mirror of
https://github.com/AlecM33/Werewolf.git
synced 2025-12-30 17:57:49 +01:00
swapping moderator
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@@ -41,7 +41,6 @@ function prepareGamePage(environment, socket, timerWorker) {
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gameTimerManager = new GameTimerManager(gameState, socket);
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}
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setClientSocketHandlers(gameStateRenderer, socket, timerWorker, gameTimerManager);
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displayClientInfo(gameState.client.name, gameState.client.userType);
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processGameState(gameState, userId, socket, gameStateRenderer);
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}
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});
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@@ -51,6 +50,7 @@ function prepareGamePage(environment, socket, timerWorker) {
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}
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function processGameState (gameState, userId, socket, gameStateRenderer) {
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displayClientInfo(gameState.client.name, gameState.client.userType);
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switch (gameState.status) {
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case globals.STATUS.LOBBY:
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document.getElementById("game-state-container").innerHTML = templates.LOBBY;
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@@ -67,7 +67,6 @@ function processGameState (gameState, userId, socket, gameStateRenderer) {
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}
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break;
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case globals.STATUS.IN_PROGRESS:
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gameStateRenderer.gameState = gameState;
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gameStateRenderer.renderGameHeader();
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switch (gameState.client.userType) {
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case globals.USER_TYPES.PLAYER:
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@@ -75,6 +74,7 @@ function processGameState (gameState, userId, socket, gameStateRenderer) {
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gameStateRenderer.renderPlayerView();
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break;
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case globals.USER_TYPES.KILLED_PLAYER:
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document.querySelector("#end-game-prompt")?.remove();
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document.getElementById("game-state-container").innerHTML = templates.PLAYER_GAME_VIEW;
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gameStateRenderer.renderPlayerView(true);
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break;
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@@ -85,6 +85,13 @@ function processGameState (gameState, userId, socket, gameStateRenderer) {
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break;
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case globals.USER_TYPES.TEMPORARY_MODERATOR:
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document.querySelector("#start-game-prompt")?.remove();
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document.getElementById("game-state-container").innerHTML = templates.TEMP_MOD_GAME_VIEW;
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gameStateRenderer.renderTempModView();
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break;
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case globals.USER_TYPES.SPECTATOR:
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document.querySelector("#end-game-prompt")?.remove();
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document.getElementById("game-state-container").innerHTML = templates.SPECTATOR_GAME_VIEW;
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gameStateRenderer.renderSpectatorView();
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break;
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default:
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break;
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@@ -127,6 +134,8 @@ function setClientSocketHandlers(gameStateRenderer, socket, timerWorker, gameTim
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gameStateRenderer.gameState.accessCode,
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gameStateRenderer.gameState.client.cookie,
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function (gameState) {
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gameStateRenderer.gameState = gameState;
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gameTimerManager.gameState = gameState;
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processGameState(gameState, gameState.client.cookie, socket, gameStateRenderer);
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}
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);
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@@ -156,7 +165,11 @@ function setClientSocketHandlers(gameStateRenderer, socket, timerWorker, gameTim
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} else {
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toast(killedPerson.name + ' was killed!', 'warning', false, true, 6);
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}
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed();
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if (gameStateRenderer.gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
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} else {
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
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}
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}
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}
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});
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@@ -178,7 +191,11 @@ function setClientSocketHandlers(gameStateRenderer, socket, timerWorker, gameTim
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} else {
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toast(revealedPerson.name + ' was revealed as a ' + revealedPerson.gameRole + '!', 'warning', false, true, 6);
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}
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed();
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if (gameStateRenderer.gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(true);
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} else {
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gameStateRenderer.renderPlayersWithNoRoleInformationUnlessRevealed(false);
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}
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}
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}
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});
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