Files
Terminal.Gui/UnitTests/Input/ResponderTests.cs
BDisp ea24de3a27 Fixes #2482. Refactor Redraw - Non-virtual with the right set of virtual OnXXX methods. (#2577)
* Fixes #2482. Refactor Redraw - Non-virtual with the right set of virtual OnXXX methods.

* Change documentation comments.

* Fixes #2575 - TableView to use interface instead of System.Data.DataTable (#2576)

* WIP: Add ITableDataSource

* WIP: Refactor TableView

* WIP: Port CSVEditor

* WIP: Port TableEditor

* WIP: Port MultiColouredTable scenario

* Fix bug of adding duplicate column styles

* Update tests to use DataTableSource

* Tidy up

* Add EnumerableTableDataSource<T>

* Add test for EnumerableTableDataSource

* Add test for EnumerableTableDataSource

* Add code example to xmldoc

* Add ProcessTable scenario

* Rename ITableDataSource to ITableSource and update docs

* Rename EnumerableTableDataSource to EnumerableTableSource

* Fixed Frame != Bounds; changed UICat Scenarios list to use tableview!

* Fix scroll resetting in ProcessTable scenario

* Fix unit tests by setting Frame to same as Bounds

* Document why we have to measure our data for use with TableView

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Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Fixes #2582 - Refactors FileDialog for cleaner data model (#2583)

* WIP: Add ITableDataSource

* WIP: Refactor TableView

* WIP: Port CSVEditor

* WIP: Port TableEditor

* WIP: Port MultiColouredTable scenario

* Fix bug of adding duplicate column styles

* Update tests to use DataTableSource

* Tidy up

* Add EnumerableTableDataSource<T>

* Add test for EnumerableTableDataSource

* Add test for EnumerableTableDataSource

* Add code example to xmldoc

* Add ProcessTable scenario

* Rename ITableDataSource to ITableSource and update docs

* Rename EnumerableTableDataSource to EnumerableTableSource

* Fixed Frame != Bounds; changed UICat Scenarios list to use tableview!

* Fix scroll resetting in ProcessTable scenario

* Fix unit tests by setting Frame to same as Bounds

* Document why we have to measure our data for use with TableView

* WIP: Simplify FileDialogs use of TableView

* WIP start migrating sorter

* WIP new filedialog table source mostly working

* WIP remove sorter class

* Refactor GetOrderByValue to be adjacent to GetColumnValue

* Fix collection navigator back so it ignores icon

* Fix unit tests

* Tidy up

* Fix UseColors

* Add test for UseColors

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Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Fixes #2196. TextView: Setting Text places cursor at beginning, unlike TextField (#2572)

* Fixes #2196. TextView: Setting Text places cursor at beginning, unlike TextField

* Change all private members to have the _prefix.

* Renamed local member to prevLayoutStyle.

* Helper function for SetNeedsDisplay.

* Fixes #2569. Borders scenarios needed to be refactored. (#2570)

* Fixes #2569. Borders scenarios needed to be refactored.

* Fix border title with width equal to 4 and thickness top grater than 1.

* Improves border manipulation on borders scenarios.

* Prevents null value on the margin, border and padding thickness on the border scenarios.

* Remove NStack using dependence and fix prior commit.

* Refactoring the Frames scenario.

* Deleted borders scenarios.

* I did not realize that it was changed to SetSubViewNeedsDisplay.

* Re-layout; fixed colorpicker; fixed radio group

* Remove Thickness.IsEmpty as requested.

* Change the Frames scenario as requested.

---------

Co-authored-by: Tig Kindel <tig@users.noreply.github.com>

* Builds CollectionNavigator support into UI Catalog for TableView (#2584)

* Builds collectionnav support into UI cat for TableView

* Fixes keyboard mapping

* MultiSelect = false for TableView

* MultiSelect = false doesn't unbind ctrl-a

* Fixes #2581 Refactor CollectionNavigator so it supports TableView (#2586)

* Refactor CollectionNavigator to a base and a collection implementation

* Refactor CollectionNavigatorBase to look for first match smartly

* Add TableCollectionNavigator

* Make TableCollectionNavigator a core part of TableView

* Fix bad merge

* Added tests for tableview collection navigator

* Add FileDialogCollectionNavigator which ignores . and directory separator prefixes on file names

* whitespace fixes

---------

Co-authored-by: Tig <tig@users.noreply.github.com>

* Resolving merge conflicts.

