some timer logic

This commit is contained in:
Alec
2021-11-19 01:11:00 -05:00
parent eb4193fb1b
commit 0560dcffa9
24 changed files with 298 additions and 102 deletions

View File

@@ -1,6 +1,7 @@
const globals = {
ACCESS_CODE_CHAR_POOL: 'abcdefghijklmnopqrstuvwxyz0123456789',
ACCESS_CODE_LENGTH: 6,
CLOCK_TICK_INTERVAL_MILLIS: 100,
CLIENT_COMMANDS: {
FETCH_GAME_STATE: 'fetchGameState',
GET_ENVIRONMENT: 'getEnvironment',
@@ -8,7 +9,8 @@ const globals = {
},
STATUS: {
LOBBY: "lobby",
IN_PROGRESS: "in progress"
IN_PROGRESS: "in progress",
ENDED: "ended"
},
USER_SIGNATURE_LENGTH: 25,
USER_TYPES: {
@@ -33,6 +35,11 @@ const globals = {
ERROR: "error",
WARN: "warn",
TRACE: "trace"
},
GAME_PROCESS_COMMANDS: {
END_GAME: "endGame",
START_GAME: "startGame",
START_TIMER: "startTimer"
}
};