Files
Terminal.Gui/Tests/UnitTests/Views/ButtonTests.cs
Copilot ed64f5773e Fixes #4282 - Migrate tests from UnitTests to UnitTests.Parallelizable (67 tests migrated + comprehensive documentation) (#4293)
* Initial plan

* Add 31 parallelizable LineCanvas unit tests

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Add 4 parallelizable Ruler unit tests

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* Complete Category A migration - 35 tests migrated

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Remove duplicate tests from UnitTests after migration to Parallelizable

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Migrate 6 pure unit tests from ColorPicker and DatePicker to Parallelizable

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* Fix duplicate test names between UnitTests and Parallelizable

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Migrate 11 Label tests to Parallelizable (52 tests total)

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* Fix documentation: SetupFakeDriver tests CAN be parallelized

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* Add comprehensive parallelization rules to documentation

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* Update README and start migrating Button/CheckBox/RadioGroup tests

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* Remove duplicate Button tests from UnitTests

Co-authored-by: tig <585482+tig@users.noreply.github.com>

* Migrate 5 CheckBox unit tests to Parallelizable (27 with Theory expansion)

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* Migrate 4 more CheckBox tests to Parallelizable (67 tests total, 9,478 passing)

Co-authored-by: tig <585482+tig@users.noreply.github.com>

---------

Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com>
Co-authored-by: tig <585482+tig@users.noreply.github.com>
Co-authored-by: Tig <tig@users.noreply.github.com>
2025-10-19 19:04:43 -06:00

