Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/Keyboard/KeyboardEventTests.cs
Tig e311cad7ac Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)
* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
2025-05-29 14:08:47 -06:00

334 lines
11 KiB
C#

using UnitTests;
using Xunit.Abstractions;
// Alias Console to MockConsole so we don't accidentally use Console
namespace Terminal.Gui.ViewTests;
[Collection ("Global Test Setup")]
public class KeyboardEventTests (ITestOutputHelper output) : TestsAllViews
{
/// <summary>
/// This tests that when a new key down event is sent to the view will fire the key-down related
/// events: KeyDown and KeyDownNotHandled. Note that KeyUp is independent.
/// </summary>
[Theory]
//[SetupFakeDriver] // Required for spinner view that wants to register timeouts
[MemberData (nameof (AllViewTypes))]
public void AllViews_NewKeyDownEvent_All_EventsFire (Type viewType)
{
var view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"ERROR: Skipping generic view: {viewType}");
return;
}
output.WriteLine ($"Testing {viewType}");
var keyDown = false;
view.KeyDown += (s, a) =>
{
a.Handled = false; // don't handle it so the other events are called
keyDown = true;
};
var keyDownNotHandled = false;
view.KeyDownNotHandled += (s, a) =>
{
a.Handled = true;
keyDownNotHandled = true;
};
// Key.Empty is invalid, but it's used here to test that the event is fired
Assert.True (view.NewKeyDownEvent (Key.Empty)); // this will be true because the ProcessKeyDown event handled it
Assert.True (keyDown);
Assert.True (keyDownNotHandled);
view.Dispose ();
}
/// <summary>
/// This tests that when a new key up event is sent to the view the view will fire the 1 key-up related event:
/// KeyUp
/// </summary>
[Theory]
//[SetupFakeDriver] // Required for spinner view that wants to register timeouts
[MemberData (nameof (AllViewTypes))]
public void AllViews_NewKeyUpEvent_All_EventsFire (Type viewType)
{
var view = CreateInstanceIfNotGeneric (viewType);
if (view == null)
{
output.WriteLine ($"ERROR: Generic view {viewType}");
return;
}
output.WriteLine ($"Testing {view.GetType ().Name}");
var keyUp = false;
view.KeyUp += (s, a) =>
{
a.Handled = true;
keyUp = true;
};
Assert.True (view.NewKeyUpEvent (Key.A)); // this will be true because the KeyUp event handled it
Assert.True (keyUp);
view.Dispose ();
}
[Theory]
[InlineData (true, false, false)]
[InlineData (true, true, false)]
[InlineData (true, true, true)]
public void NewKeyDownUpEvents_Events_Are_Raised_With_Only_Key_Modifiers (bool shift, bool alt, bool control)
{
var keyDown = false;
var keyDownNotHandled = false;
var keyUp = false;
var view = new OnNewKeyTestView ();
view.CancelVirtualMethods = false;
view.KeyDown += (s, e) =>
{
Assert.Equal (KeyCode.Null, e.KeyCode & ~KeyCode.CtrlMask & ~KeyCode.AltMask & ~KeyCode.ShiftMask);
Assert.Equal (shift, e.IsShift);
Assert.Equal (alt, e.IsAlt);
Assert.Equal (control, e.IsCtrl);
Assert.False (keyDown);
Assert.True (view.OnKeyDownCalled);
keyDown = true;
};
view.KeyDownNotHandled += (s, e) => { keyDownNotHandled = true; };
view.KeyUp += (s, e) =>
{
Assert.Equal (KeyCode.Null, e.KeyCode & ~KeyCode.CtrlMask & ~KeyCode.AltMask & ~KeyCode.ShiftMask);
Assert.Equal (shift, e.IsShift);
Assert.Equal (alt, e.IsAlt);
Assert.Equal (control, e.IsCtrl);
Assert.False (keyUp);
Assert.True (view.OnKeyUpCalled);
keyUp = true;
};
view.NewKeyDownEvent (
new (
KeyCode.Null
| (shift ? KeyCode.ShiftMask : 0)
| (alt ? KeyCode.AltMask : 0)
| (control ? KeyCode.CtrlMask : 0)
)
);
Assert.True (keyDownNotHandled);
Assert.True (view.OnKeyDownCalled);
Assert.True (view.OnProcessKeyDownCalled);
view.NewKeyUpEvent (
new (
KeyCode.Null
| (shift ? KeyCode.ShiftMask : 0)
| (alt ? KeyCode.AltMask : 0)
| (control ? KeyCode.CtrlMask : 0)
)
);
Assert.True (keyUp);
Assert.True (view.OnKeyUpCalled);
}
[Fact]
public void NewKeyDownEvent_Handled_True_Stops_Processing ()
{
