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Terminal.Gui/Terminal.Gui/Views/Button.cs
2024-04-14 09:41:05 +01:00

193 lines
5.8 KiB
C#

//
// Button.cs: Button control
//
// Authors:
// Miguel de Icaza (miguel@gnome.org)
//
namespace Terminal.Gui;
/// <summary>Button is a <see cref="View"/> that provides an item that invokes raises the <see cref="View.Accept"/> event.</summary>
/// <remarks>
/// <para>
/// Provides a button showing text that raises the <see cref="View.Accept"/> event when clicked on with a mouse or
/// when the user presses SPACE, ENTER, or the <see cref="View.HotKey"/>. The hot key is the first letter or digit
/// following the first underscore ('_') in the button text.
/// </para>
/// <para>Use <see cref="View.HotKeySpecifier"/> to change the hot key specifier from the default of ('_').</para>
/// <para>
/// When the button is configured as the default (<see cref="IsDefault"/>) and the user presses the ENTER key, if
/// no other <see cref="View"/> processes the key, the <see cref="Button"/>'s <see cref="View.Accept"/> event will
/// be fired.
/// </para>
/// <para>
/// Set <see cref="View.WantContinuousButtonPressed"/> to <see langword="true"/> to have the <see cref="View.Accept"/> event
/// invoked repeatedly while the button is pressed.
/// </para>
/// </remarks>
public class Button : View
{
private readonly Rune _leftBracket;
private readonly Rune _leftDefault;
private readonly Rune _rightBracket;
private readonly Rune _rightDefault;
private bool _isDefault;
/// <inheritdoc />
private bool _wantContinuousButtonPressed;
/// <summary>Initializes a new instance of <see cref="Button"/> using <see cref="LayoutStyle.Computed"/> layout.</summary>
/// <remarks>The width of the <see cref="Button"/> is computed based on the text length. The height will always be 1.</remarks>
public Button ()
{
TextAlignment = TextAlignment.Centered;
VerticalTextAlignment = VerticalTextAlignment.Middle;
_leftBracket = Glyphs.LeftBracket;
_rightBracket = Glyphs.RightBracket;
_leftDefault = Glyphs.LeftDefaultIndicator;
_rightDefault = Glyphs.RightDefaultIndicator;
// Ensures a height of 1 if AutoSize is set to false
Height = 1;
CanFocus = true;
AutoSize = true;
HighlightStyle |= HighlightStyle.Pressed;
#if HOVER
HighlightStyle |= HighlightStyle.Hover;
#endif
// Override default behavior of View
AddCommand (Command.HotKey, () =>
{
SetFocus ();
return !OnAccept ();
});
KeyBindings.Add (Key.Space, Command.HotKey);
KeyBindings.Add (Key.Enter, Command.HotKey);
TitleChanged += Button_TitleChanged;
MouseClick += Button_MouseClick;
}
/// <inheritdoc />
public override bool WantContinuousButtonPressed
{
get => _wantContinuousButtonPressed;
set
{
if (value == _wantContinuousButtonPressed)
{
return;
}
_wantContinuousButtonPressed = value;
if (_wantContinuousButtonPressed)
{
HighlightStyle |= HighlightStyle.PressedOutside;
}
else
{
HighlightStyle &= ~HighlightStyle.PressedOutside;
}
}
}
private void Button_MouseClick (object sender, MouseEventEventArgs e)
{
e.Handled = InvokeCommand (Command.HotKey) == true;
}
private void Button_TitleChanged (object sender, StateEventArgs<string> e)
{
base.Text = e.NewValue;
TextFormatter.HotKeySpecifier = HotKeySpecifier;
}
/// <inheritdoc />
public override string Text
{
get => base.Title;
set => base.Text = base.Title = value;
}
/// <inheritdoc />
public override Rune HotKeySpecifier
{
get => base.HotKeySpecifier;
set => TextFormatter.HotKeySpecifier = base.HotKeySpecifier = value;
}
/// <summary>Gets or sets whether the <see cref="Button"/> is the default action to activate in a dialog.</summary>
/// <value><c>true</c> if is default; otherwise, <c>false</c>.</value>
public bool IsDefault
{
get => _isDefault;
set
{
_isDefault = value;
UpdateTextFormatterText ();
OnResizeNeeded ();
}
}
/// <summary></summary>
public bool NoDecorations { get; set; }
/// <summary></summary>
public bool NoPadding { get; set; }
/// <inheritdoc/>
public override bool OnEnter (View view)
{
Application.Driver.SetCursorVisibility (CursorVisibility.Invisible);
return base.OnEnter (view);
}
/// <inheritdoc/>
public override void PositionCursor ()
{
if (HotKey.IsValid && Text != "")
{
for (var i = 0; i < TextFormatter.Text.GetRuneCount (); i++)
{
if (TextFormatter.Text [i] == Text [0])
{
Move (i, 0);
return;
}
}
}
base.PositionCursor ();
}
/// <inheritdoc/>
protected override void UpdateTextFormatterText ()
{
if (NoDecorations)
{
TextFormatter.Text = Text;
}
else if (IsDefault)
{
TextFormatter.Text = $"{_leftBracket}{_leftDefault} {Text} {_rightDefault}{_rightBracket}";
}
else
{
if (NoPadding)
{
TextFormatter.Text = $"{_leftBracket}{Text}{_rightBracket}";
}
else
{
TextFormatter.Text = $"{_leftBracket} {Text} {_rightBracket}";
}
}
}
}