mirror of
https://github.com/gui-cs/Terminal.Gui.git
synced 2026-01-02 01:03:29 +01:00
177 lines
5.9 KiB
C#
177 lines
5.9 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Threading;
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using System.Threading.Tasks;
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using Terminal.Gui;
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namespace UICatalog.Scenarios;
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[ScenarioMetadata (Name: "Threading", Description: "Demonstration of how to use threading in different ways")]
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[ScenarioCategory ("Threading")]
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public class Threading : Scenario {
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private Action _action;
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private Action _lambda;
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private EventHandler _handler;
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private Action _sync;
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private ListView _itemsList;
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private Button _btnActionCancel;
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List<string> _log = new List<string> ();
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private ListView _logJob;
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public override void Setup ()
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{
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_action = LoadData;
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_lambda = async () => {
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_itemsList.Source = null;
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LogJob ("Loading task lambda");
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var items = await LoadDataAsync ();
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LogJob ("Returning from task lambda");
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_itemsList.SetSource (items);
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};
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_handler = async (s, e) => {
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_itemsList.Source = null;
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LogJob ("Loading task handler");
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var items = await LoadDataAsync ();
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LogJob ("Returning from task handler");
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_itemsList.SetSource (items);
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};
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_sync = () => {
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_itemsList.Source = null;
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LogJob ("Loading task synchronous");
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List<string> items = new List<string> () { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten" };
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LogJob ("Returning from task synchronous");
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_itemsList.SetSource (items);
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};
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_btnActionCancel = new Button ("Cancelable Load Items") { X = 1, Y = 1 };
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_btnActionCancel.Clicked += (s, e) => Application.Invoke (CallLoadItemsAsync);
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Win.Add (new Label ("Data Items:") {
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X = Pos.X (_btnActionCancel),
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Y = Pos.Y (_btnActionCancel) + 4,
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});
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_itemsList = new ListView {
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X = Pos.X (_btnActionCancel),
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Y = Pos.Y (_btnActionCancel) + 6,
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Width = 10,
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Height = 10,
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ColorScheme = Colors.TopLevel
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};
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Win.Add (new Label ("Task Logs:") {
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X = Pos.Right (_itemsList) + 10,
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Y = Pos.Y (_btnActionCancel) + 4,
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});
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_logJob = new ListView (_log) {
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X = Pos.Right (_itemsList) + 10,
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Y = Pos.Y (_itemsList),
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Width = 50,
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Height = Dim.Fill (),
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ColorScheme = Colors.TopLevel
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};
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var text = new TextField (1, 3, 100, "Type anything after press the button");
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var _btnAction = new Button ("Load Data Action") { X = 80, Y = 10 };
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_btnAction.Clicked += (s, e) => _action.Invoke ();
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var _btnLambda = new Button ("Load Data Lambda") { X = 80, Y = 12 };
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_btnLambda.Clicked += (s, e) => _lambda.Invoke ();
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var _btnHandler = new Button ("Load Data Handler") { X = 80, Y = 14 };
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_btnHandler.Clicked += (s, e) => _handler.Invoke (null, new EventArgs ());
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var _btnSync = new Button ("Load Data Synchronous") { X = 80, Y = 16 };
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_btnSync.Clicked += (s, e) => _sync.Invoke ();
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var _btnMethod = new Button ("Load Data Method") { X = 80, Y = 18 };
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_btnMethod.Clicked += async (s, e) => await MethodAsync ();
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var _btnClearData = new Button ("Clear Data") { X = 80, Y = 20 };
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_btnClearData.Clicked += (s, e) => { _itemsList.Source = null; LogJob ("Cleaning Data"); };
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var _btnQuit = new Button ("Quit") { X = 80, Y = 22 };
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_btnQuit.Clicked += (s, e) => Application.RequestStop ();
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Win.Add (_itemsList, _btnActionCancel, _logJob, text, _btnAction, _btnLambda, _btnHandler, _btnSync, _btnMethod, _btnClearData, _btnQuit);
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void Top_Loaded (object sender, EventArgs args)
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{
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_btnActionCancel.SetFocus ();
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Application.Top.Loaded -= Top_Loaded;
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}
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Application.Top.Loaded += Top_Loaded;
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}
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private async void LoadData ()
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{
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_itemsList.Source = null;
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LogJob ("Loading task");
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var items = await LoadDataAsync ();
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LogJob ("Returning from task");
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_itemsList.SetSource (items);
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}
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private void LogJob (string job)
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{
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_log.Add (job);
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_logJob.MoveDown ();
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}
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private async Task<List<string>> LoadDataAsync ()
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{
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_itemsList.Source = null;
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LogJob ("Starting delay");
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await Task.Delay (3000);
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LogJob ("Finished delay");
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return new List<string> () { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten" };
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}
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private async Task MethodAsync ()
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{
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_itemsList.Source = null;
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LogJob ("Loading task method");
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List<string> items = new List<string> () { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten" };
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await Task.Delay (3000);
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LogJob ("Returning from task method");
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await _itemsList.SetSourceAsync (items);
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_itemsList.SetNeedsDisplay ();
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}
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private CancellationTokenSource cancellationTokenSource;
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private async void CallLoadItemsAsync ()
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{
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cancellationTokenSource = new CancellationTokenSource ();
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_itemsList.Source = null;
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LogJob ($"Clicked the button");
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if (_btnActionCancel.Text == "Cancel") {
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_btnActionCancel.Text = "Cancelable Load Items";
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cancellationTokenSource.Cancel ();
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} else
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_btnActionCancel.Text = "Cancel";
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try {
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if (cancellationTokenSource.Token.IsCancellationRequested)
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cancellationTokenSource.Token.ThrowIfCancellationRequested ();
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LogJob ($"Calling task Thread:{Thread.CurrentThread.ManagedThreadId} {DateTime.Now}");
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var items = await Task.Run (LoadItemsAsync, cancellationTokenSource.Token);
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if (!cancellationTokenSource.IsCancellationRequested) {
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LogJob ($"Returned from task Thread:{Thread.CurrentThread.ManagedThreadId} {DateTime.Now}");
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_itemsList.SetSource (items);
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LogJob ($"Finished populate list view Thread:{Thread.CurrentThread.ManagedThreadId} {DateTime.Now}");
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_btnActionCancel.Text = "Cancelable Load Items";
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} else {
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LogJob ("Task was canceled!");
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}
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} catch (OperationCanceledException ex) {
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LogJob (ex.Message);
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}
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}
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private async Task<List<string>> LoadItemsAsync ()
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{
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// Do something that takes lot of times.
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LogJob ($"Starting delay Thread:{Thread.CurrentThread.ManagedThreadId} {DateTime.Now}");
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await Task.Delay (5000);
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LogJob ($"Finished delay Thread:{Thread.CurrentThread.ManagedThreadId} {DateTime.Now}");
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return new List<string> () { "One", "Two", "Three", "Four", "Five", "Six", "Seven", "Eight", "Nine", "Ten" };
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}
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}
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