From 0e6b669ba0244f2f66c160e4279173d07ade40d9 Mon Sep 17 00:00:00 2001 From: Maier Date: Mon, 23 Sep 2019 16:29:00 -0400 Subject: [PATCH] Fixed endgame detection to count evil roles (that aren't wolves) as villagers --- server.js | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/server.js b/server.js index 5a21d6d..2b9187d 100644 --- a/server.js +++ b/server.js @@ -64,7 +64,7 @@ function teamWon(game) { let totalAlive = 0; let hunterAlive = false; for (const player of game.players) { - if (player.card.team === "good" && !player.dead) { + if (player.card.role !== "Werewolf" && !player.dead) { villagersAlive ++; } if (player.card.role === "Werewolf" && !player.dead) {