var keyDown = false;
var keyDownNotHandled = false;
var view = new OnNewKeyTestView ();
Assert.True (view.CanFocus);
view.CancelVirtualMethods = false;
view.KeyDown += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyDown);
Assert.True (view.OnKeyDownCalled);
e.Handled = true;
keyDown = true;
};
view.KeyDownNotHandled += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyDownNotHandled);
Assert.False (view.OnProcessKeyDownCalled);
e.Handled = true;
keyDownNotHandled = true;
};
view.NewKeyDownEvent (Key.A);
Assert.True (keyDown);
Assert.False (keyDownNotHandled);
Assert.True (view.OnKeyDownCalled);
Assert.False (view.OnProcessKeyDownCalled);
}
[Fact]
public void NewKeyDownEvent_KeyDown_Handled_Stops_Processing ()
{
var view = new View ();
var keyDownNotHandled = false;
var setHandledTo = false;
view.KeyDown += (s, e) =>
{
e.Handled = setHandledTo;
Assert.Equal (setHandledTo, e.Handled);
Assert.Equal (KeyCode.N, e.KeyCode);
};
view.KeyDownNotHandled += (s, e) =>
{
keyDownNotHandled = true;
Assert.False (e.Handled);
Assert.Equal (KeyCode.N, e.KeyCode);
};
view.NewKeyDownEvent (Key.N);
Assert.True (keyDownNotHandled);
keyDownNotHandled = false;
setHandledTo = true;
view.NewKeyDownEvent (Key.N);
Assert.False (keyDownNotHandled);
}
[Fact]
public void NewKeyDownEvent_ProcessKeyDown_Handled_Stops_Processing ()
{
var keyDown = false;
var keyDownNotHandled = false;
var view = new OnNewKeyTestView ();
Assert.True (view.CanFocus);
view.CancelVirtualMethods = false;
view.KeyDown += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyDown);
Assert.True (view.OnKeyDownCalled);
e.Handled = false;
keyDown = true;
};
view.KeyDownNotHandled += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyDownNotHandled);
Assert.True (view.OnProcessKeyDownCalled);
e.Handled = true;
keyDownNotHandled = true;
};
view.NewKeyDownEvent (Key.A);
Assert.True (keyDown);
Assert.True (keyDownNotHandled);
Assert.True (view.OnKeyDownCalled);
Assert.True (view.OnProcessKeyDownCalled);
}
[Fact]
public void NewKeyUpEvent_KeyUp_Handled_True_Stops_Processing ()
{
var keyUp = false;
var view = new OnNewKeyTestView ();
Assert.True (view.CanFocus);
view.CancelVirtualMethods = false;
view.KeyUp += (s, e) =>
{
Assert.Equal (KeyCode.A, e.KeyCode);
Assert.False (keyUp);
Assert.False (view.OnProcessKeyDownCalled);
e.Handled = true;
keyUp = true;
};
view.NewKeyUpEvent (Key.A);
Assert.True (keyUp);
Assert.True (view.OnKeyUpCalled);
Assert.False (view.OnKeyDownCalled);
Assert.False (view.OnProcessKeyDownCalled);
}
[Theory]
[InlineData (null, null)]
[InlineData (true, true)]
[InlineData (false, false)]
public void InvokeCommands_Returns_Nullable_Properly (bool? toReturn, bool? expected)
{
var view = new KeyBindingsTestView ();
view.CommandReturns = toReturn;
bool? result = view.InvokeCommands (Key.A);
Assert.Equal (expected, result);
}
/// <summary>A view that overrides the OnKey* methods so we can test that they are called.</summary>
public class KeyBindingsTestView : View
{
public KeyBindingsTestView ()
{
CanFocus = true;
AddCommand (Command.HotKey, () => CommandReturns);
KeyBindings.Add (Key.A, Command.HotKey);
}
public bool? CommandReturns { get; set; }
}
/// <summary>A view that overrides the OnKey* methods so we can test that they are called.</summary>
public class OnNewKeyTestView : View
{
public OnNewKeyTestView () { CanFocus = true; }
public bool CancelVirtualMethods { set; private get; }
public bool OnKeyDownCalled { get; set; }
public bool OnProcessKeyDownCalled { get; set; }
public bool OnKeyUpCalled { get; set; }
public override string Text { get; set; }
protected override bool OnKeyDown (Key keyEvent)
{
OnKeyDownCalled = true;
return CancelVirtualMethods;
}
public override bool OnKeyUp (Key keyEvent)
{
OnKeyUpCalled = true;
return CancelVirtualMethods;
}
protected override bool OnKeyDownNotHandled (Key keyEvent)
{
OnProcessKeyDownCalled = true;
return CancelVirtualMethods;
}
}
}