548 lines
17 KiB
C#

using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewsTests;
public class ButtonTests (ITestOutputHelper output)
{
[Fact]
[SetupFakeDriver]
public void Constructors_Defaults ()
{
// Override CM
Button.DefaultShadow = ShadowStyle.None;
var btn = new Button ();
Assert.Equal (string.Empty, btn.Text);
btn.BeginInit ();
btn.EndInit ();
btn.SetRelativeLayout (new (100, 100));
Assert.Equal ($"{Glyphs.LeftBracket} {Glyphs.RightBracket}", btn.TextFormatter.Text);
Assert.False (btn.IsDefault);
Assert.Equal (Alignment.Center, btn.TextAlignment);
Assert.Equal ('_', btn.HotKeySpecifier.Value);
Assert.True (btn.CanFocus);
Assert.Equal (new (0, 0, 4, 1), btn.Viewport);
Assert.Equal (new (0, 0, 4, 1), btn.Frame);
Assert.Equal ($"{Glyphs.LeftBracket} {Glyphs.RightBracket}", btn.TextFormatter.Text);
Assert.False (btn.IsDefault);
Assert.Equal (Alignment.Center, btn.TextAlignment);
Assert.Equal ('_', btn.HotKeySpecifier.Value);
Assert.True (btn.CanFocus);
Assert.Equal (new (0, 0, 4, 1), btn.Viewport);
Assert.Equal (new (0, 0, 4, 1), btn.Frame);
Assert.Equal (string.Empty, btn.Title);
Assert.Equal (KeyCode.Null, btn.HotKey);
btn.Draw ();
var expected = @$"
{Glyphs.LeftBracket} {Glyphs.RightBracket}
";
DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
btn.Dispose ();
btn = new () { Text = "_Test", IsDefault = true };
btn.Layout ();
Assert.Equal (new (10, 1), btn.TextFormatter.ConstrainToSize);
btn.BeginInit ();
btn.EndInit ();
Assert.Equal ('_', btn.HotKeySpecifier.Value);
Assert.Equal (Key.T, btn.HotKey);
Assert.Equal ("_Test", btn.Text);
Assert.Equal (
$"{Glyphs.LeftBracket}{Glyphs.LeftDefaultIndicator} Test {Glyphs.RightDefaultIndicator}{Glyphs.RightBracket}",
btn.TextFormatter.Format ()
);
Assert.True (btn.IsDefault);
Assert.Equal (Alignment.Center, btn.TextAlignment);
Assert.True (btn.CanFocus);
btn.SetRelativeLayout (new (100, 100));
// 0123456789012345678901234567890123456789
// [* Test *]
Assert.Equal ('_', btn.HotKeySpecifier.Value);
Assert.Equal (10, btn.TextFormatter.Format ().Length);
Assert.Equal (new (10, 1), btn.TextFormatter.ConstrainToSize);
Assert.Equal (new (10, 1), btn.GetContentSize ());
Assert.Equal (new (0, 0, 10, 1), btn.Viewport);
Assert.Equal (new (0, 0, 10, 1), btn.Frame);
Assert.Equal (KeyCode.T, btn.HotKey);
btn.Dispose ();
btn = new () { X = 1, Y = 2, Text = "_abc", IsDefault = true };
btn.BeginInit ();
btn.EndInit ();
Assert.Equal ("_abc", btn.Text);
Assert.Equal (Key.A, btn.HotKey);
Assert.Equal (
$"{Glyphs.LeftBracket}{Glyphs.LeftDefaultIndicator} abc {Glyphs.RightDefaultIndicator}{Glyphs.RightBracket}",
btn.TextFormatter.Format ()
);
Assert.True (btn.IsDefault);
Assert.Equal (Alignment.Center, btn.TextAlignment);
Assert.Equal ('_', btn.HotKeySpecifier.Value);
Assert.True (btn.CanFocus);
Application.Driver?.ClearContents ();
btn.Draw ();
expected = @$"
{Glyphs.LeftBracket}{Glyphs.LeftDefaultIndicator} abc {Glyphs.RightDefaultIndicator}{Glyphs.RightBracket}
";
DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
Assert.Equal (new (0, 0, 9, 1), btn.Viewport);
Assert.Equal (new (1, 2, 9, 1), btn.Frame);
btn.Dispose ();
}
[Fact]
public void HotKeyChange_Works ()
{
var clicked = false;
var btn = new Button { Text = "_Test" };
btn.Accepting += (s, e) => clicked = true;
Assert.Equal (KeyCode.T, btn.HotKey);
Assert.False (btn.NewKeyDownEvent (Key.T)); // Button processes, but does not handle
Assert.True (clicked);
clicked = false;
Assert.False (btn.NewKeyDownEvent (Key.T.WithAlt)); // Button processes, but does not handle
Assert.True (clicked);
clicked = false;
btn.HotKey = KeyCode.E;
Assert.False (btn.NewKeyDownEvent (Key.E.WithAlt)); // Button processes, but does not handle
Assert.True (clicked);
}
[Theory]
[InlineData (false, 0)]
[InlineData (true, 1)]
public void Space_Fires_Accept (bool focused, int expected)
{
var superView = new View
{
CanFocus = true
};
Button button = new ();
button.CanFocus = focused;
var acceptInvoked = 0;
button.Accepting += (s, e) => acceptInvoked++;
superView.Add (button);
button.SetFocus ();
Assert.Equal (focused, button.HasFocus);
superView.NewKeyDownEvent (Key.Space);
Assert.Equal (expected, acceptInvoked);
superView.Dispose ();
}
[Theory]
[InlineData (false, 0)]
[InlineData (true, 1)]
public void Enter_Fires_Accept (bool focused, int expected)
{
var superView = new View
{
CanFocus = true
};
Button button = new ();
button.CanFocus = focused;
var acceptInvoked = 0;
