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fix failure to assign game property on server side
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@@ -51,6 +51,7 @@ const Events = [
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(accumulator, currentValue) => accumulator + currentValue.quantity,
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(accumulator, currentValue) => accumulator + currentValue.quantity,
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0
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0
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);
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);
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game.isFull = vars.gameManager.isGameFull(game);
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}
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}
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},
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},
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communicate: async (game, socketArgs, vars) => {
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communicate: async (game, socketArgs, vars) => {
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