Files
Terminal.Gui/UICatalog/Scenarios/Notepad.cs
Tig dcb3b359ad Fixes #2926 - Refactor KeyEvent and KeyEventEventArgs to simplify (#2927)
* Adds basic MainLoop unit tests

* Remove WinChange action from Curses

* Remove WinChange action from Curses

* Remove ProcessInput action from Windows MainLoop

* Simplified MainLoop/ConsoleDriver by making MainLoop internal and moving impt fns to Application

* Modernized Terminal resize events

* Modernized Terminal resize events

* Removed un used property

* for _isWindowsTerminal devenv->wininit; not sure what changed

* Modernized mouse/keyboard events (Action->EventHandler)

* Updated OnMouseEvent API docs

* Using WT_SESSION to detect WT

* removes hacky GetParentProcess

* Updates to fix #2634 (clear last line)

* removes hacky GetParentProcess2

* Addressed mac resize issue

* Addressed mac resize issue

* Removes ConsoleDriver.PrepareToRun, has Init return MainLoop

* Removes unneeded Attribute methods

* Removed GetProcesssName

* Removed GetProcesssName

* Refactored KeyEvent and KeyEventEventArgs into a single class

* Revert "Refactored KeyEvent and KeyEventEventArgs into a single class"

This reverts commit 88a00658db.

* Fixed key repeat issue; reverted stupidity on 1049/1047 confusion

* Updated CSI API Docs

* merge

* Rearranged Event.cs to Keyboard.cs and Mouse.cs

* Renamed KeyEventEventArgs KeyEventArgs

* temp renamed KeyEvent OldKeyEvent

* Merged KeyEvent into KeyEventArgs

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Renamed Application.ProcessKey members

* Added Responder.KeyPressed

* Removed unused references

* Fixed arg naming

* InvokeKeybindings->InvokeKeyBindings

* InvokeKeybindings->InvokeKeyBindings

* Fixed unit tests fail

* More progress on refactoring key input; still broken and probably wrong

* Moved OnKeyPressed out of Responder and made ProcessKeyPrssed non-virtual

* Updated API docs

* Moved key handling from Responder to View

* Updated API docs

* Updated HotKey API docs

* Updated shortcut API docs

* Fixed responder unit tests

* Removed Shortcut from View as it is not used

* Removed unneeded OnHotKey override from Button

* Fixed BackTab logic

* Button now uses Key Bindings exclusively

* Button now uses Key Bindings exclusively

* Updated keyboard.md docs

* Fixed unit tests to account for Toplevel handling default button

* Added View.InvokeCommand API

* Modernized RadioGroup

* Removed ColdKey

* Modernized (partially) StatusBar

* Worked around FileDialog issue with Ctrl-F

* Fixed driver unit test; view must be focused to reciev key pressed

* Application code cleanup

* Start on updaing menu

* Menu now mostly works

* Menu Select refinement

* Fixed known menu bugs!

* Enabled HotKey to cause focus- experimental

* Fixes #3022 & adds unit test to prove it

* Actually Fixes #3022 & adds unit test to prove it

* Working through hotkey issues

* Misc fixes

* removed hot/cold key stuff from Keys scenario

* Fixed scenarios

* Simplified shortcut string handling

* Modernized Checkbox

* Modernized TileView

* Updated API docs

* Updated API docs

* attempting to publish v2 docs

* Revert "attempting to publish v2 docs"

This reverts commit 59dcec111b.

* Playing with api docs

* Removed Key.BackTab

* Removed Caps/Scroll/Numlock

* Partial removal of keymodifiers - unit tests pass

* Partial removal of keymodifiers - broke netdriver somewhere

* WindowsDriver & added KeyEventArgsTests

* Fixing menu shortcut/hotkeys - broke Menu.cs into separate files

* Fixed MenuBar!

* Finished modernizing Menu/MenuBar

* Removed Key.a-z. Broke lots of stuff

* checkout@v4

* progress on key mapping and formatting

* VK tests are still failing

* Fixed some unit tests

* Added Hotkey and Keybinding unit tests

* fixed unit test

* All unit tests pass again...

* Fixed broken unit tests

* KeyEventArgs.KeyValue -> AsRune

* Fixed bugs. Still some broken

* Added KeyEventArgs.IsAlpha. Added KeyEventArgs.cast ops. Fixed bugs. Unit tests pass

* Fixed WindowsDriver

* Oops.

* Refactoring based on bdisp's help. Not complete!

* removed calling into subviews from OnKeyBindings

* removed calling into subviews from OnKeyBindings

* Improved View KeyEvent unit tests

* More hotkey unit tests

* BIg change - Got rid of KeyPress w/in Application/Drivers

* Unit tests now pass again

* Refreshed API docs

* Better HotKey logic. More progress. Getting close.

