Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/Layout/GetViewsAtLocationTests.cs
Tig 7422385457 Fixes #4057 - MASSIVE! Fully implements ColorScheme->Scheme + VisualRole + Colors.->SchemeManager. (#4062)
* touching publish.yml

* ColorScheme->Scheme

* ColorScheme->Scheme 2

* Prototype of GetAttributeForRole

* Badly broke CM

* Further Badly broke CM

* Refactored CM big-time. View still broken

* All unit test pass again. Tons added. CM is still WIP, but Schemes is not mostly refactored and working.

* Actually:
All unit test pass again.
Tons added.
CM is still WIP, but Schemes is not mostly refactored and working.

* Bug fixes.
DeepMemberWiseClone cleanup

* Further cleanup of Scope<T>, ConfigProperty, etc.

* Made ConfigManager thread safe.

* WIP: Broken

* WIP: new deep clone impl

* WIP: new deep clone impl is done. Now fixing CM

* WIP:
- config.md
- Working on AOT clean up
- Core CM is broken; but known.

* WIP

* Merged.
Removed CM from Application.Init

* WIP

* More WIP; Less broke

* All CM unit tests pass... Not sure if it actually works though

* All unit tests pass... Themes are broken though in UI Cat

* CM Ready for review?

* Fixed failures due to TextStyles PR

* Working on Scheme/Attribute

* Working on Scheme/Attribute 2

* Working on Scheme/Attribute 3

* Working on Scheme/Attribute 4

* Working on Scheme/Attribute 5

* Working on Scheme/Attribute 6

* Added test to show how awful memory usage is

* Improved schema. Updated config.json

* Nade Scope<T> concurrentdictionary and added test to prove

* Made Themes ConcrurrentDictionary. Added bunches of tests

* Code cleanup

* Code cleanup 2

* Code cleanup 3

* Tweaking Scheme

* ClearJsonErrors

* ClearJsonErrors2

* Updated Attribute API

* It all (mostly) works!

* Skip odd unit test

* Messed with Themes

* Theme tweaks

* Code reorg. New .md stuff

* Fixed Enabled. Added mock driver

* Fixed a bunch of View.Enabled related issues

* Scheme -> Get/SetScheme()

* Cleanup

* Cleanup2

* Broke something

* Fixed everything

* Made CM.Enable better

* Text Style Scenario

* Added comments

* Fixed UI Catalog Theme Changing

* Fixed more dynamic CM update stuff

* Warning cleanup

* New Default Theme

* fixed unit test

* Refactoring Scheme and Attribute to fix inheritance

* more unit tests

* ConfigProperty is not updating schemes correctly

* All unit tests pass.
Code cleanup

* All unit tests pass.
Code cleanup2

* Fixed unit tests

* Upgraded TextField and TextView

* Fixed TextView !Enabled bug

* More updates to TextView. More unit tests for SchemeManager

* Upgraded CharMap

* API docs

* Fixe HexView API

* upgrade HexView

* Fixed shortcut KeyView

* Fixed more bugs. Added new themes

* updated themes

* upgraded Border

* Fixed themes memory usage...mostly

* Fixed themes memory usage...mostly2

* Fixed themes memory usage...2

* Fixed themes memory usage...3

* Added new colors

* Fixed GetHardCodedConfig bug

* Added Themes Scenario - WIP

* Added Themes Scenario

* Tweaked Themes Scenario

* Code cleanup

* Fixed json schmea

* updated deepdives

* updated deepdives

* Tweaked Themes Scenario

* Made Schemes a concurrent dict

* Test cleanup

* Thread safe ConfigProperty tests

* trying to make things more thread safe

* more trying to make things more thread safe

* Fixing bugs in shadowview

* Fixing bugs in shadowview 2

* Refactored GetViewsUnderMouse to GetViewsUnderLocation etc...

* Fixed dupe unit tests?

* Added better description of layout and coordiantes to deep dive

* Added better description of layout and coordiantes to deep dive

* Modified tests that call v2.AddTimeout; they were returning true which means restart the timer!
This was causing mac/linux unit test failures.
I think

* Fixed auto scheme.
Broke TextView/TextField selection

* Realized Attribute.IsExplicitlySet is stupid; just use nullable

* Fixed Attribute. Simplified. MOre theme testing

* Updated themes again

* GetViewsUnderMouse to GetViewsUnderLocation broke TransparentMouse.

