Files
Terminal.Gui/Tests/UnitTestsParallelizable/View/Navigation/SetFocusTests.cs
Tig e311cad7ac Partial on #2975 - Replaces Menu v1 in many places with v2 (#4040)
* touching publish.yml

* Fixed UICatalog bugs. Added fluent tests.

* marked v1 menu stuff as obsolte

* Tweaks.
Added View.GetSubMenus<type>().

* fixed unit tests

* general messing around

* general messing around

* Playing with Fluent

* ColorScheme tweaks

* WIP: ColorScheme tweaks

* Playing with Fluent

* Merged from laptop2

* Hacky-ish fixes to:
- #4016
- #4014

* Fixed Region bug preventing menus without borders from working

* Tweaks

* Fixed a bunch of CM issues

* Fixed OoptionSelector

* ip

* FixedCM issues

* Fixed CM issues2

* Revert "FixedCM issues"

This reverts commit dd6c6a70a3.

* Reverted stuff

* Found and fixed bug in AllViews_Center_Properly

* Fixed CM issues2

* removed menuv2 onapplied.
Changed how UICatalog Applys CM

* changed test time out to see if it helkps with ubuntu fails

* reset app on fail?

* back to 1500ms

* Made StatusBar nullable.

* Code Cleanup.

* HexEditor Code Cleanup.

* HexEditor Code Cleanup.

* Back to 3000ms. Sigh.

* Trying different logic

* Trying different logic2

* Fixed potential crash in runlop

* Fixed potential crash in runlop2

* Tweaked Spinner stuff

* Removed TabView from TextEffects scenario. Not needed and possible culprit.

* back to 2000ms

* WIP: Revamping menu scenarios

* Menu Scenario refinements.
Fixed a few bugs.
Code cleanup.

* fixed unit test

* Fixed warnings

* Fixed warnings2

* Fixed File.Exit

* WIP: Dealing with QuitKey struggles

* WIP: Dealing with QuitKey struggles 2

* WIP: Dealing with QuitKey struggles 3

* Fixed ListView collection nav bug

* Fixed a bunch of menu stuff.
Fixed Appv2 stuff.

* Lots of refactoring and fixing

* Lots of unit test issues

* Fixed DebugIDisposable issues

* Fixed release build issue

* Fixed release build issue 2

* DebugIDisposable -> EnableDebugIDisposableAsserts and more

* DebugIDisposable -> EnableDebugIDisposableAsserts and more 2

* Fixed Menus scenario - context menu

* Added @bdisp suggested assert. Commented it out as it breaks tests.

* Code cleanup

* Fixed disposed but

* Fixed UICatalog exit

* Fixed Unit test I broke.
Added 'Minimal' Theme that turns off all borders etc...
2025-05-29 14:08:47 -06:00

