confirmation module, tutorial updates

This commit is contained in:
AlecM33
2022-12-07 13:04:32 -05:00
parent 07e5202134
commit 07d452b2d2
16 changed files with 240 additions and 32 deletions

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@@ -22,7 +22,23 @@
<div id="mobile-menu-background-overlay"></div>
<div id="navbar"></div>
<div id="how-to-use-container">
<h1 class="how-to-use-header">Purpose of the Application</h1>
<div id="tutorial-links">
<ul>
<li>
<a href="#purpose-of-the-app">Purpose of the App</a>
</li>
<li>
<a href="#creating-a-game">Creating a Game</a>
</li>
<li>
<a href="#being-the-moderator">Being the Moderator</a>
</li>
<li>
<a href="#being-a-player">Being a Player</a>
</li>
</ul>
</div>
<h1 class="how-to-use-header" id="purpose-of-the-app">Purpose of the Application</h1>
<div class="how-to-use-section">This app serves as a means of running games in a social setting where a traditional
running of the game is hindered. This might be when people are meeting virtually, and thus roles can't be handed
out in-person, or when people are in-person but don't have Werewolf cards with them. You can use a deck of regular
@@ -32,7 +48,7 @@
players. This app attempts to provide the utilities necessary to run Werewolf with all the different roles you want,
wherever you can access the internet.
</div>
<h1 class="how-to-use-header">Creating a Game</h1>
<h1 class="how-to-use-header" id="creating-a-game">Creating a Game</h1>
<div class="how-to-use-section">
Creating a game through the app has 3 main components:
<br>
@@ -80,7 +96,7 @@
end. Whether or not the game ends immediately after that or continues longer is up to the moderator.
<br><br>
</div>
<h1 class="how-to-use-header">Being the Moderator</h1>
<h1 class="how-to-use-header" id="being-the-moderator">Being the Moderator</h1>
<div class="how-to-use-section">
This is an example of what a <span class="emphasized">dedicated moderator</span> sees during the game:
<br><br>
@@ -105,8 +121,23 @@
become a spectator:
<br><br>
<img class='tutorial-image-small' src="../images/tutorial/transfer-mod.gif"/>
</div>
<h1 class="how-to-use-header" id="being-a-player">Being a Player</h1>
<div class="how-to-use-section">
This is an example of what a <span class="emphasized">player</span> is seeing. The timer is running, and they view their
role by double-clicking it:
<br><br>
<img class='tutorial-image-small-portrait' src="../images/tutorial/player-view.gif"/>
<br><br>
There are three main things - the <span class="emphasized">timer</span>, your <span class="emphasized">role card</span>
and the <span class="emphasized">player list</span>. Players can view the timer, but only the current moderator can play and pause it.
<span class="emphasized">Your role card starts flipped over</span> - this is useful if you are in-person and don't want someone else accidentally seeing your role as
it is dealt. <span class="emphasized">You can view your role at any time by double-clicking/double-tapping it</span>. Requiring a double-click guards against the possibility
of accidentally flipping your role when tapping other things. Within the <span class="emphasized">player list</span>, you can see
<span class="emphasized">who is alive or dead</span> and <span class="emphasized">who has had their role revealed</span>. There is
also a <span class="emphasized">role info button</span> that, when pressed, displays all the different roles in the current game,
including their descriptions and alignment (good/evil).
<br><br>
<p class="teaser">More content coming soon.</p>
</div>
</div>
<script src="/dist/howToUse-bundle.js"></script>