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* Initial plan * CommandContext infrastructure: WeakReference and extension methods Co-authored-by: tig <585482+tig@users.noreply.github.com> * Align CommandContext infrastructure with PR #4620 - Update ViewExtensions.cs to use Terminal.Gui.ViewBase namespace - Update WeakReferenceExtensions.cs to match PR #4620 format - Change CommandContext constructor to take WeakReference<View>? directly - Add CommandContext.ToString() implementation - Update ICommandContext.Source documentation - Update View.Command.cs to explicitly create WeakReference - Update Shortcut.cs to handle WeakReference Source - Update ComboBox.cs Source comparison - Update Dialog.cs and DialogTResult.cs pattern matching - Update MenuBar.cs and PopoverMenu.cs to work with WeakReference - Update ScrollSlider.cs and OptionSelector.cs Remaining: Fix Examples code and tests Co-authored-by: tig <585482+tig@users.noreply.github.com> * Fix Examples code for WeakReference Source - Update UICatalogRunnable.cs to use TryGetTarget for Data access - Update Menus.cs to use ToIdentifyingString() and TryGetTarget - Update MouseTester.cs to use ToIdentifyingString() for all Source.Id access All Examples now build successfully Co-authored-by: tig <585482+tig@users.noreply.github.com> * Update tests for WeakReference Source - Fix CommandContextTests.cs to wrap Source in WeakReference - Fix InputBindingTests.cs to wrap Source in WeakReference - Update assertions to use TryGetTarget for safe access - All CommandContext and InputBinding tests pass Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add TryGetSource extension methods and replace usage - Add TryGetSource extension to WeakReferenceExtensions.cs - Add CommandContextExtensions.cs with TryGetSource for ICommandContext - Replace 14 instances of Source?.TryGetTarget pattern across codebase - Updated Terminal.Gui files: ComboBox, Dialog, DialogTResult, MenuBar, PopoverMenu, OptionSelector, Shortcut - Updated Examples files: UICatalogRunnable, Menus - All files build successfully Co-authored-by: tig <585482+tig@users.noreply.github.com> * Add tests for TryGetSource extension methods - Add 6 tests for TryGetSource extension methods - Test WeakReference<View>.TryGetSource with valid/null references - Test ICommandContext.TryGetSource with valid/null contexts - Test pattern matching usage with TryGetSource - All 23 CommandContext tests pass - Full test suite: 15,094 passed Co-authored-by: tig <585482+tig@users.noreply.github.com> * code cleanup --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: tig <585482+tig@users.noreply.github.com> Co-authored-by: Tig <tig@users.noreply.github.com>
522 lines
23 KiB
C#
522 lines
23 KiB
C#
namespace Terminal.Gui.ViewBase;
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public partial class View // Command APIs
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{
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private readonly Dictionary<Command, CommandImplementation> _commandImplementations = new ();
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#region Default Implementation
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/// <summary>
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/// Helper to configure all things Command related for a View. Called from the View constructor.
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/// </summary>
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private void SetupCommands ()
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{
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// NotBound - Invoked if no handler is bound
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AddCommand (Command.NotBound, RaiseCommandNotBound);
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// Enter - Raise Accepted
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AddCommand (Command.Accept, RaiseAccepting);
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// HotKey - SetFocus and raise HandlingHotKey
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AddCommand (Command.HotKey,
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ctx =>
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{
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if (RaiseHandlingHotKey (ctx) is true)
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{
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return true;
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}
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SetFocus ();
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// Always return true on hotkey, even if SetFocus fails because
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// hotkeys are always handled by the View (unless RaiseHandlingHotKey cancels).
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return true;
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});
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// Space or single-click - Raise Activating
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AddCommand (Command.Activate,
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ctx =>
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{
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if (RaiseActivating (ctx) is true)
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{
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return true;
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}
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if (CanFocus)
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{
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// For Activate, if the view is focusable and SetFocus succeeds, by defition,
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// the event is handled. So return what SetFocus returns.
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return SetFocus ();
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}
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return false;
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});
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}
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/// <summary>
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/// Called when a command that has not been bound is invoked.
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/// </summary>
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/// <returns>
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/// <see langword="null"/> if no event was raised; input processing should continue.
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/// <see langword="false"/> if the event was raised and was not handled (or cancelled); input processing should
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/// continue.
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/// <see langword="true"/> if the event was raised and handled (or cancelled); input processing should stop.
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/// </returns>
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protected bool? RaiseCommandNotBound (ICommandContext? ctx)
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{
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CommandEventArgs args = new () { Context = ctx };
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// For robustness' sake, even if the virtual method returns true, if the args
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// indicate the event should be cancelled, we honor that.