* Fixed handling of shifted chars like ö

* Minor code cleanup

* Minor code cleanup2

* Why is build Action failing?

* Why is build Action failing??

* upgraded to .net8 to try to fix weird CI/CD build errors

* upgraded to .net8 to try to fix weird CI/CD build errors2

* Disabling TextViewTests to diagnose build errors

* reenable TextViewTests to diagnose build errors

* Arrrrrrg

* Merged v2_develop

* Fixed uppercase accented keys in WindowsDriver

* Fixed key binding api docs

* Experimental impl of CommandScope.SubViews for MenuBar

* Removed dead code from application.cs

* Removed dead code from application.cs

* Removed dead code from ConsoleDriver.cs

* Cleaned up some key binding stuff

* Disabled Alt to activate menu for now

* Updated label commands

* Fixed menu bugs. Upgraded menu unit tests

* Fixed unit tests

* Working on NetDriver

* fixed netdriver

* Fixed issues called out by @bdisp CR

* fixed CursesDriver

* added todo to netdriver

* Cherry picked treeview test fix 1b415e5

* Fix NetDriver.

* CommandScope->KeyBindingScope

* Address some tznind feedback

* Refactored KeyBindings big time!

* Added key consts to KeyEventArgs and renamed Key to ConsoleDriverKey

* Fixed some API docs

* Moved ConsoleDriverKey to ConsoleDriver.cs

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* Renamed Key->ConsoleDriverKey

* renamed file I forgot to rename before

* Updated name and API docs of KeyEventArgs.isAlpha

* Fixed issues with OnKeyUp not doing the right thing.

* Fixed MainLoop.Running never being used

* Fixed MainLoop.Running never being used - unit tests

* Claned up BUGBUG comments

* Disabled a unit test to see why ci/cd tests are failing

* Removed defunct commented code

* Removed more defunct commented code

* Re-eanbled unit test; jsut removing one test case...

* Disabled more...

* Renambed Global->Applicaton and updated scope API docs

* Disabled more unit tests...

* Removed dead code

* Disabled more unit tests...2

* Disabled more unit tests...3

* Renambed Global->Applicaton and updated scope API docs 2

* Added more KeyBinding scope tests

* Added more KeyBinding scope tests2

* ConsoleDriverKey too long. Key too ambiguous. Settled on KeyCode. (Partialy because eventually I want to intro a class named Key).

* KeyEventArgs improvements. cast to Rune must be explicit as it's lossy

* Fixed warnings

* Renamed KeyEventArgs to Key... progress on fixing broken stuff that resulted

* Fix ConsoleKeyMapping bugs.

* Fix NetDriver issue from converting a lower case to a upper case.

* Started migration to Key from KeyCode - e.g. made HotKeys all consistent.

* Fixed build warnings

* Added key defns to Key

* KeyBindings now uses Key vs. KeyCode

* Verified by tweaking UICatalog

* Fixed treeview test ... again

* Renamed ProcessKeyDown/Up to NewKeyDown/Up and OnKeyPressed to OnProcessKeyDown to make things more clear

* Added test AllViews_KeyDown_All_EventsFire unit tests and fixed a few Views that were wrong

* fixed stupid KeyUp event bug

* If key not handled, return false for datefield

* dotnet test --no-restore --verbosity diag

* dotnet test --blame

* run tests on windows

* Fix TestVKPacket unit test and move it to ConsoleKeyMappingTests.cs file.

* Remove unnecessary commented code.

