mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2025-12-26 15:57:56 +01:00
567 lines
16 KiB
C#
567 lines
16 KiB
C#
using NStack;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using Terminal.Gui;
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using UICatalog;
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using Xunit;
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using Xunit.Abstractions;
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// Alias Console to MockConsole so we don't accidentally use Console
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using Console = Terminal.Gui.FakeConsole;
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namespace UICatalog {
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public class ScenarioTests {
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readonly ITestOutputHelper output;
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public ScenarioTests (ITestOutputHelper output)
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{
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#if DEBUG_IDISPOSABLE
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Responder.Instances.Clear ();
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#endif
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this.output = output;
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}
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int CreateInput (string input)
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{
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// Put a control-q in at the end
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FakeConsole.MockKeyPresses.Push (new ConsoleKeyInfo ('q', ConsoleKey.Q, shift: false, alt: false, control: true));
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foreach (var c in input.Reverse ()) {
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if (char.IsLetter (c)) {
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FakeConsole.MockKeyPresses.Push (new ConsoleKeyInfo (char.ToLower (c), (ConsoleKey)char.ToUpper (c), shift: char.IsUpper (c), alt: false, control: false));
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} else {
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FakeConsole.MockKeyPresses.Push (new ConsoleKeyInfo (c, (ConsoleKey)c, shift: false, alt: false, control: false));
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}
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}
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return FakeConsole.MockKeyPresses.Count;
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}
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/// <summary>
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/// <para>
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/// This runs through all Scenarios defined in UI Catalog, calling Init, Setup, and Run.
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/// </para>
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/// <para>
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/// Should find any Scenarios which crash on load or do not respond to <see cref="Application.RequestStop()"/>.
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/// </para>
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/// </summary>
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[Fact]
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public void Run_All_Scenarios ()
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{
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List<Scenario> scenarios = Scenario.GetScenarios ();
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Assert.NotEmpty (scenarios);
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foreach (var scenario in scenarios) {
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output.WriteLine ($"Running Scenario '{scenario}'");
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Func<MainLoop, bool> closeCallback = (MainLoop loop) => {
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Application.RequestStop ();
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return false;
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};
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Application.Init (new FakeDriver (), new FakeMainLoop (() => FakeConsole.ReadKey (true)));
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// Close after a short period of time
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var token = Application.MainLoop.AddTimeout (TimeSpan.FromMilliseconds (100), closeCallback);
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scenario.Init (Colors.Base);
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scenario.Setup ();
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scenario.Run ();
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Application.Shutdown ();
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#if DEBUG_IDISPOSABLE
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foreach (var inst in Responder.Instances) {
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Assert.True (inst.WasDisposed);
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}
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Responder.Instances.Clear ();
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#endif
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}
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#if DEBUG_IDISPOSABLE
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foreach (var inst in Responder.Instances) {
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Assert.True (inst.WasDisposed);
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}
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Responder.Instances.Clear ();
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#endif
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}
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[Fact]
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public void Run_Generic ()
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{
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List<Scenario> scenarios = Scenario.GetScenarios ();
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Assert.NotEmpty (scenarios);
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var item = scenarios.FindIndex (s => s.GetName ().Equals ("Generic", StringComparison.OrdinalIgnoreCase));
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var generic = scenarios [item];
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// Setup some fake keypresses
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// Passing empty string will cause just a ctrl-q to be fired
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int stackSize = CreateInput ("");
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Application.Init (new FakeDriver (), new FakeMainLoop (() => FakeConsole.ReadKey (true)));
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int iterations = 0;
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Application.Iteration = () => {
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iterations++;
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// Stop if we run out of control...
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if (iterations == 10) {
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Application.RequestStop ();
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}
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};
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var ms = 1000;
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var abortCount = 0;
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Func<MainLoop, bool> abortCallback = (MainLoop loop) => {
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abortCount++;
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Application.RequestStop ();
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return false;
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};
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var token = Application.MainLoop.AddTimeout (TimeSpan.FromMilliseconds (ms), abortCallback);
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Application.Top.KeyPress += (View.KeyEventEventArgs args) => {
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Assert.Equal (Key.CtrlMask | Key.Q, args.KeyEvent.Key);
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};
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generic.Init (Colors.Base);
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generic.Setup ();
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// There is no need to call Application.Begin because Init already creates the Application.Top
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// If Application.RunState is used then the Application.RunLoop must also be used instead Application.Run.
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//var rs = Application.Begin (Application.Top);
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generic.Run ();
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//Application.End (rs);
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Assert.Equal (0, abortCount);
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// # of key up events should match # of iterations
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Assert.Equal (1, iterations);
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// Using variable in the left side of Assert.Equal/NotEqual give error. Must be used literals values.