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if (OnCommandNotBound (args) || args.Handled)
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{
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return true;
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}
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// If the event is not canceled by the virtual method, raise the event to notify any external subscribers.
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CommandNotBound?.Invoke (this, args);
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return CommandNotBound is null ? null : args.Handled;
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}
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/// <summary>
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/// Called when a command that has not been bound is invoked.
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/// Set CommandEventArgs.Handled to <see langword="true"/> and return <see langword="true"/> to indicate the event was
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/// handled and processing should stop.
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/// </summary>
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/// <param name="args">The event arguments.</param>
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/// <returns><see langword="true"/> to stop processing.</returns>
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protected virtual bool OnCommandNotBound (CommandEventArgs args) => false;
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/// <summary>
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/// Cancelable event raised when a command that has not been bound is invoked.
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/// Set CommandEventArgs.Handled to <see langword="true"/> to indicate the event was handled and processing should
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/// stop.
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/// </summary>
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public event EventHandler<CommandEventArgs>? CommandNotBound;
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/// <summary>
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/// Called when the user is accepting the state of the View and the <see cref="Command.Accept"/> has been invoked.
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/// Calls <see cref="OnAccepting"/> which can be cancelled; if not cancelled raises <see cref="Accepting"/>.
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/// event. The default <see cref="Command.Accept"/> handler calls this method.
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/// </summary>
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/// <remarks>
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/// <para>
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/// The <see cref="Accepting"/> event should be raised after the state of the View has changed (after
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/// <see cref="Activating"/> is raised).
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/// </para>
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/// <para>
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/// If the Accepting event is not handled, <see cref="Command.Accept"/> will be invoked on the SuperView, enabling
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/// default Accept behavior.
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/// </para>
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/// <para>
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/// If a peer-View raises the Accepting event and the event is not cancelled, the <see cref="Command.Accept"/> will
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/// be invoked on the
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/// first Button in the SuperView that has <see cref="Button.IsDefault"/> set to <see langword="true"/>.
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/// </para>
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/// </remarks>
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/// <returns>
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/// <see langword="null"/> if no event was raised; input processing should continue.
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/// <see langword="false"/> if the event was raised and was not handled (or cancelled); input processing should
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/// continue.
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/// <see langword="true"/> if the event was raised and handled (or cancelled); input processing should stop.
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/// </returns>
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protected bool? RaiseAccepting (ICommandContext? ctx)
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{
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//Logging.Debug ($"{Title} ({ctx?.Source?.Title})");
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CommandEventArgs args = new () { Context = ctx };
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// Best practice is to invoke the virtual method first.
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// This allows derived classes to handle the event and potentially cancel it.
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//Logging.Debug ($"{Title} ({ctx?.Source?.Title}) - Calling OnAccepting...");
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args.Handled = OnAccepting (args) || args.Handled;
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if (!args.Handled && Accepting is { })
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{
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// If the event is not canceled by the virtual method, raise the event to notify any external subscribers.
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//Logging.Debug ($"{Title} ({ctx?.Source?.Title}) - Raising Accepting...");
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Accepting?.Invoke (this, args);
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}
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// If Accepting was handled, raise Accepted (non-cancelable event)
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if (args.Handled)
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{
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//Logging.Debug ($"{Title} ({ctx?.Source?.Title}) - Calling RaiseAccepted");
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RaiseAccepted (ctx);
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}
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// Accept is a special case where if the event is not canceled, the event is
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// - Invoked on any peer-View with IsDefault == true
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// - bubbled up the SuperView hierarchy.
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if (!args.Handled)
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{
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// If there's an IsDefault peer view in SubViews, try it
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View? isDefaultView = SuperView?.GetSubViews (includePadding: true).FirstOrDefault (v => v is Button { IsDefault: true });
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if (isDefaultView != this && isDefaultView is Button { IsDefault: true } button)
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{
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// TODO: It's a bit of a hack that this uses KeyBinding. There should be an InvokeCommmand that
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// TODO: is generic?
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//Logging.Debug ($"{Title} ({ctx?.Source?.Title}) - InvokeCommand on Default View ({isDefaultView.Title})");
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bool? handled = isDefaultView.InvokeCommand (Command.Accept, ctx);
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if (handled == true)
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{
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return true;
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}
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}
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if (SuperView is { })
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{
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//Logging.Debug ($"{Title} ({ctx?.Source?.Title}) - Invoking Accept on SuperView ({SuperView.Title}/{SuperView.Id})...");
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return SuperView?.InvokeCommand (Command.Accept, ctx);
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}
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}
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return args.Handled;
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}
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/// <summary>
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/// Called when the user is accepting the state of the View and the <see cref="Command.Accept"/> has been invoked.