* Fix merge errors.

* Fix merge errors.

* Add Command.Accept and snap to the selected glyph when ShowHorizontalScrollIndicator change to true.

* Reformat.

* Reformat again.

---------

Co-authored-by: Thomas Nind <31306100+tznind@users.noreply.github.com>
Co-authored-by: Tig Kindel <tig@users.noreply.github.com>
2023-05-04 13:17:59 +02:00

92 lines
3.4 KiB
C#

using Xunit;
// Alias Console to MockConsole so we don't accidentally use Console
using Console = Terminal.Gui.FakeConsole;
namespace Terminal.Gui.InputTests {
public class ResponderTests {
[Fact]
public void New_Initializes ()
{
var r = new Responder ();
Assert.NotNull (r);
Assert.Equal ("Terminal.Gui.Responder", r.ToString ());
Assert.False (r.CanFocus);
Assert.False (r.HasFocus);
Assert.True (r.Enabled);
Assert.True (r.Visible);
}
[Fact]
public void New_Methods_Return_False ()
{
var r = new Responder ();
Assert.False (r.ProcessKey (new KeyEvent () { Key = Key.Unknown }));
Assert.False (r.ProcessHotKey (new KeyEvent () { Key = Key.Unknown }));
Assert.False (r.ProcessColdKey (new KeyEvent () { Key = Key.Unknown }));
Assert.False (r.OnKeyDown (new KeyEvent () { Key = Key.Unknown }));
Assert.False (r.OnKeyUp (new KeyEvent () { Key = Key.Unknown }));
Assert.False (r.MouseEvent (new MouseEvent () { Flags = MouseFlags.AllEvents }));
Assert.False (r.OnMouseEnter (new MouseEvent () { Flags = MouseFlags.AllEvents }));
Assert.False (r.OnMouseLeave (new MouseEvent () { Flags = MouseFlags.AllEvents }));
Assert.False (r.OnEnter (new View ()));
Assert.False (r.OnLeave (new View ()));
}
// Generic lifetime (IDisposable) tests
[Fact]
public void Dispose_Works ()
{
}
public class DerivedView : View {
public DerivedView ()
{
}
public override bool OnKeyDown (KeyEvent keyEvent)
{
return true;
}
}
[Fact]
public void IsOverridden_False_IfNotOverridden ()
{
// MouseEvent IS defined on Responder but NOT overridden
Assert.False (Responder.IsOverridden (new Responder () { }, "MouseEvent"));
// MouseEvent is defined on Responder and NOT overrident on View
Assert.False (Responder.IsOverridden (new View () { Text = "View does not override MouseEvent" }, "MouseEvent"));
Assert.False (Responder.IsOverridden (new DerivedView () { Text = "DerivedView does not override MouseEvent" }, "MouseEvent"));
// MouseEvent is NOT defined on DerivedView
Assert.False (Responder.IsOverridden (new DerivedView () { Text = "DerivedView does not override MouseEvent" }, "MouseEvent"));
// OnKeyDown is defined on View and NOT overrident on Button
Assert.False (Responder.IsOverridden (new Button () { Text = "Button does not override OnKeyDown" }, "OnKeyDown"));
}
[Fact]
public void IsOverridden_True_IfOverridden ()
{
// MouseEvent is defined on Responder IS overriden on ScrollBarView (but not View)
Assert.True (Responder.IsOverridden (new ScrollBarView () { Text = "ScrollBarView overrides MouseEvent" }, "MouseEvent"));
// OnKeyDown is defined on View
Assert.True (Responder.IsOverridden (new View () { Text = "View overrides OnKeyDown" }, "OnKeyDown"));
// OnKeyDown is defined on DerivedView
Assert.True (Responder.IsOverridden (new DerivedView () { Text = "DerivedView overrides OnKeyDown" }, "OnKeyDown"));
// ScrollBarView overrides both MouseEvent (from Responder) and Redraw (from View)
Assert.True (Responder.IsOverridden (new ScrollBarView () { Text = "ScrollBarView overrides MouseEvent" }, "MouseEvent"));
Assert.True (Responder.IsOverridden (new ScrollBarView () { Text = "ScrollBarView overrides OnDrawContent" }, "OnDrawContent"));
Assert.True (Responder.IsOverridden (new Button () { Text = "Button overrides MouseEvent" }, "MouseEvent"));
}
}
}