button.Accepting += (s, e) => acceptInvoked++;
superView.Add (button);
button.SetFocus ();
Assert.Equal (focused, button.HasFocus);
superView.NewKeyDownEvent (Key.Enter);
Assert.Equal (expected, acceptInvoked);
superView.Dispose ();
}
[Theory]
[InlineData (false, 1)]
[InlineData (true, 1)]
public void HotKey_Fires_Accept (bool focused, int expected)
{
var superView = new View
{
CanFocus = true
};
Button button = new ()
{
HotKey = Key.A
};
button.CanFocus = focused;
var acceptInvoked = 0;
button.Accepting += (s, e) => acceptInvoked++;
superView.Add (button);
button.SetFocus ();
Assert.Equal (focused, button.HasFocus);
superView.NewKeyDownEvent (Key.A);
Assert.Equal (expected, acceptInvoked);
superView.Dispose ();
}
/// <summary>
/// This test demonstrates how to change the activation key for Button as described in the README.md keyboard
/// handling section
/// </summary>
[Fact]
[AutoInitShutdown]
public void KeyBindingExample ()
{
var pressed = 0;
var btn = new Button { Text = "Press Me" };
btn.Accepting += (s, e) => pressed++;
// The Button class supports the Default and Accept command
Assert.Contains (Command.HotKey, btn.GetSupportedCommands ());
Assert.Contains (Command.Accept, btn.GetSupportedCommands ());
var top = new Toplevel ();
top.Add (btn);
Application.Begin (top);
Assert.True (btn.HasFocus);
// default keybinding is Space which results in Command.Accept (when focused)
Application.RaiseKeyDownEvent (new ((KeyCode)' '));
Assert.Equal (1, pressed);
// remove the default keybinding (Space)
btn.KeyBindings.Clear (Command.HotKey);
btn.KeyBindings.Clear (Command.Accept);
// After clearing the default keystroke the Space button no longer does anything for the Button
Application.RaiseKeyDownEvent (new ((KeyCode)' '));
Assert.Equal (1, pressed);
// Set a new binding of b for the click (Accept) event
btn.KeyBindings.Add (Key.B, Command.HotKey); // b will now trigger the Accept command (when focused or not)
// now pressing B should call the button click event
Application.RaiseKeyDownEvent (Key.B);
Assert.Equal (2, pressed);
// now pressing Shift-B should NOT call the button click event
Application.RaiseKeyDownEvent (Key.B.WithShift);
Assert.Equal (2, pressed);
// now pressing Alt-B should NOT call the button click event
Application.RaiseKeyDownEvent (Key.B.WithAlt);
Assert.Equal (2, pressed);
// now pressing Shift-Alt-B should NOT call the button click event
Application.RaiseKeyDownEvent (Key.B.WithAlt.WithShift);
Assert.Equal (2, pressed);
top.Dispose ();
}
[Fact]
[AutoInitShutdown]
public void KeyBindings_Command ()
{
var clicked = false;
var btn = new Button { Text = "_Test" };
btn.Accepting += (s, e) => clicked = true;
var top = new Toplevel ();
top.Add (btn);
Application.Begin (top);
// Hot key. Both alone and with alt
Assert.Equal (KeyCode.T, btn.HotKey);
Assert.False (btn.NewKeyDownEvent (Key.T)); // Button processes, but does not handle
Assert.True (clicked);
clicked = false;
Assert.False (btn.NewKeyDownEvent (Key.T.WithAlt));
Assert.True (clicked);
clicked = false;
Assert.False (btn.NewKeyDownEvent (btn.HotKey));
Assert.True (clicked);
clicked = false;
Assert.False (btn.NewKeyDownEvent (btn.HotKey));
Assert.True (clicked);
clicked = false;
// IsDefault = false
// Space and Enter should work
Assert.False (btn.IsDefault);
Assert.False (btn.NewKeyDownEvent (Key.Enter));
Assert.True (clicked);
clicked = false;
// IsDefault = true
// Space and Enter should work
btn.IsDefault = true;
Assert.False (btn.NewKeyDownEvent (Key.Enter));
Assert.True (clicked);
clicked = false;
// Toplevel does not handle Enter, so it should get passed on to button
Assert.False (Application.Top.NewKeyDownEvent (Key.Enter));
Assert.True (clicked);
clicked = false;
// Direct
Assert.False (btn.NewKeyDownEvent (Key.Enter));
Assert.True (clicked);
clicked = false;
Assert.False (btn.NewKeyDownEvent (Key.Space));
Assert.True (clicked);
clicked = false;
Assert.False (btn.NewKeyDownEvent (new ((KeyCode)'T')));
Assert.True (clicked);
clicked = false;
// Change hotkey:
btn.Text = "Te_st";
Assert.False (btn.NewKeyDownEvent (btn.HotKey));
Assert.True (clicked);
clicked = false;
top.Dispose ();
}
[Fact]
public void HotKey_Command_Accepts ()
{
var button = new Button ();
var accepted = false;
button.Accepting += ButtonOnAccept;
button.InvokeCommand (Command.HotKey);
Assert.True (accepted);
button.Dispose ();
return;
void ButtonOnAccept (object sender, CommandEventArgs e) { accepted = true; }
}
[Fact]