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/// Set CommandEventArgs.Handled to <see langword="true"/> and return <see langword="true"/> to indicate the event was
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/// handled and processing should stop.
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/// </summary>
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/// <remarks>
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/// <para>
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/// See <see cref="View.RaiseAccepting"/> for more information.
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/// </para>
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/// </remarks>
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/// <param name="args"></param>
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/// <returns><see langword="true"/> to stop processing.</returns>
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protected virtual bool OnAccepting (CommandEventArgs args) => false;
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/// <summary>
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/// Cancelable event raised when the user is accepting the state of the View and the <see cref="Command.Accept"/> has
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/// been invoked.
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/// Set CommandEventArgs.Handled to <see langword="true"/> to indicate the event was handled and processing should
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/// stop.
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/// </summary>
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/// <remarks>
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/// <para>
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/// See <see cref="View.RaiseAccepting"/> for more information.
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/// </para>
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/// </remarks>
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public event EventHandler<CommandEventArgs>? Accepting;
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/// <summary>
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/// Raises the <see cref="OnAccepted"/>/<see cref="Accepted"/> event indicating the View has been accepted.
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/// This is called after <see cref="Accepting"/> has been raised and not cancelled.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Unlike <see cref="Accepting"/>, this event cannot be cancelled. It is raised after the View has been accepted.
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/// </para>
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/// </remarks>
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/// <param name="ctx">The command context.</param>
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protected void RaiseAccepted (ICommandContext? ctx)
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{
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CommandEventArgs args = new () { Context = ctx };
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OnAccepted (args);
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Accepted?.Invoke (this, args);
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}
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/// <summary>
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/// Called when the View has been accepted. This is called after <see cref="Accepting"/> has been raised and not
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/// cancelled.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Unlike <see cref="OnAccepting"/>, this method is called after the View has been accepted and cannot cancel the
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/// operation.
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/// </para>
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/// </remarks>
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/// <param name="args">The event arguments.</param>
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protected virtual void OnAccepted (CommandEventArgs args) { }
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/// <summary>
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/// Event raised when the View has been accepted. This is raised after <see cref="Accepting"/> has been raised and not
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/// cancelled.
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/// </summary>
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/// <remarks>
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/// <para>
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/// Unlike <see cref="Accepting"/>, this event cannot be cancelled. It is raised after the View has been accepted.
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/// </para>
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/// <para>
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/// See <see cref="RaiseAccepted"/> for more information.
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/// </para>
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/// </remarks>
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public event EventHandler<CommandEventArgs>? Accepted;
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/// <summary>
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/// Called when the user has performed an action (e.g. <see cref="Command.Activate"/>) causing the View to change state
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/// or preparing it for interaction.
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/// Calls <see cref="OnActivating"/> which can be cancelled; if not cancelled raises <see cref="Accepting"/>.
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/// event. The default <see cref="Command.Activate"/> handler calls this method.
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/// </summary>
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/// <remarks>
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/// The <see cref="Activating"/> event should be raised after the state of the View has been changed and before see
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/// <see cref="Accepting"/>.
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/// </remarks>
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/// <returns>
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/// <see langword="null"/> if no event was raised; input processing should continue.
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/// <see langword="false"/> if the event was raised and was not handled (or cancelled); input processing should
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/// continue.
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/// <see langword="true"/> if the event was raised and handled (or cancelled); input processing should stop.
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/// </returns>
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protected virtual bool? RaiseActivating (ICommandContext? ctx)
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{
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//Logging.Debug ($"{Title} ({ctx?.Source?.Title})");
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CommandEventArgs args = new () { Context = ctx };
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// Best practice is to invoke the virtual method first.
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// This allows derived classes to handle the event and potentially cancel it.
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if (OnActivating (args) || args.Handled)
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{
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return true;
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}
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// If the event is not canceled by the virtual method, raise the event to notify any external subscribers.
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Activating?.Invoke (this, args);
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return Activating is null ? null : args.Handled;
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}
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/// <summary>
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/// Called when the user has performed an action (e.g. <see cref="Command.Activate"/>) causing the View to change state
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/// or preparing it for interaction.
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/// Set CommandEventArgs.Handled to <see langword="true"/> and return <see langword="true"/> to indicate the event was
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/// handled and processing should stop.
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/// </summary>
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/// <param name="args">The event arguments.</param>
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/// <returns><see langword="true"/> to stop processing.</returns>
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protected virtual bool OnActivating (CommandEventArgs args) => false;
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/// <summary>
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/// Cancelable event raised when the user has performed an action (e.g. <see cref="Command.Activate"/>) causing the
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/// View
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/// to change state or preparing it for interaction.