* Fixing mouseunder bugs

* rewriting...

* All working again.
Shadows are now slick as snot.
GetViewsUnderLocation is rewritten to actually work and be readable.
Tons more low-level unit tests.
Margin is now actually ViewportSettings.Transparent.

* Code cleanup

* Code cleanup

* Code cleanup of color apis

* Fixed Hover/Highlight

* Update Examples/UICatalog/Scenarios/AllViewsTester.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/CharacterMap/CharacterMap.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Update Examples/UICatalog/Scenarios/Clipping.cs

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>

* Fixed race condition?

* reverted

* Simplified Attribute API by removing events from SetAttributeForRole

* Removed recursion from GetViewsAtLocation

* Removed unneeded code

* Code clean up.
Fixed Scheme bug.

* reverted temporary disable

* Adjusted scheme algo

* Upgraded TextValidateField

* Fixed TextValidate bugs

* Tweaks

* Frameview rounded border by default

* API doc cleanup

* Readme fix

* Addressed tznind feeback

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true

* Fixed more unit test issues by protecting Application statics from being set if Application.Initialized is not true 2

* cleanup

---------

Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
2025-05-29 13:55:54 -06:00

408 lines
12 KiB
C#

#nullable enable
namespace Terminal.Gui.ViewMouseTests;
[Trait ("Category", "Layout")]
public class GetViewsAtLocationTests
{
private class TestView : View
{
public TestView (int x, int y, int w, int h, bool visible = true)
{
X = x;
Y = y;
Width = w;
Height = h;
base.Visible = visible;
}
}
[Fact]
public void ReturnsEmpty_WhenRootIsNull ()
{
var result = View.GetViewsAtLocation (null, new Point (0, 0));
Assert.Empty (result);
}
[Fact]
public void ReturnsEmpty_WhenRootIsNotVisible ()
{
TestView root = new (0, 0, 10, 10, visible: false);
var result = View.GetViewsAtLocation (root, new Point (5, 5));
Assert.Empty (result);
}
[Fact]
public void ReturnsEmpty_WhenPointOutsideRoot ()
{
TestView root = new (0, 0, 10, 10);
var result = View.GetViewsAtLocation (root, new Point (20, 20));
Assert.Empty (result);
}
[Fact]
public void ReturnsEmpty_WhenPointOutsideRoot_AndSubview ()
{
TestView root = new (0, 0, 10, 10);
TestView sub = new (5, 5, 2, 2);
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (20, 20));
Assert.Empty (result);
}
[Fact]
public void ReturnsRoot_WhenPointInsideRoot_NoSubviews ()
{
TestView root = new (0, 0, 10, 10);
var result = View.GetViewsAtLocation (root, new Point (5, 5));
Assert.Single (result);
Assert.Equal (root, result [0]);
}
[Fact]
public void ReturnsRoot_And_Subview_WhenPointInsideRootMargin ()
{
TestView root = new (0, 0, 10, 10);
root.Margin!.Thickness = new (1);
TestView sub = new (2, 2, 5, 5);
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (3, 3));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
}
[Fact]
public void ReturnsRoot_And_Subview_Border_WhenPointInsideRootMargin ()
{
TestView root = new (0, 0, 10, 10);
root.Margin!.Thickness = new (1);
TestView sub = new (2, 2, 5, 5);
sub.BorderStyle = LineStyle.Dotted;
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (3, 3));
Assert.Equal (3, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
Assert.Equal (sub.Border, result [2]);
}
[Fact]
public void ReturnsRoot_And_Margin_WhenPointInside_With_Margin ()
{
TestView root = new (0, 0, 10, 10);
root.Margin!.Thickness = new (1);
var result = View.GetViewsAtLocation (root, new Point (0, 0));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (root.Margin, result [1]);
}
[Fact]
public void ReturnsRoot_WhenPointOutsideSubview_With_Margin ()
{
TestView root = new (0, 0, 10, 10);
