Files
Terminal.Gui/UnitTests/Drawing/SixelEncoderTests.cs
2024-09-22 20:28:39 +01:00

65 lines
2.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Color = Terminal.Gui.Color;
namespace UnitTests.Drawing;
public class SixelEncoderTests
{
[Fact]
public void EncodeSixel_RedSquare12x12_ReturnsExpectedSixel ()
{
var expected = "\u001bP" + // Start sixel sequence
"0;0;0" + // Defaults for aspect ratio and grid size
"q" + // Signals beginning of sixel image data
"\"1;1;12;2" + // no scaling factors (1x1) and filling 12px width with 2 'sixel' height = 12 px high
/*
* Definition of the color palette
*/
"#0;2;100;0;0" + // Red color definition in the format "#<index>;<type>;<R>;<G>;<B>" - 2 means RGB. The values range 0 to 100
/*
* Start of the Pixel data
* We draw 6 rows at once, so end up with 2 'lines'
* Both are basically the same and terminate with dollar hyphen (except last row)
* Format is:
* #0 (selects to use color palette index 0 i.e. red)
* !12 (repeat next byte 12 times i.e. the whole length of the row)
* ~ (the byte 111111 i.e. fill completely)
* $ (return to start of line)
* - (move down to next line)
*/
"#0!12~$-" +
"#0!12~$" + // Next 6 rows of red pixels
"\u001b\\"; // End sixel sequence
// Arrange: Create a 12x12 bitmap filled with red
var pixels = new Color [12, 12];
for (int x = 0; x < 12; x++)
{
for (int y = 0; y < 12; y++)
{
pixels [x, y] = new Color(255,0,0);
}
}
// Act: Encode the image
var encoder = new SixelEncoder (); // Assuming SixelEncoder is the class that contains the EncodeSixel method
string result = encoder.EncodeSixel (pixels);
// Since image is only red we should only have 1 color definition
Color c1 = Assert.Single (encoder.Quantizer.Palette);
Assert.Equal (new Color(255,0,0),c1);
Assert.Equal (expected, result);
}
}