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/// Set CommandEventArgs.Handled to <see langword="true"/> to indicate the event was handled and processing should
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/// stop.
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/// </summary>
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public event EventHandler<CommandEventArgs>? Activating;
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/// <summary>
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/// Called when the View is handling the user pressing the View's <see cref="HotKey"/>s. Calls
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/// <see cref="OnHandlingHotKey"/> which can be cancelled; if not cancelled raises <see cref="Accepting"/>.
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/// event. The default <see cref="Command.HotKey"/> handler calls this method.
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/// </summary>
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/// <param name="ctx">The context to pass with the command.</param>
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/// <returns>
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/// <see langword="null"/> if no event was raised; input processing should continue.
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/// <see langword="false"/> if the event was raised and was not handled (or cancelled); input processing should
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/// continue.
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/// <see langword="true"/> if the event was raised and handled (or cancelled); input processing should stop.
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/// </returns>
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protected bool? RaiseHandlingHotKey (ICommandContext? ctx)
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{
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CommandEventArgs args = new () { Context = ctx };
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//Logging.Debug ($"{Title} ({args.Context?.Source?.Title})");
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// Best practice is to invoke the virtual method first.
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// This allows derived classes to handle the event and potentially cancel it.
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if (OnHandlingHotKey (args) || args.Handled)
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{
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return true;
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}
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// If the event is not canceled by the virtual method, raise the event to notify any external subscribers.
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HandlingHotKey?.Invoke (this, args);
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return HandlingHotKey is null ? null : args.Handled;
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}
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/// <summary>
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/// Called when the View is handling the user pressing the View's <see cref="HotKey"/>.
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/// Set CommandEventArgs.Handled to <see langword="true"/> to indicate the event was handled and processing should
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/// stop.
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/// </summary>
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/// <param name="args"></param>
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/// <returns><see langword="true"/> to stop processing.</returns>
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protected virtual bool OnHandlingHotKey (CommandEventArgs args) => false;
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/// <summary>
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/// Cancelable event raised when the View is handling the user pressing the View's <see cref="HotKey"/>. Set
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/// CommandEventArgs.Handled to <see langword="true"/> to indicate the event was handled and processing should stop.
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/// </summary>
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public event EventHandler<CommandEventArgs>? HandlingHotKey;
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#endregion Default Implementation
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/// <summary>
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/// Function signature commands.
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/// </summary>
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/// <param name="ctx">Provides context about the circumstances of invoking the command.</param>
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/// <returns>
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/// <see langword="null"/> if no event was raised; input processing should continue.
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/// <see langword="false"/> if the event was raised and was not handled (or cancelled); input processing should
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/// continue.
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/// <see langword="true"/> if the event was raised and handled (or cancelled); input processing should stop.
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/// </returns>
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public delegate bool? CommandImplementation (ICommandContext? ctx);
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/// <summary>
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/// <para>
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/// Sets the function that will be invoked for a <see cref="Command"/>. Views should call
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/// AddCommand for each command they support.
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/// </para>
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/// <para>
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/// If AddCommand has already been called for <paramref name="command"/> <paramref name="impl"/> will
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/// replace the old one.
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/// </para>
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/// </summary>
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/// <remarks>
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/// <para>
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/// This version of AddCommand is for commands that require <see cref="ICommandContext"/>.
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/// </para>
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/// <para>
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/// See the Commands Deep Dive for more information:
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/// <see href="https://gui-cs.github.io/Terminal.Gui/docs/command.html"/>.
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/// </para>
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/// </remarks>
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/// <param name="command">The command.</param>
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/// <param name="impl">The delegate.</param>
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protected void AddCommand (Command command, CommandImplementation impl) => _commandImplementations [command] = impl;
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/// <summary>
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/// <para>
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/// Sets the function that will be invoked for a <see cref="Command"/>. Views should call
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/// AddCommand for each command they support.
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/// </para>
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/// <para>
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/// If AddCommand has already been called for <paramref name="command"/> <paramref name="impl"/> will
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/// replace the old one.
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/// </para>
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/// </summary>
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/// <remarks>
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/// <para>
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/// This version of AddCommand is for commands that do not require context.
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/// If the command requires context, use
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/// <see cref="AddCommand(Command,CommandImplementation)"/>
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/// </para>
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/// <para>
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/// See the Commands Deep Dive for more information:
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/// <see href="https://gui-cs.github.io/Terminal.Gui/docs/command.html"/>.