* Tweaked unit tests and removed Key.BareKey

* Fixed little details and updated api docs

* updated api docs

* AddKeyBindingsForHotKey: KeyCode->Key

* Cleaned up more old KeyCode usages. Added TODOs

---------

Co-authored-by: BDisp <bd.bdisp@gmail.com>
2023-12-16 12:04:23 -07:00

415 lines
9.7 KiB
C#

using System;
using System.IO;
using System.Linq;
using Terminal.Gui;
namespace UICatalog.Scenarios {
[ScenarioMetadata (Name: "Notepad", Description: "Multi-tab text editor using the TabView control.")]
[ScenarioCategory ("Controls"), ScenarioCategory ("TabView"), ScenarioCategory ("TextView")]
public class Notepad : Scenario {
TabView tabView;
private int numbeOfNewTabs = 1;
private TabView focusedTabView;
private StatusItem lenStatusItem;
// Don't create a Window, just return the top-level view
public override void Init ()
{
Application.Init ();
Application.Top.ColorScheme = Colors.Base;
}
public override void Setup ()
{
var menu = new MenuBar (new MenuBarItem [] {
new MenuBarItem ("_File", new MenuItem [] {
new MenuItem ("_New", "", () => New(), null, null, KeyCode.N | KeyCode.CtrlMask | KeyCode.AltMask),
new MenuItem ("_Open", "", () => Open()),
new MenuItem ("_Save", "", () => Save()),
new MenuItem ("Save _As", "", () => SaveAs()),
new MenuItem ("_Close", "", () => Close()),
new MenuItem ("_Quit", "", () => Quit()),
}),
new MenuBarItem ("_About", "", () => MessageBox.Query("Notepad", "About Notepad...", "Ok"))
});
Application.Top.Add (menu);
tabView = CreateNewTabView ();
tabView.Style.ShowBorder = true;
tabView.ApplyStyleChanges ();
// Start with only a single view but support splitting to show side by side
var split = new TileView (1) {
X = 0,
Y = 1,
Width = Dim.Fill (),
Height = Dim.Fill (1),
};
split.Tiles.ElementAt (0).ContentView.Add (tabView);
split.LineStyle = LineStyle.None;
Application.Top.Add (split);
lenStatusItem = new StatusItem (KeyCode.CharMask, "Len: ", null);
var statusBar = new StatusBar (new StatusItem [] {
new StatusItem(Application.QuitKey, $"{Application.QuitKey} to Quit", () => Quit()),
// These shortcut keys don't seem to work correctly in linux
//new StatusItem(Key.CtrlMask | Key.N, "~^O~ Open", () => Open()),
//new StatusItem(Key.CtrlMask | Key.N, "~^N~ New", () => New()),
new StatusItem(KeyCode.CtrlMask | KeyCode.S, "~^S~ Save", () => Save()),
new StatusItem(KeyCode.CtrlMask | KeyCode.W, "~^W~ Close", () => Close()),
lenStatusItem,
});
focusedTabView = tabView;
tabView.SelectedTabChanged += TabView_SelectedTabChanged;
tabView.Enter += (s, e) => focusedTabView = tabView;
Application.Top.Add (statusBar);
New ();
}
private void TabView_SelectedTabChanged (object sender, TabChangedEventArgs e)
{
lenStatusItem.Title = $"Len:{e.NewTab?.View?.Text?.Length ?? 0}";
}
private void TabView_TabClicked (object sender, TabMouseEventArgs e)
{
// we are only interested in right clicks
if (!e.MouseEvent.Flags.HasFlag (MouseFlags.Button3Clicked)) {
return;
}
MenuBarItem items;
if (e.Tab == null) {
items = new MenuBarItem (new MenuItem [] {
new MenuItem ($"Open", "", () => Open()),
});
} else {
var tv = (TabView)sender;
var t = (OpenedFile)e.Tab;
items = new MenuBarItem (new MenuItem [] {
new MenuItem ($"Save", "", () => Save(focusedTabView, e.Tab)),
new MenuItem ($"Close", "", () => Close(tv, e.Tab)),
null,
new MenuItem ($"Split Up", "", () => SplitUp(tv,t)),
new MenuItem ($"Split Down", "", () => SplitDown(tv,t)),
new MenuItem ($"Split Right", "", () => SplitRight(tv,t)),
new MenuItem ($"Split Left", "", () => SplitLeft(tv,t)),
});
}
((View)sender).BoundsToScreen (e.MouseEvent.X, e.MouseEvent.Y, out int screenX, out int screenY, true);
var contextMenu = new ContextMenu (screenX, screenY, items);
contextMenu.Show ();
e.MouseEvent.Handled = true;
}
private void SplitUp (TabView sender, OpenedFile tab)
{
Split (0, Orientation.Horizontal, sender, tab);
}
private void SplitDown (TabView sender, OpenedFile tab)
{
Split (1, Orientation.Horizontal, sender, tab);
}
private void SplitLeft (TabView sender, OpenedFile tab)
{
Split (0, Orientation.Vertical, sender, tab);
}
private void SplitRight (TabView sender, OpenedFile tab)
{
Split (1, Orientation.Vertical, sender, tab);
}
private void Split (int offset, Orientation orientation, TabView sender, OpenedFile tab)
{
var split = (TileView)sender.SuperView.SuperView;
var tileIndex = split.IndexOf (sender);
if (tileIndex == -1) {
return;
}
if (orientation != split.Orientation) {
split.TrySplitTile (tileIndex, 1, out split);
split.Orientation = orientation;
tileIndex = 0;
}