root.Margin!.Thickness = new (1);
TestView sub = new (2, 2, 5, 5);
root.Add (sub);
List<View?> result = View.GetViewsAtLocation (root, new Point (2, 2));
Assert.Single (result);
Assert.Equal (root, result [0]);
result = View.GetViewsAtLocation (root, new Point (0, 0));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (root.Margin, result [1]);
result = View.GetViewsAtLocation (root, new Point (1, 1));
Assert.Single (result);
Assert.Equal (root, result [0]);
result = View.GetViewsAtLocation (root, new Point (8, 8));
Assert.Single (result);
Assert.Equal (root, result [0]);
}
[Fact]
public void ReturnsRoot_And_Border_WhenPointInside_With_Border ()
{
TestView root = new (0, 0, 10, 10);
root.Border!.Thickness = new (1);
var result = View.GetViewsAtLocation (root, new Point (0, 0));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (root.Border, result [1]);
}
[Fact]
public void ReturnsRoot_WhenPointOutsideSubview_With_Border ()
{
TestView root = new (0, 0, 10, 10);
root.Border!.Thickness = new (1);
TestView sub = new (2, 2, 5, 5);
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (2, 2));
Assert.Single (result);
Assert.Equal (root, result [0]);
result = View.GetViewsAtLocation (root, new Point (0, 0));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (root.Border, result [1]);
result = View.GetViewsAtLocation (root, new Point (1, 1));
Assert.Single (result);
Assert.Equal (root, result [0]);
result = View.GetViewsAtLocation (root, new Point (8, 8));
Assert.Single (result);
Assert.Equal (root, result [0]);
}
[Fact]
public void ReturnsRoot_And_Border_WhenPointInsideRootBorder ()
{
TestView root = new (0, 0, 10, 10);
root.Border!.Thickness = new (1);
var result = View.GetViewsAtLocation (root, new Point (0, 0));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (root.Border, result [1]);
}
[Fact]
public void ReturnsRoot_And_Padding_WhenPointInsideRootPadding ()
{
TestView root = new (0, 0, 10, 10);
root.Padding!.Thickness = new (1);
var result = View.GetViewsAtLocation (root, new Point (0, 0));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (root.Padding, result [1]);
}
[Fact]
public void ReturnsRootAndSubview_WhenPointInsideSubview ()
{
TestView root = new (0, 0, 10, 10);
TestView sub = new (2, 2, 5, 5);
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (3, 3));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
}
[Fact]
public void ReturnsRootAndSubviewAndMargin_WhenPointInsideSubviewMargin ()
{
TestView root = new (0, 0, 10, 10);
TestView sub = new (2, 2, 5, 5);
sub.Margin!.Thickness = new (1);
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (6, 6));
Assert.Equal (3, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
Assert.Equal (sub.Margin, result [2]);
}
[Fact]
public void ReturnsRootAndSubviewAndBorder_WhenPointInsideSubviewBorder ()
{
TestView root = new (0, 0, 10, 10);
TestView sub = new (2, 2, 5, 5);
sub.Border!.Thickness = new (1);
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (2, 2));
Assert.Equal (3, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
Assert.Equal (sub.Border, result [2]);
}
[Fact]
public void ReturnsRootAndSubviewAndSubviewAndBorder_WhenPointInsideSubviewBorder ()
{
TestView root = new (2, 2, 10, 10);
TestView sub = new (2, 2, 5, 5);
sub.Border!.Thickness = new (1);
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (4, 4));
Assert.Equal (3, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
Assert.Equal (sub.Border, result [2]);
}
[Fact]
public void ReturnsRootAndSubviewAndBorder_WhenPointInsideSubviewPadding ()
{
TestView root = new (0, 0, 10, 10);
TestView sub = new (2, 2, 5, 5);
sub.Padding!.Thickness = new (1);
root.Add (sub);
var result = View.GetViewsAtLocation (root, new Point (2, 2));
