap ();
// Assert
foreach (Cell? cell in cellMap.Values)
{
Assert.NotNull (cell);
Assert.Equal (foregroundColor, cell.Value.Attribute.Value.Foreground);
Assert.Equal (backgroundColor, cell.Value.Attribute.Value.Background);
}
}
[Fact]
public void LineCanvas_LineColorIgnoredBecauseOfFill ()
{
// Arrange
var foregroundColor = new Color (255, 0); // Red
var backgroundColor = new Color (0, 0); // Black
var lineColor = new Attribute (new Color (0, 255), new Color (255, 255, 255)); // Green on White
var foregroundFill = new SolidFill (foregroundColor);
var backgroundFill = new SolidFill (backgroundColor);
var fillPair = new FillPair (foregroundFill, backgroundFill);
var lineCanvas = new LineCanvas
{
Fill = fillPair
};
// Act
lineCanvas.AddLine (new (0, 0), 5, Orientation.Horizontal, LineStyle.Single, lineColor);
Dictionary<Point, Cell?> cellMap = lineCanvas.GetCellMap ();
// Assert
foreach (Cell? cell in cellMap.Values)
{
Assert.NotNull (cell);
Assert.Equal (foregroundColor, cell.Value.Attribute.Value.Foreground);
Assert.Equal (backgroundColor, cell.Value.Attribute.Value.Background);
}
}
[Fact]
public void LineCanvas_IntersectingLinesUseFillCorrectly ()
{
// Arrange
var foregroundColor = new Color (255, 0); // Red
var backgroundColor = new Color (0, 0); // Black
var foregroundFill = new SolidFill (foregroundColor);
var backgroundFill = new SolidFill (backgroundColor);
var fillPair = new FillPair (foregroundFill, backgroundFill);
var lineCanvas = new LineCanvas
{
Fill = fillPair
};
// Act
lineCanvas.AddLine (new (0, 0), 5, Orientation.Horizontal, LineStyle.Single);
lineCanvas.AddLine (new (2, -2), 5, Orientation.Vertical, LineStyle.Single);
Dictionary<Point, Cell?> cellMap = lineCanvas.GetCellMap ();
// Assert
foreach (Cell? cell in cellMap.Values)
{
Assert.NotNull (cell);
Assert.Equal (foregroundColor, cell.Value.Attribute.Value.Foreground);
Assert.Equal (backgroundColor, cell.Value.Attribute.Value.Background);
}
}
// TODO: Remove this and make all LineCanvas tests independent of View
/// <summary>
/// Creates a new <see cref="View"/> into which a <see cref="LineCanvas"/> is rendered at
/// <see cref="View.DrawComplete"/> time.
/// </summary>
/// <param name="canvas">The <see cref="LineCanvas"/> you can draw into.</param>
/// <param name="offsetX">How far to offset drawing in X</param>
/// <param name="offsetY">How far to offset drawing in Y</param>
/// <returns></returns>
private View GetCanvas (out LineCanvas canvas, int offsetX = 0, int offsetY = 0)
{
var v = new View { Width = 10, Height = 5, Viewport = new (0, 0, 10, 5) };
LineCanvas canvasCopy = canvas = new ();
v.DrawComplete += (s, e) =>
{
v.FillRect (v.Viewport);
foreach (KeyValuePair<Point, Rune> p in canvasCopy.GetMap ())
{
v.AddRune (
offsetX + p.Key.X,
offsetY + p.Key.Y,
p.Value
);
}
canvasCopy.Clear ();
};
return v;
}
}