var newTile = split.InsertTile (tileIndex + offset);
var newTabView = CreateNewTabView ();
tab.CloneTo (newTabView);
newTile.ContentView.Add (newTabView);
newTabView.EnsureFocus ();
newTabView.FocusFirst ();
newTabView.FocusNext ();
}
private TabView CreateNewTabView ()
{
var tv = new TabView () {
X = 0,
Y = 0,
Width = Dim.Fill (),
Height = Dim.Fill (),
};
tv.TabClicked += TabView_TabClicked;
tv.SelectedTabChanged += TabView_SelectedTabChanged;
tv.Enter += (s, e) => focusedTabView = tv;
return tv;
}
private void New ()
{
Open (null, $"new {numbeOfNewTabs++}");
}
private void Close ()
{
Close (focusedTabView, focusedTabView.SelectedTab);
}
private void Close (TabView tv, Tab tabToClose)
{
var tab = tabToClose as OpenedFile;
if (tab == null) {
return;
}
focusedTabView = tv;
if (tab.UnsavedChanges) {
int result = MessageBox.Query ("Save Changes", $"Save changes to {tab.Text.TrimEnd ('*')}", "Yes", "No", "Cancel");
if (result == -1 || result == 2) {
// user cancelled
return;
}
if (result == 0) {
if (tab.File == null) {
SaveAs ();
} else {
tab.Save ();
}
}
}
// close and dispose the tab
tv.RemoveTab (tab);
tab.View.Dispose ();
focusedTabView = tv;
if (tv.Tabs.Count == 0) {
var split = (TileView)tv.SuperView.SuperView;
// if it is the last TabView on screen don't drop it or we will
// be unable to open new docs!
if (split.IsRootTileView () && split.Tiles.Count == 1) {
return;
}
var tileIndex = split.IndexOf (tv);
split.RemoveTile (tileIndex);
if (split.Tiles.Count == 0) {
var parent = split.GetParentTileView ();
if (parent == null) {
return;
}
var idx = parent.IndexOf (split);
if (idx == -1) {
return;
}
parent.RemoveTile (idx);
}
}
}
private void Open ()
{
var open = new OpenDialog ("Open") { AllowsMultipleSelection = true };
Application.Run (open);
if (!open.Canceled) {
foreach (var path in open.FilePaths) {
if (string.IsNullOrEmpty (path) || !File.Exists (path)) {
return;
}
// TODO should open in focused TabView
Open (new FileInfo (path), Path.GetFileName (path));
}
}
}
/// <summary>
/// Creates a new tab with initial text
/// </summary>
/// <param name="fileInfo">File that was read or null if a new blank document</param>
private void Open (FileInfo fileInfo, string tabName)
{
var tab = new OpenedFile (focusedTabView, tabName, fileInfo);
focusedTabView.AddTab (tab, true);
}
public void Save ()
{
Save (focusedTabView, focusedTabView.SelectedTab);
}
public void Save (TabView tabViewToSave, Tab tabToSave)
{
var tab = tabToSave as OpenedFile;
if (tab == null) {
return;
}
if (tab.File == null) {
SaveAs ();
}
tab.Save ();
tabViewToSave.SetNeedsDisplay ();
}
public bool SaveAs ()
{
var tab = focusedTabView.SelectedTab as OpenedFile;
if (tab == null) {
return false;
}
var fd = new SaveDialog ();
Application.Run (fd);
if (string.IsNullOrWhiteSpace (fd.Path)) {
return false;
}
if (fd.Canceled) {
return false;
}
tab.File = new FileInfo (fd.Path);
tab.Text = fd.FileName;
tab.Save ();
return true;
}
private class OpenedFile : Tab {
public FileInfo File { get; set; }
/// <summary>
/// The text of the tab the last time it was saved
/// </summary>
/// <value></value>
public string SavedText { get; set; }
public bool UnsavedChanges => !string.Equals (SavedText, View.Text);
public OpenedFile (TabView parent, string name, FileInfo file)
: base (name, CreateTextView (file))
{
File = file;
SavedText = View.Text;
RegisterTextViewEvents (parent);
}
private void RegisterTextViewEvents (TabView parent)
{
var textView = (TextView)View;
// when user makes changes rename tab to indicate unsaved
textView.KeyUp += (s, k) => {
// if current text doesn't match saved text
var areDiff = this.UnsavedChanges;
if (areDiff) {
if (!this.Text.EndsWith ('*')) {
this.Text = this.Text + '*';
parent.SetNeedsDisplay ();
}
} else {
if (Text.EndsWith ('*')) {
Text = Text.TrimEnd ('*');
parent.SetNeedsDisplay ();
}
}
};
}
private static View CreateTextView (FileInfo file)
{
string initialText = string.Empty;
if (file != null && file.Exists) {
initialText = System.IO.File.ReadAllText (file.FullName);
}
return new TextView () {
X = 0,
Y = 0,
Width = Dim.Fill (),
Height = Dim.Fill (),
Text = initialText,
AllowsTab = false,
};
}
public OpenedFile CloneTo (TabView other)
{
var newTab = new OpenedFile (other, base.Text.ToString (), File);
other.AddTab (newTab, true);
return newTab;
}
internal void Save ()
{
var newText = View.Text;
System.IO.File.WriteAllText (File.FullName, newText);
SavedText = newText;
Text = Text.TrimEnd ('*');
}
}
private void Quit ()
{
Application.RequestStop ();
}
}
}