398 lines
9.7 KiB
C#

using UnitTests;
using Xunit.Abstractions;
namespace Terminal.Gui.ViewTests;
[Collection ("Global Test Setup")]
public class SetFocusTests () : TestsAllViews
{
[Fact]
public void SetFocus_With_Null_Superview_Does_Not_Throw_Exception ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
Assert.True (view.CanFocus);
Assert.False (view.HasFocus);
Exception exception = Record.Exception (() => view.SetFocus ());
Assert.Null (exception);
Assert.True (view.CanFocus);
Assert.True (view.HasFocus);
}
[Fact]
public void SetFocus_SetsFocus ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
Assert.True (view.CanFocus);
Assert.False (view.HasFocus);
view.SetFocus ();
Assert.True (view.HasFocus);
}
[Fact]
public void SetFocus_NoSubView_Focused_Is_Null ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
Assert.True (view.CanFocus);
Assert.False (view.HasFocus);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.Null (view.Focused);
}
[Fact]
public void SetFocus_SubView_Focused_Is_Set ()
{
var view = new Window
{
Id = "view",
CanFocus = true
};
var subview = new View
{
Id = "subview",
CanFocus = true
};
view.Add (subview);
Assert.True (view.CanFocus);
Assert.False (view.HasFocus);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.Equal (subview, view.Focused);
}
[Fact]
public void SetFocus_SetsFocus_DeepestSubView ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subview = new View
{
Id = "subview",
CanFocus = true
};
view.Add (subview);
view.SetFocus ();
Assert.True (subview.HasFocus);
Assert.Equal (subview, view.Focused);
}
[Fact]
public void SetFocus_SetsFocus_DeepestSubView_CompoundSubView ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
var subViewSubView1 = new View
{
Id = "subViewSubView1",
CanFocus = false
};
var subViewSubView2 = new View
{
Id = "subViewSubView2",
CanFocus = true
};
var subViewSubView3 = new View
{
Id = "subViewSubView3",
CanFocus = false
};
subView.Add (subViewSubView1, subViewSubView2, subViewSubView3);
view.Add (subView);
view.SetFocus ();
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
Assert.Equal (subViewSubView2, subView.Focused);
}
[Fact]
public void SetFocus_CompoundSubView_SetFocus_Sets ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
var subViewSubView1 = new View
{
Id = "subViewSubView1",
CanFocus = true
};
var subViewSubView2 = new View
{
Id = "subViewSubView2",
CanFocus = true
};
var subViewSubView3 = new View
{
Id = "subViewSubView3",
CanFocus = true
};
subView.Add (subViewSubView1, subViewSubView2, subViewSubView3);
view.Add (subView);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.Equal (subView, view.Focused);
Assert.True (subViewSubView1.HasFocus);
Assert.Equal (subViewSubView1, subView.Focused);
subViewSubView2.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.False (subViewSubView1.HasFocus);
Assert.True (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
}
[Fact]
public void SetFocus_AdornmentSubView_SetFocus_Sets ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subView = new View
{
Id = "subView",
CanFocus = true
};
view.Add (subView);
var borderSubView = new View
{
Id = "borderSubView",
CanFocus = true
};
var subViewSubView1 = new View
{
Id = "subViewSubView1",
CanFocus = true
};
var subViewSubView2 = new View
{
Id = "subViewSubView2",
CanFocus = true
};
var subViewSubView3 = new View
{
Id = "subViewSubView3",
CanFocus = true
};
borderSubView.Add (subViewSubView1, subViewSubView2, subViewSubView3);
view.Border.Add (borderSubView);
view.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.False (borderSubView.HasFocus);
view.Border.CanFocus = true;
subViewSubView1.SetFocus ();
Assert.True (view.HasFocus);
Assert.False (subView.HasFocus);
Assert.True (borderSubView.HasFocus);
Assert.True (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
view.Border.CanFocus = false;
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.False (view.Border.HasFocus);
Assert.False (borderSubView.HasFocus);
Assert.False (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
view.Border.CanFocus = true;
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.False (view.Border.HasFocus);
Assert.False (borderSubView.HasFocus);
Assert.False (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
view.Border.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (view.Border.HasFocus);
Assert.False (subView.HasFocus);
Assert.True (borderSubView.HasFocus);
Assert.True (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
view.Border.CanFocus = false;
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.False (view.Border.HasFocus);
Assert.False (borderSubView.HasFocus);
Assert.False (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
view.Border.CanFocus = true;
subViewSubView1.SetFocus ();
Assert.True (view.HasFocus);
Assert.False (subView.HasFocus);
Assert.True (view.Border.HasFocus);
Assert.True (borderSubView.HasFocus);
Assert.True (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
subView.SetFocus ();
Assert.True (view.HasFocus);
Assert.True (subView.HasFocus);
Assert.False (view.Border.HasFocus);
Assert.False (borderSubView.HasFocus);
Assert.False (subViewSubView1.HasFocus);
Assert.False (subViewSubView2.HasFocus);
Assert.False (subViewSubView3.HasFocus);
}
[Fact]
public void SetFocus_Peer_LeavesOther ()
{
var view = new View
{
Id = "view",
CanFocus = true
};
var subview1 = new View
{
Id = "subview1",
CanFocus = true
};
var subview2 = new View
{
Id = "subview2",
CanFocus = true
};
view.Add (subview1, subview2);
view.SetFocus ();
Assert.Equal (subview1, view.Focused);
Assert.True (subview1.HasFocus);
Assert.False (subview2.HasFocus);
subview2.SetFocus ();
Assert.Equal (subview2, view.Focused);
Assert.True (subview2.HasFocus);
Assert.False (subview1.HasFocus);
}
[Fact]
public void SetFocus_On_Peer_Moves_Focus_To_Peer ()
{
var top = new View
{
Id = "top",
CanFocus = true
};
var view1 = new View
{
Id = "view1",
CanFocus = true
};
var subView1 = new View
{
Id = "subView1",
CanFocus = true
};
view1.Add (subView1);
var subView1SubView1 = new View
{
Id = "subView1subView1",
CanFocus = true
};
subView1.Add (subView1SubView1);
var view2 = new View
{
Id = "view2",
CanFocus = true
};
top.Add (view1, view2);
Assert.False (view1.HasFocus);
Assert.False (view2.HasFocus);
view1.SetFocus ();
Assert.True (view1.HasFocus);
Assert.True (subView1.HasFocus);
Assert.True (subView1SubView1.HasFocus);
Assert.Equal (subView1, view1.Focused);
Assert.Equal (subView1SubView1, subView1.Focused);
view2.SetFocus ();
Assert.False (view1.HasFocus);
Assert.True (view2.HasFocus);
}
}