first draft restarting of games

This commit is contained in:
AlecM33
2022-05-08 22:44:25 -04:00
parent 6ce5cbe59d
commit 04aa708f34
8 changed files with 170 additions and 28 deletions

View File

@@ -2,6 +2,8 @@ import { globals } from '../config/globals.js';
import { toast } from './Toast.js';
import { HTMLFragments } from './HTMLFragments.js';
import { ModalManager } from './ModalManager.js';
import {XHRUtility} from "./XHRUtility";
import {UserUtility} from "./UserUtility";
export class GameStateRenderer {
constructor (stateBucket, socket) {
@@ -256,7 +258,33 @@ export class GameStateRenderer {
}
}
renderEndOfGame () {
renderEndOfGame (gameState) {
if (
gameState.client.userType === globals.USER_TYPES.MODERATOR
|| gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR
) {
let div = document.createElement('div');
div.innerHTML = HTMLFragments.RESTART_GAME_BUTTON;
div.querySelector('#restart-game').addEventListener('click', () => {
XHRUtility.xhr(
'/api/games/' + gameState.accessCode + '/restart',
'PATCH',
null,
JSON.stringify({
playerName: gameState.client.name,
accessCode: gameState.accessCode,
sessionCookie: UserUtility.validateAnonUserSignature(globals.ENVIRONMENT.LOCAL),
localCookie: UserUtility.validateAnonUserSignature(globals.ENVIRONMENT.PRODUCTION)
})
)
.then((res) => {
}).catch((res) => {
});
})
document.getElementById('end-of-game-buttons').appendChild(div);
}
this.renderPlayersWithNoRoleInformationUnlessRevealed();
}
}

View File

@@ -135,6 +135,7 @@ export class GameTimerManager {
const playBtn = document.createElement('img');
playBtn.setAttribute('src', '../images/play-button.svg');
playBtn.addEventListener('click', this.playListener);
document.querySelector('#play-pause-placeholder')?.remove();
document.getElementById('play-pause').appendChild(playBtn);
}

View File

@@ -95,7 +95,9 @@ export const HTMLFragments = {
<label for='game-timer'>Time Remaining</label>
<div id='game-timer'></div>
</div>
<div id='play-pause'> </div>
<div id='play-pause'>
<div id="play-pause-placeholder"></div>
</div>
</div>
<button id='mod-transfer-button' class='moderator-player-button make-mod-button'>Transfer Mod Powers \uD83D\uDD00</button>
<div>
@@ -216,21 +218,27 @@ export const HTMLFragments = {
</div>
</div>`,
END_OF_GAME_VIEW:
`<h2>The moderator has ended the game. Roles are revealed.</h2>
<div id='end-of-game-header'>
<div>
<button id='role-info-button' class='app-button'>View Role Info <img src='/images/info.svg'/></button>
</div>
<div>
<a href='/'>
<button class='app-button'>Go Home \uD83C\uDFE0</button>
</a>
`<div id='end-of-game-header'>
<h2>The moderator has ended the game. Roles are revealed.</h2>
<div id="end-of-game-buttons">
<div>
<button id='role-info-button' class='app-button'>View Role Info <img src='/images/info.svg'/></button>
</div>
<div>
<a href='/'>
<button class='app-button'>Go Home \uD83C\uDFE0</button>
</a>
</div>
</div>
</div>
<div id='game-people-container'>
<label id='players-alive-label'></label>
<div id='game-player-list'></div>
</div>`,
RESTART_GAME_BUTTON:
`<div>
<button id='restart-game' class='app-button'>Run it back 🔄</button>
</div>`,
CREATE_GAME_DECK:
`<div id='deck-container'>
<div>