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//Assert.Equal (stackSize, iterations);
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// Shutdown must be called to safely clean up Application if Init has been called
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Application.Shutdown ();
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#if DEBUG_IDISPOSABLE
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foreach (var inst in Responder.Instances) {
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Assert.True (inst.WasDisposed);
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}
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Responder.Instances.Clear ();
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#endif
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}
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[Fact]
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public void Run_All_Views_Tester_Scenario ()
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{
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Window _leftPane;
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ListView _classListView;
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FrameView _hostPane;
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Dictionary<string, Type> _viewClasses;
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View _curView = null;
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// Settings
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FrameView _settingsPane;
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CheckBox _computedCheckBox;
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FrameView _locationFrame;
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RadioGroup _xRadioGroup;
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TextField _xText;
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int _xVal = 0;
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RadioGroup _yRadioGroup;
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TextField _yText;
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int _yVal = 0;
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FrameView _sizeFrame;
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RadioGroup _wRadioGroup;
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TextField _wText;
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int _wVal = 0;
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RadioGroup _hRadioGroup;
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TextField _hText;
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int _hVal = 0;
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List<string> posNames = new List<String> { "Factor", "AnchorEnd", "Center", "Absolute" };
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List<string> dimNames = new List<String> { "Factor", "Fill", "Absolute" };
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Application.Init (new FakeDriver (), new FakeMainLoop (() => FakeConsole.ReadKey (true)));
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var Top = Application.Top;
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_viewClasses = GetAllViewClassesCollection ()
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.OrderBy (t => t.Name)
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.Select (t => new KeyValuePair<string, Type> (t.Name, t))
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.ToDictionary (t => t.Key, t => t.Value);
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_leftPane = new Window ("Classes") {
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X = 0,
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Y = 0,
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Width = 15,
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Height = Dim.Fill (1), // for status bar
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CanFocus = false,
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ColorScheme = Colors.TopLevel,
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};
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_classListView = new ListView (_viewClasses.Keys.ToList ()) {
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X = 0,
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Y = 0,
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Width = Dim.Fill (0),
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Height = Dim.Fill (0),
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AllowsMarking = false,
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ColorScheme = Colors.TopLevel,
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};
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_leftPane.Add (_classListView);
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_settingsPane = new FrameView ("Settings") {
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X = Pos.Right (_leftPane),
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Y = 0, // for menu
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Width = Dim.Fill (),
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Height = 10,
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CanFocus = false,
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ColorScheme = Colors.TopLevel,
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};
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_computedCheckBox = new CheckBox ("Computed Layout", true) { X = 0, Y = 0 };
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_settingsPane.Add (_computedCheckBox);
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var radioItems = new ustring [] { "Percent(x)", "AnchorEnd(x)", "Center", "At(x)" };
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_locationFrame = new FrameView ("Location (Pos)") {
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X = Pos.Left (_computedCheckBox),
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Y = Pos.Bottom (_computedCheckBox),
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Height = 3 + radioItems.Length,
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Width = 36,
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};
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_settingsPane.Add (_locationFrame);
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var label = new Label ("x:") { X = 0, Y = 0 };
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_locationFrame.Add (label);
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_xRadioGroup = new RadioGroup (radioItems) {
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X = 0,
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Y = Pos.Bottom (label),
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};
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_xText = new TextField ($"{_xVal}") { X = Pos.Right (label) + 1, Y = 0, Width = 4 };
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_locationFrame.Add (_xText);
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_locationFrame.Add (_xRadioGroup);
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radioItems = new ustring [] { "Percent(y)", "AnchorEnd(y)", "Center", "At(y)" };
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label = new Label ("y:") { X = Pos.Right (_xRadioGroup) + 1, Y = 0 };
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_locationFrame.Add (label);
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_yText = new TextField ($"{_yVal}") { X = Pos.Right (label) + 1, Y = 0, Width = 4 };
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_locationFrame.Add (_yText);
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_yRadioGroup = new RadioGroup (radioItems) {
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X = Pos.X (label),
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Y = Pos.Bottom (label),
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};
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_locationFrame.Add (_yRadioGroup);
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_sizeFrame = new FrameView ("Size (Dim)") {
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X = Pos.Right (_locationFrame),
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Y = Pos.Y (_locationFrame),
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Height = 3 + radioItems.Length,
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Width = 40,
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};
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radioItems = new ustring [] { "Percent(width)", "Fill(width)", "Sized(width)" };
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label = new Label ("width:") { X = 0, Y = 0 };
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_sizeFrame.Add (label);
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_wRadioGroup = new RadioGroup (radioItems) {
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X = 0,
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Y = Pos.Bottom (label),
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};
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_wText = new TextField ($"{_wVal}") { X = Pos.Right (label) + 1, Y = 0, Width = 4 };
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_sizeFrame.Add (_wText);
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_sizeFrame.Add (_wRadioGroup);
