Files
Terminal.Gui/Tests/UnitTestsParallelizable/Drawing/GradientTests.cs
Tig b0f32811eb Fixes #3930 - Splits tests to Tests/UnitTests, Tests/IntegrationTests, Tests/StressTests (#3954)
* Tons of API doc updates

* Removed stale test

* Removed stale tests

* Fixed Skipped Shadow test 1

* Fixed Skipped Shadow test 2

* Fixed Skipped Shadow test 3

* Removed stale test

* Removed stale test2

* Explicit unregister of event handler on Application.Driver!.ClearedContents

* Added Toplevels to dict

* code cleanup

* spelling error

* Removed stale test3

* Removed stale test4

* Removed stale test5

* added script

* tweaked script

* tweaked script

* Created StressTests project; moved some tests

* Created IntegrationTests project; moved some tests

* New yml

* made old yml just unit tests

* Tweaked Button_IsDefault_Raises_Accepted_Correctly

* tweaked script

* cleaned up ymls

* tweakled up ymls

* stress tests...

* stress tests on ubuntu only

* Fixed WindowsDriver in InvokeLeakTest

* Fixed WindowsDriver in InvokeLeakTest2

* Added Directory.Packages.props.
Added Directory.Build.props

* Shortened StressTest time

* Removed dupe file.

* DemoFiles

* Moved all tests to ./Tests dir.

* Fixed release build issue

* Fixed .sln file

* Fixed .sl* files

* Fixing ymls

* Fixing interation tests

* Create link to the file TestHelpers.

* Created Tests/UnitTestsParallelizable.
Moved all obviously parallelizable tests.
Updated yml.

* fixing logs

* fixing logs2

* fixing logs3

* don't require stress to pass for PRs

* Fix a failure?

* tweaked script

* Coudl this be it?

* Moved tons of tests to parallelizable

* Fixed some stuff

* Script to find duplicate tests

* Testing workflows

* Updated to v4

* Fix RelativeBasePath issue

* Replace powershell to pwsh

* Add ignore projects.

* Removed dupe unit tests

* Code cleanup of tests

* Cleaned up test warnings

* yml tweak

* Moved setter

* tweak ymls

* just randomly throwing spaghetti at a wall

* Enable runing 5 test runners in par

* Turned off DEBUG_DISPOSABLE for par tests

* RunningUnitTests=true

* code cleanup (forcing more Action runs)

* DISABLE_DEBUG_IDISPOSABLE

* Added View.DebugIDisposable. False by default.

* Remobed bogus tareet

* Remobed bogus tareet2

* fixed warning

* added api doc

* fixed warning

* fixed warning

* fixed warning2

* fixed warning3

* fixed warning4

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2025-03-05 23:44:27 -07:00

174 lines
5.1 KiB
C#

namespace Terminal.Gui.DrawingTests;
public class GradientTests
{
// Static method to provide all enum values
public static IEnumerable<object []> GradientDirectionValues ()
{
return typeof (GradientDirection).GetEnumValues ()
.Cast<GradientDirection> ()
.Select (direction => new object [] { direction });
}
[Theory]
[MemberData (nameof (GradientDirectionValues))]
public void GradientIsInclusive_2_by_2 (GradientDirection direction)
{
// Define the colors of the gradient stops
List<Color> stops = new()
{
new (255, 0), // Red
new (0, 0, 255) // Blue
};
// Define the number of steps between each color
List<int> steps = new() { 10 }; // 10 steps between Red -> Blue
var g = new Gradient (stops, steps);
Assert.Equal (4, g.BuildCoordinateColorMapping (1, 1, direction).Count);
}
[Theory]
[MemberData (nameof (GradientDirectionValues))]
public void GradientIsInclusive_1_by_1 (GradientDirection direction)
{
// Define the colors of the gradient stops
List<Color> stops = new()
{
new (255, 0), // Red
new (0, 0, 255) // Blue
};
// Define the number of steps between each color
List<int> steps = new() { 10 }; // 10 steps between Red -> Blue
var g = new Gradient (stops, steps);
// Note that maxRow and maxCol are inclusive so this results in 1x1 area i.e. a single cell.
KeyValuePair<Point, Color> c = Assert.Single (g.BuildCoordinateColorMapping (0, 0, direction));
Assert.Equal (c.Key, new (0, 0));
Assert.Equal (c.Value, new (0, 0, 255));
}
[Fact]
public void SingleColorStop ()
{
List<Color> stops = new() { new (255, 0) }; // Red
List<int> steps = new ();
var g = new Gradient (stops, steps);
Assert.All (g.Spectrum, color => Assert.Equal (new (255, 0), color));
}
[Fact]
public void LoopingGradient_CorrectColors ()
{
List<Color> stops = new()
{
new (255, 0), // Red
new (0, 0, 255) // Blue
};
List<int> steps = new() { 10 };
var g = new Gradient (stops, steps, true);
Assert.Equal (new (255, 0), g.Spectrum.First ());
Assert.Equal (new (255, 0), g.Spectrum.Last ());
}
[Fact]
public void DifferentStepSizes ()
{
List<Color> stops = new List<Color>
{
new (255, 0), // Red
new (0, 255), // Green
new (0, 0, 255) // Blue
};
List<int> steps = new() { 5, 15 }; // Different steps
var g = new Gradient (stops, steps);
Assert.Equal (22, g.Spectrum.Count);
}
[Fact]
public void FractionOutOfRange_ThrowsException ()
{
List<Color> stops = new()
{
new (255, 0), // Red
new (0, 0, 255) // Blue
};
List<int> steps = new() { 10 };
var g = new Gradient (stops, steps);
Assert.Throws<ArgumentOutOfRangeException> (() => g.GetColorAtFraction (-0.1));
Assert.Throws<ArgumentOutOfRangeException> (() => g.GetColorAtFraction (1.1));
}
[Fact]
public void NaNFraction_ReturnsLastColor ()
{
List<Color> stops = new()
{
new (255, 0), // Red
new (0, 0, 255) // Blue
};
List<int> steps = new() { 10 };
var g = new Gradient (stops, steps);
Assert.Equal (new (0, 0, 255), g.GetColorAtFraction (double.NaN));
}
[Fact]
public void Constructor_SingleStepProvided_ReplicatesForAllPairs ()
{
List<Color> stops = new List<Color>
{
new (255, 0), // Red
new (0, 255), // Green
new (0, 0, 255) // Blue
};
List<int> singleStep = new() { 5 }; // Single step provided
var gradient = new Gradient (stops, singleStep);
Assert.NotNull (gradient.Spectrum);
Assert.Equal (12, gradient.Spectrum.Count); // 5 steps Red -> Green + 5 steps Green -> Blue + 2 end colors
}
[Fact]
public void Constructor_InvalidStepsLength_ThrowsArgumentException ()
{
List<Color> stops = new()
{
new (255, 0), // Red
new (0, 0, 255) // Blue
};
List<int> invalidSteps = new() { 5, 5 }; // Invalid length (N-1 expected)
Assert.Throws<ArgumentException> (() => new Gradient (stops, invalidSteps));
}
[Fact]
public void Constructor_ValidStepsLength_DoesNotThrow ()
{
List<Color> stops = new List<Color>
{
new (255, 0), // Red
new (0, 255), // Green
new (0, 0, 255) // Blue
};
List<int> validSteps = new() { 5, 5 }; // Valid length (N-1)
var gradient = new Gradient (stops, validSteps);
Assert.NotNull (gradient.Spectrum);
Assert.Equal (12, gradient.Spectrum.Count); // 5 steps Red -> Green + 5 steps Green -> Blue + 2 end colors
}
}