public void Accept_Cancel_Event_OnAccept_Returns_True ()
{
var button = new Button ();
var acceptInvoked = false;
button.Accepting += ButtonAccept;
bool? ret = button.InvokeCommand (Command.Accept);
Assert.True (ret);
Assert.True (acceptInvoked);
button.Dispose ();
return;
void ButtonAccept (object sender, CommandEventArgs e)
{
acceptInvoked = true;
e.Handled = true;
}
}
[Fact]
public void Setting_Empty_Text_Sets_HoKey_To_KeyNull ()
{
var super = new View ();
var btn = new Button { Text = "_Test" };
super.Add (btn);
super.BeginInit ();
super.EndInit ();
Assert.Equal ("_Test", btn.Text);
Assert.Equal (KeyCode.T, btn.HotKey);
btn.Text = string.Empty;
Assert.Equal ("", btn.Text);
Assert.Equal (KeyCode.Null, btn.HotKey);
btn.Text = string.Empty;
Assert.Equal ("", btn.Text);
Assert.Equal (KeyCode.Null, btn.HotKey);
btn.Text = "Te_st";
Assert.Equal ("Te_st", btn.Text);
Assert.Equal (KeyCode.S, btn.HotKey);
super.Dispose ();
}
[Fact]
public void TestAssignTextToButton ()
{
View b = new Button { Text = "heya" };
Assert.Equal ("heya", b.Text);
Assert.Contains ("heya", b.TextFormatter.Text);
b.Text = "heyb";
Assert.Equal ("heyb", b.Text);
Assert.Contains ("heyb", b.TextFormatter.Text);
// with cast
Assert.Equal ("heyb", ((Button)b).Text);
b.Dispose ();
}
[Fact]
[AutoInitShutdown]
public void Update_Parameterless_Only_On_Or_After_Initialize ()
{
Button.DefaultShadow = ShadowStyle.None;
var btn = new Button { X = Pos.Center (), Y = Pos.Center (), Text = "Say Hello 你" };
var win = new Window { Width = Dim.Fill (), Height = Dim.Fill () };
win.Add (btn);
var top = new Toplevel ();
top.Add (win);
Assert.False (btn.IsInitialized);
Application.Begin (top);
AutoInitShutdownAttribute.FakeResize(new Size(30, 5));
Assert.True (btn.IsInitialized);
Assert.Equal ("Say Hello 你", btn.Text);
Assert.Equal ($"{Glyphs.LeftBracket} {btn.Text} {Glyphs.RightBracket}", btn.TextFormatter.Text);
Assert.Equal (new (0, 0, 16, 1), btn.Viewport);
var btnTxt = $"{Glyphs.LeftBracket} {btn.Text} {Glyphs.RightBracket}";
var expected = @$"
┌────────────────────────────┐
│ │
│ {btnTxt} │
│ │
└────────────────────────────┘
";
Rectangle pos = DriverAssert.AssertDriverContentsWithFrameAre (expected, output);
Assert.Equal (new (0, 0, 30, 5), pos);
top.Dispose ();
}
[Theory]
[InlineData (MouseFlags.Button1Pressed, MouseFlags.Button1Released, MouseFlags.Button1Clicked)]
[InlineData (MouseFlags.Button2Pressed, MouseFlags.Button2Released, MouseFlags.Button2Clicked)]
[InlineData (MouseFlags.Button3Pressed, MouseFlags.Button3Released, MouseFlags.Button3Clicked)]
[InlineData (MouseFlags.Button4Pressed, MouseFlags.Button4Released, MouseFlags.Button4Clicked)]
public void WantContinuousButtonPressed_True_ButtonClick_Accepts (MouseFlags pressed, MouseFlags released, MouseFlags clicked)
{
var me = new MouseEventArgs ();
var button = new Button
{
Width = 1,
Height = 1,
WantContinuousButtonPressed = true
};
var selectingCount = 0;
button.Selecting += (s, e) => selectingCount++;
var acceptedCount = 0;
button.Accepting += (s, e) =>
{
acceptedCount++;
e.Handled = true;
};
me = new ();
me.Flags = pressed;
button.NewMouseEvent (me);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
me = new ();
me.Flags = released;
button.NewMouseEvent (me);
Assert.Equal (0, selectingCount);
Assert.Equal (0, acceptedCount);
me = new ();
me.Flags = clicked;
button.NewMouseEvent (me);
Assert.Equal (1, selectingCount);
Assert.Equal (1, acceptedCount);
button.Dispose ();
}
[Theory]
[InlineData (MouseFlags.Button1Pressed, MouseFlags.Button1Released)]
[InlineData (MouseFlags.Button2Pressed, MouseFlags.Button2Released)]
[InlineData (MouseFlags.Button3Pressed, MouseFlags.Button3Released)]
[InlineData (MouseFlags.Button4Pressed, MouseFlags.Button4Released)]
public void WantContinuousButtonPressed_True_ButtonPressRelease_Does_Not_Raise_Selected_Or_Accepted (MouseFlags pressed, MouseFlags released)
{
var me = new MouseEventArgs ();
var button = new Button
{
Width = 1,
Height = 1,
WantContinuousButtonPressed = true
};
var acceptedCount = 0;
button.Accepting += (s, e) =>
{
acceptedCount++;
e.Handled = true;
};
var selectingCount = 0;
button.Selecting += (s, e) =>
{
selectingCount++;
e.Handled = true;
};
me.Flags = pressed;
button.NewMouseEvent (me);
Assert.Equal (0, acceptedCount);
Assert.Equal (0, selectingCount);
me.Flags = released;
button.NewMouseEvent (me);
Assert.Equal (0, acceptedCount);
Assert.Equal (0, selectingCount);
button.Dispose ();
}
}