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radioItems = new ustring [] { "Percent(height)", "Fill(height)", "Sized(height)" };
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label = new Label ("height:") { X = Pos.Right (_wRadioGroup) + 1, Y = 0 };
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_sizeFrame.Add (label);
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_hText = new TextField ($"{_hVal}") { X = Pos.Right (label) + 1, Y = 0, Width = 4 };
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_sizeFrame.Add (_hText);
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_hRadioGroup = new RadioGroup (radioItems) {
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X = Pos.X (label),
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Y = Pos.Bottom (label),
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};
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_sizeFrame.Add (_hRadioGroup);
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_settingsPane.Add (_sizeFrame);
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_hostPane = new FrameView ("") {
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X = Pos.Right (_leftPane),
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Y = Pos.Bottom (_settingsPane),
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Width = Dim.Fill (),
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Height = Dim.Fill (1), // + 1 for status bar
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ColorScheme = Colors.Dialog,
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};
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_classListView.OpenSelectedItem += (a) => {
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_settingsPane.SetFocus ();
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};
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_classListView.SelectedItemChanged += (args) => {
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ClearClass (_curView);
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_curView = CreateClass (_viewClasses.Values.ToArray () [_classListView.SelectedItem]);
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};
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_computedCheckBox.Toggled += (previousState) => {
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if (_curView != null) {
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_curView.LayoutStyle = previousState ? LayoutStyle.Absolute : LayoutStyle.Computed;
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_hostPane.LayoutSubviews ();
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}
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};
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_xRadioGroup.SelectedItemChanged += (selected) => DimPosChanged (_curView);
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_xText.TextChanged += (args) => {
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try {
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_xVal = int.Parse (_xText.Text.ToString ());
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DimPosChanged (_curView);
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} catch {
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}
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};
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_yText.TextChanged += (args) => {
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try {
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_yVal = int.Parse (_yText.Text.ToString ());
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DimPosChanged (_curView);
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} catch {
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}
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};
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_yRadioGroup.SelectedItemChanged += (selected) => DimPosChanged (_curView);
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_wRadioGroup.SelectedItemChanged += (selected) => DimPosChanged (_curView);
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_wText.TextChanged += (args) => {
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try {
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_wVal = int.Parse (_wText.Text.ToString ());
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DimPosChanged (_curView);
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} catch {
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}
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};
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_hText.TextChanged += (args) => {
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try {
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_hVal = int.Parse (_hText.Text.ToString ());
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DimPosChanged (_curView);
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} catch {
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}
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};
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_hRadioGroup.SelectedItemChanged += (selected) => DimPosChanged (_curView);
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Top.Add (_leftPane, _settingsPane, _hostPane);
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Top.LayoutSubviews ();
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_curView = CreateClass (_viewClasses.First ().Value);
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int iterations = 0;
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Application.Iteration += () => {
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iterations++;
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if (iterations < _viewClasses.Count) {
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_classListView.MoveDown ();
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Assert.Equal (_curView.GetType ().Name,
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_viewClasses.Values.ToArray () [_classListView.SelectedItem].Name);
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} else {
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Application.RequestStop ();
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}
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};
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Application.Run ();
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Assert.Equal (_viewClasses.Count, iterations);
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Application.Shutdown ();
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void DimPosChanged (View view)
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{
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if (view == null) {
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return;
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}
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var layout = view.LayoutStyle;
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try {
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view.LayoutStyle = LayoutStyle.Absolute;
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switch (_xRadioGroup.SelectedItem) {
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case 0:
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view.X = Pos.Percent (_xVal);
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break;
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case 1:
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view.X = Pos.AnchorEnd (_xVal);
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break;
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case 2:
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view.X = Pos.Center ();
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break;
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case 3:
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view.X = Pos.At (_xVal);
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break;
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}
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switch (_yRadioGroup.SelectedItem) {
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case 0:
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view.Y = Pos.Percent (_yVal);
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break;
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case 1:
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view.Y = Pos.AnchorEnd (_yVal);
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break;
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case 2:
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view.Y = Pos.Center ();
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break;
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case 3:
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view.Y = Pos.At (_yVal);
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break;
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}
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switch (_wRadioGroup.SelectedItem) {
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case 0:
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view.Width = Dim.Percent (_wVal);
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break;
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case 1:
