mirror of
https://github.com/AlecM33/Werewolf.git
synced 2025-12-26 15:57:50 +01:00
Added modal for role descriptions, learning page, fixed cron job
This commit is contained in:
28
server.js
28
server.js
@@ -6,28 +6,45 @@ const app = express();
|
||||
const server = http.Server(app);
|
||||
const io = socketIO(server);
|
||||
|
||||
// cron job for periodically clearing finished games
|
||||
|
||||
const CronJob = require('cron').CronJob;
|
||||
|
||||
var activeGames = {};
|
||||
|
||||
// cron job for periodically clearing finished games
|
||||
const job = new CronJob('0 0 */2 * * *', function() {
|
||||
console.log(activeGames);
|
||||
for (const key in activeGames) {
|
||||
if (activeGames.hasOwnProperty(key) && activeGames[key].state === "ended") {
|
||||
delete activeGames[key];
|
||||
}
|
||||
}
|
||||
console.log("Games pruned at: " + (new Date().toDateString()) + " " + (new Date()).toTimeString());
|
||||
});
|
||||
console.log("cron job created");
|
||||
job.start();
|
||||
|
||||
app.set('port', 5000);
|
||||
app.use('/static', express.static(__dirname + '/static')); // Routing
|
||||
app.use('/assets', express.static(__dirname + '/assets')); // Routing
|
||||
app.get('/', function(request, response) {
|
||||
response.sendFile(__dirname + '/index.html');
|
||||
response.sendFile(__dirname + '/views/index.html');
|
||||
});
|
||||
|
||||
app.get('/learn', function(request, response) {
|
||||
response.sendFile(__dirname + '/views/learn.html');
|
||||
});
|
||||
|
||||
app.get('/create', function(request, response) {
|
||||
response.sendFile(__dirname + '/create_game.html');
|
||||
response.sendFile(__dirname + '/views/create_game.html');
|
||||
});
|
||||
|
||||
app.get('/join', function(request, response) {
|
||||
response.sendFile(__dirname + '/join_game.html');
|
||||
response.sendFile(__dirname + '/views/join_game.html');
|
||||
});
|
||||
|
||||
app.get('/:code', function(request, response) {
|
||||
response.sendFile(__dirname + '/game.html');
|
||||
response.sendFile(__dirname + '/views/game.html');
|
||||
});
|
||||
|
||||
// Starts the server.
|
||||
@@ -82,6 +99,7 @@ io.on('connection', function(socket) {
|
||||
}
|
||||
}
|
||||
});
|
||||
// broadcast current game state to all sockets in the room with a particular access code
|
||||
socket.on('requestState', function(data) {
|
||||
if(Object.keys(socket.rooms).includes(data.code) === false) {
|
||||
socket.join(data.code, function() {
|
||||
|
||||
Reference in New Issue
Block a user