Assert.Equal (3, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
Assert.Equal (sub.Padding, result [2]);
}
[Fact]
public void ReturnsRootAndSubviewAndMarginAndShadowView_WhenPointInsideSubviewMargin ()
{
TestView root = new (0, 0, 10, 10);
TestView sub = new (2, 2, 5, 5);
sub.ShadowStyle = ShadowStyle.Opaque;
root.Add (sub);
root.Layout ();
var result = View.GetViewsAtLocation (root, new Point (6, 6));
Assert.Equal (5, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
Assert.Equal (sub.Margin, result [2]);
Assert.Equal (sub.Margin!.SubViews.ElementAt (0), result [3]);
Assert.Equal (sub.Margin!.SubViews.ElementAt (1), result [4]);
}
[Fact]
public void ReturnsRootAndSubviewAndBorderAndButton_WhenPointInsideSubviewBorder ()
{
TestView root = new (0, 0, 10, 10);
TestView sub = new (2, 2, 5, 5);
sub.Border!.Thickness = new (1);
Button closeButton = new Button ()
{
NoDecorations = true,
NoPadding = true,
Title = "X",
Width = 1,
Height = 1,
X = Pos.AnchorEnd (),
Y= 0,
ShadowStyle = ShadowStyle.None
};
sub.Border!.Add (closeButton);
root.Add (sub);
root.Layout ();
var result = View.GetViewsAtLocation (root, new Point (6, 2));
Assert.Equal (4, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub, result [1]);
Assert.Equal (sub.Border, result [2]);
Assert.Equal (closeButton, result [3]);
}
[Fact]
public void ReturnsDeepestSubview_WhenNested ()
{
TestView root = new (0, 0, 20, 20);
var sub1 = new TestView (2, 2, 16, 16);
var sub2 = new TestView (3, 3, 10, 10);
var sub3 = new TestView (1, 1, 5, 5);
root.Add (sub1);
sub1.Add (sub2);
sub2.Add (sub3);
// Point inside all
var result = View.GetViewsAtLocation (root, new Point (7, 7));
Assert.Equal (4, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub1, result [1]);
Assert.Equal (sub2, result [2]);
Assert.Equal (sub3, result [3]);
}
[Fact]
public void ReturnsTopmostSubview_WhenOverlapping ()
{
TestView root = new (0, 0, 10, 10);
var sub1 = new TestView (2, 2, 6, 6);
var sub2 = new TestView (4, 4, 6, 6);
root.Add (sub1);
root.Add (sub2); // sub2 is on top
var result = View.GetViewsAtLocation (root, new Point (5, 5));
Assert.Equal (3, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub1, result [1]);
Assert.Equal (sub2, result [2]);
}
[Fact]
public void ReturnsTopmostSubview_WhenNotOverlapping ()
{
TestView root = new (0, 0, 10, 10);// under 5,5,
var sub1 = new TestView (10, 10, 6, 6); // not under location 5,5
var sub2 = new TestView (4, 4, 6, 6); // under 5,5,
root.Add (sub1);
root.Add (sub2); // sub2 is on top
var result = View.GetViewsAtLocation (root, new Point (5, 5));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub2, result [1]);
}
[Fact]
public void SkipsInvisibleSubviews ()
{
TestView root = new (0, 0, 10, 10);
var sub1 = new TestView (2, 2, 6, 6, visible: false);
var sub2 = new TestView (4, 4, 6, 6);
root.Add (sub1);
root.Add (sub2);
var result = View.GetViewsAtLocation (root, new Point (5, 5));
Assert.Equal (2, result.Count);
Assert.Equal (root, result [0]);
Assert.Equal (sub2, result [1]);
}
[Fact]
public void ReturnsRoot_WhenPointOnEdge ()
{
TestView root = new (0, 0, 10, 10);
var result = View.GetViewsAtLocation (root, new Point (0, 0));
Assert.Single (result);
Assert.Equal (root, result [0]);
}
[Fact]
public void ReturnsRoot_WhenPointOnBottomRightCorner ()
{
TestView root = new (0, 0, 10, 10);
var result = View.GetViewsAtLocation (root, new Point (9, 9));
Assert.Single (result);
Assert.Equal (root, result [0]);
}
[Fact]
public void ReturnsEmpty_WhenAllSubviewsInvisible ()
{
TestView root = new (0, 0, 10, 10);
var sub1 = new TestView (2, 2, 6, 6, visible: false);
root.Add (sub1);
var result = View.GetViewsAtLocation (root, new Point (3, 3));
Assert.Single (result);
Assert.Equal (root, result [0]);
}
}