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view.Width = Dim.Fill (_wVal);
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break;
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case 2:
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view.Width = Dim.Sized (_wVal);
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break;
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}
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switch (_hRadioGroup.SelectedItem) {
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case 0:
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view.Height = Dim.Percent (_hVal);
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break;
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case 1:
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view.Height = Dim.Fill (_hVal);
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break;
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case 2:
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view.Height = Dim.Sized (_hVal);
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break;
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}
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} catch (Exception e) {
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MessageBox.ErrorQuery ("Exception", e.Message, "Ok");
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} finally {
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view.LayoutStyle = layout;
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}
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UpdateTitle (view);
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}
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void UpdateSettings (View view)
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{
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var x = view.X.ToString ();
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var y = view.Y.ToString ();
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_xRadioGroup.SelectedItem = posNames.IndexOf (posNames.Where (s => x.Contains (s)).First ());
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_yRadioGroup.SelectedItem = posNames.IndexOf (posNames.Where (s => y.Contains (s)).First ());
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_xText.Text = $"{view.Frame.X}";
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_yText.Text = $"{view.Frame.Y}";
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var w = view.Width.ToString ();
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var h = view.Height.ToString ();
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_wRadioGroup.SelectedItem = dimNames.IndexOf (dimNames.Where (s => w.Contains (s)).First ());
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_hRadioGroup.SelectedItem = dimNames.IndexOf (dimNames.Where (s => h.Contains (s)).First ());
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_wText.Text = $"{view.Frame.Width}";
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_hText.Text = $"{view.Frame.Height}";
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}
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void UpdateTitle (View view)
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{
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_hostPane.Title = $"{view.GetType ().Name} - {view.X.ToString ()}, {view.Y.ToString ()}, {view.Width.ToString ()}, {view.Height.ToString ()}";
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}
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List<Type> GetAllViewClassesCollection ()
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{
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List<Type> types = new List<Type> ();
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foreach (Type type in typeof (View).Assembly.GetTypes ()
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.Where (myType => myType.IsClass && !myType.IsAbstract && myType.IsPublic && myType.IsSubclassOf (typeof (View)))) {
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types.Add (type);
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}
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return types;
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}
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void ClearClass (View view)
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{
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// Remove existing class, if any
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if (view != null) {
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view.LayoutComplete -= LayoutCompleteHandler;
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_hostPane.Remove (view);
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view.Dispose ();
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_hostPane.Clear ();
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}
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}
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View CreateClass (Type type)
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{
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// If we are to create a generic Type
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if (type.IsGenericType) {
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// For each of the <T> arguments
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List<Type> typeArguments = new List<Type> ();
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// use <object>
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foreach (var arg in type.GetGenericArguments ()) {
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typeArguments.Add (typeof (object));
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}
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// And change what type we are instantiating from MyClass<T> to MyClass<object>
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type = type.MakeGenericType (typeArguments.ToArray ());
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}
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// Instantiate view
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var view = (View)Activator.CreateInstance (type);
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//_curView.X = Pos.Center ();
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//_curView.Y = Pos.Center ();
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view.Width = Dim.Percent (75);
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view.Height = Dim.Percent (75);
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// Set the colorscheme to make it stand out if is null by default
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if (view.ColorScheme == null) {
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view.ColorScheme = Colors.Base;
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}
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// If the view supports a Text property, set it so we have something to look at
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if (view.GetType ().GetProperty ("Text") != null) {
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try {
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view.GetType ().GetProperty ("Text")?.GetSetMethod ()?.Invoke (view, new [] { ustring.Make ("Test Text") });
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} catch (TargetInvocationException e) {
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MessageBox.ErrorQuery ("Exception", e.InnerException.Message, "Ok");
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view = null;
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}
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}
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// If the view supports a Title property, set it so we have something to look at
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if (view != null && view.GetType ().GetProperty ("Title") != null) {
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view?.GetType ().GetProperty ("Title")?.GetSetMethod ()?.Invoke (view, new [] { ustring.Make ("Test Title") });
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}
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// If the view supports a Source property, set it so we have something to look at
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if (view != null && view.GetType ().GetProperty ("Source") != null && view.GetType ().GetProperty ("Source").PropertyType == typeof (Terminal.Gui.IListDataSource)) {
|
|
var source = new ListWrapper (new List<ustring> () { ustring.Make ("Test Text #1"), ustring.Make ("Test Text #2"), ustring.Make ("Test Text #3") });
|
|
view?.GetType ().GetProperty ("Source")?.GetSetMethod ()?.Invoke (view, new [] { source });
|
|
}
|
|
|
|
// Set Settings
|
|
_computedCheckBox.Checked = view.LayoutStyle == LayoutStyle.Computed;
|
|
|
|
// Add
|
|
_hostPane.Add (view);
|
|
//DimPosChanged ();
|
|
_hostPane.LayoutSubviews ();
|
|
_hostPane.Clear ();
|
|
_hostPane.SetNeedsDisplay ();
|
|
UpdateSettings (view);
|
|
UpdateTitle (view);
|
|
|
|
view.LayoutComplete += LayoutCompleteHandler;
|
|
|
|
return view;
|
|
}
|
|
|
|
void LayoutCompleteHandler (View.LayoutEventArgs args)
|
|
{
|
|
UpdateTitle (_curView);
|
|
}
|
|
}
|
|
}
|
|
}
|