manually close socket when window is unloaded

This commit is contained in:
AlecM33
2023-11-20 21:00:51 -05:00
parent df56da16c7
commit 04f37e369a

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@@ -18,6 +18,9 @@ import { InProgress } from '../game_state/states/InProgress.js';
import { Ended } from '../game_state/states/Ended.js'; import { Ended } from '../game_state/states/Ended.js';
export const gameHandler = (socket, window, gameDOM) => { export const gameHandler = (socket, window, gameDOM) => {
window.onunload = () => {
socket.close();
}
document.body.innerHTML = gameDOM + document.body.innerHTML; document.body.innerHTML = gameDOM + document.body.innerHTML;
injectNavbar(); injectNavbar();
const connectionHandler = () => { const connectionHandler = () => {