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/// </para>
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/// </remarks>
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/// <param name="command">The command.</param>
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/// <param name="impl">The delegate.</param>
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protected void AddCommand (Command command, Func<bool?> impl) => _commandImplementations [command] = _ => impl ();
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/// <summary>Returns all commands that are supported by this <see cref="View"/>.</summary>
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/// <returns></returns>
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public IEnumerable<Command> GetSupportedCommands () => _commandImplementations.Keys;
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/// <summary>
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/// Invokes the specified commands.
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/// </summary>
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/// <param name="commands">The set of commands to invoke.</param>
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/// <param name="binding">The binding that caused the invocation, if any. This will be passed as context with the command.</param>
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/// <returns>
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/// <see langword="null"/> if no command was found; input processing should continue.
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/// <see langword="false"/> if the command was invoked and was not handled (or cancelled); input processing should
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/// continue.
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/// <see langword="true"/> if the command was invoked the command was handled (or cancelled); input processing should
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/// stop.
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/// </returns>
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public bool? InvokeCommands (Command [] commands, IInputBinding? binding)
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{
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bool? toReturn = null;
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foreach (Command command in commands)
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{
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if (!_commandImplementations.ContainsKey (command))
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{
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Logging.Warning (@$"{command} is not supported by this View ({GetType ().Name}). Binding: {binding}.");
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}
|
|
|
|
// each command has its own return value
|
|
bool? thisReturn = InvokeCommand (command, binding);
|
|
|
|
// if we haven't got anything yet, the current command result should be used
|
|
toReturn ??= thisReturn;
|
|
|
|
// if ever see a true then that's what we will return
|
|
if (thisReturn ?? false)
|
|
{
|
|
toReturn = true;
|
|
}
|
|
}
|
|
|
|
return toReturn;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invokes the specified command.
|
|
/// </summary>
|
|
/// <param name="command">The command to invoke.</param>
|
|
/// <param name="binding">The binding that caused the invocation, if any. This will be passed as context with the command.</param>
|
|
/// <returns>
|
|
/// <see langword="null"/> if no command was found; input processing should continue.
|
|
/// <see langword="false"/> if the command was invoked and was not handled (or cancelled); input processing should
|
|
/// continue.
|
|
/// <see langword="true"/> if the command was invoked the command was handled (or cancelled); input processing should
|
|
/// stop.
|
|
/// </returns>
|
|
public bool? InvokeCommand (Command command, IInputBinding? binding)
|
|
{
|
|
if (!_commandImplementations.TryGetValue (command, out CommandImplementation? implementation))
|
|
{
|
|
_commandImplementations.TryGetValue (Command.NotBound, out implementation);
|
|
}
|
|
|
|
return implementation! (new CommandContext { Command = command, Source = new WeakReference<View> (this), Binding = binding });
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invokes the specified command.
|
|
/// </summary>
|
|
/// <param name="command">The command to invoke.</param>
|
|
/// <param name="ctx">The context to pass with the command.</param>
|
|
/// <returns>
|
|
/// <see langword="null"/> if no command was found; input processing should continue.
|
|
/// <see langword="false"/> if the command was invoked and was not handled (or cancelled); input processing should
|
|
/// continue.
|
|
/// <see langword="true"/> if the command was invoked the command was handled (or cancelled); input processing should
|
|
/// stop.
|
|
/// </returns>
|
|
public bool? InvokeCommand (Command command, ICommandContext? ctx)
|
|
{
|
|
if (!_commandImplementations.TryGetValue (command, out CommandImplementation? implementation))
|
|
{
|
|
_commandImplementations.TryGetValue (Command.NotBound, out implementation);
|
|
}
|
|
|
|
return implementation! (ctx);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Invokes the specified command without context.
|
|
/// </summary>
|
|
/// <param name="command">The command to invoke.</param>
|
|
/// <returns>
|
|
/// <see langword="null"/> if no command was found; input processing should continue.
|
|
/// <see langword="false"/> if the command was invoked and was not handled (or cancelled); input processing should
|
|
/// continue.
|
|
/// <see langword="true"/> if the command was invoked the command was handled (or cancelled); input processing should
|
|
/// stop.
|
|
/// </returns>
|
|
public bool? InvokeCommand (Command command)
|
|
{
|
|
if (!_commandImplementations.TryGetValue (command, out CommandImplementation? implementation))
|
|
{
|
|
_commandImplementations.TryGetValue (Command.NotBound, out implementation);
|
|
}
|
|
|
|
return implementation! (new CommandContext { Command = command, Source = new WeakReference<View> (this), Binding = null });
|
|
}
|
|
}
|