mirror of
https://github.com/AlecM33/Werewolf.git
synced 2025-12-26 07:47:50 +01:00
built out rest of functionality; add placeholder when there are no custom roles
This commit is contained in:
@@ -96,6 +96,7 @@ export const LOBBY_EVENTS = function () {
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EVENT_IDS.ADD_SPECTATOR,
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EVENT_IDS.KICK_PERSON,
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EVENT_IDS.UPDATE_GAME_ROLES,
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EVENT_IDS.UPDATE_GAME_TIMER,
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EVENT_IDS.LEAVE_ROOM
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];
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};
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@@ -54,7 +54,7 @@ export class GameCreationStepManager {
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let hours = parseInt(document.getElementById('game-hours').value);
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let minutes = parseInt(document.getElementById('game-minutes').value);
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hours = this.standardizeNumberInput(hours);
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minutes = this.standardizeNumberInput(minutes)
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minutes = this.standardizeNumberInput(minutes);
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if (this.timerIsValid(hours, minutes)) {
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if (this.hasTimer(hours, minutes)) {
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this.currentGame.hasTimer = true;
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@@ -338,7 +338,6 @@ export class GameCreationStepManager {
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valid = minutes <= PRIMITIVES.MAX_MINUTES;
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}
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return valid;
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}
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@@ -166,6 +166,7 @@ export class RoleBox {
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};
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displayDefaultRoles = (selectEl) => {
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document.querySelector('#custom-role-placeholder')?.remove();
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document.querySelectorAll('#role-select .default-role, #role-select .custom-role').forEach(e => e.remove());
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this.categoryTransition.play();
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for (let i = 0; i < this.defaultRoles.length; i ++) {
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@@ -184,9 +185,21 @@ export class RoleBox {
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this.addRoleEventListeners(selectEl, true, true, false, false, false);
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};
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displayCustomRolePlaceHolder = () => {
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const placeholder = document.createElement('div');
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placeholder.setAttribute('id', 'custom-role-placeholder');
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placeholder.innerText = 'Create a role with the button below.';
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document.getElementById('role-select').appendChild(placeholder);
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};
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displayCustomRoles = (selectEl) => {
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document.querySelector('#custom-role-placeholder')?.remove();
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document.querySelectorAll('#role-select .default-role, #role-select .custom-role').forEach(e => e.remove());
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this.categoryTransition.play();
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if (this.customRoles.length === 0) {
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this.displayCustomRolePlaceHolder();
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return;
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}
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this.customRoles.sort((a, b) => {
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if (a.team !== b.team) {
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return a.team === ALIGNMENT.GOOD ? -1 : 1;
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@@ -1,5 +1,5 @@
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import { QRCode } from '../../third_party/qrcode.js';
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import {cancelCurrentToast, toast} from '../../front_end_components/Toast.js';
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import { toast } from '../../front_end_components/Toast.js';
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import { EVENT_IDS, PRIMITIVES, SOCKET_EVENTS, USER_TYPE_ICONS, USER_TYPES } from '../../../config/globals.js';
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import { HTMLFragments } from '../../front_end_components/HTMLFragments.js';
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import { Confirmation } from '../../front_end_components/Confirmation.js';
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@@ -70,16 +70,22 @@ export class Lobby {
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document.getElementById('game-content').style.display = 'none';
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document.body.appendChild(timerEditContainer);
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document.body.appendChild(timerEditContainerBackground);
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this.gameCreationStepManager
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.renderTimerStep(this.stateBucket.currentGameState, '2', this.stateBucket.currentGameState, this.gameCreationStepManager.steps);
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const timerEditPrompt = document.createElement('div');
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timerEditPrompt.setAttribute('id', 'timer-edit-prompt');
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timerEditPrompt.innerHTML = HTMLFragments.TIMER_EDIT_BUTTONS;
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this.gameCreationStepManager.steps['3'].forwardHandler = (e) => {
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e.preventDefault();
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if (e.type === 'click' || e.code === 'Enter') {
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timerEditPrompt.querySelector('#save-timer-changes-button')?.click();
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}
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};
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this.gameCreationStepManager
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.renderTimerStep('mid-game-timer-editor', '3', this.stateBucket.currentGameState, this.gameCreationStepManager.steps);
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timerEditPrompt.querySelector('#save-timer-changes-button').addEventListener('click', () => {
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let hours = parseInt(document.getElementById('game-hours').value);
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let minutes = parseInt(document.getElementById('game-minutes').value);
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hours = this.gameCreationStepManager.standardizeNumberInput(hours);
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minutes = this.gameCreationStepManager.standardizeNumberInput(minutes)
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minutes = this.gameCreationStepManager.standardizeNumberInput(minutes);
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if (this.gameCreationStepManager.timerIsValid(hours, minutes)) {
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let hasTimer, timerParams;
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if (this.gameCreationStepManager.hasTimer(hours, minutes)) {
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@@ -116,7 +122,7 @@ export class Lobby {
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});
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timerEditContainer.appendChild(timerEditPrompt);
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}
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};
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this.editRolesHandler = (e) => {
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e.preventDefault();
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@@ -194,11 +200,17 @@ export class Lobby {
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'Participants (' + inLobbyCount + '/' + this.stateBucket.currentGameState.gameSize + ' Players)';
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}
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populateHeader () {
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setTimer () {
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const timeString = getTimeString(this.stateBucket.currentGameState);
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const time = this.container.querySelector('#game-time');
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time.innerText = timeString;
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return timeString;
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}
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populateHeader () {
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const timeString = this.setTimer();
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const link = this.setLink(timeString);
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this.setPlayerCount();
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@@ -293,6 +305,13 @@ export class Lobby {
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this.setPlayerCount();
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});
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this.socket.on(EVENT_IDS.UPDATE_GAME_TIMER, (hasTimer, timerParams) => {
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this.stateBucket.currentGameState.hasTimer = hasTimer;
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this.stateBucket.currentGameState.timerParams = timerParams;
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const timeString = this.setTimer();
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this.setLink(timeString);
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});
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this.socket.on(EVENT_IDS.LEAVE_ROOM, (leftId, gameIsStartable) => {
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if (leftId === this.stateBucket.currentGameState.client.id) {
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window.location = '/?message=' + encodeURIComponent('You left the room.');
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@@ -335,6 +354,7 @@ export class Lobby {
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if (existingPrompt) {
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enableStartButton(existingPrompt, this.startGameHandler);
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document.getElementById('edit-roles-button').addEventListener('click', this.editRolesHandler);
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document.getElementById('edit-timer-button').addEventListener('click', this.editTimerHandler);
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} else {
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const newPrompt = document.createElement('div');
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newPrompt.setAttribute('id', 'start-game-prompt');
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@@ -343,6 +363,7 @@ export class Lobby {
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document.body.appendChild(newPrompt);
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enableStartButton(newPrompt, this.startGameHandler);
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document.getElementById('edit-roles-button').addEventListener('click', this.editRolesHandler);
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document.getElementById('edit-timer-button').addEventListener('click', this.editTimerHandler);
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}
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}
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@@ -221,7 +221,10 @@ function setClientSocketHandlers (stateBucket, socket) {
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socket.on(EVENT_IDS.START_GAME, () => { fetchGameStateHandler(startGameStateAckFn); });
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socket.on(EVENT_IDS.RESTART_GAME, () => { fetchGameStateHandler(restartGameStateAckFn); });
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socket.on(EVENT_IDS.RESTART_GAME, () => {
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document.querySelector('#game-control-prompt')?.remove();
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fetchGameStateHandler(restartGameStateAckFn);
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});
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socket.on(EVENT_IDS.SYNC_GAME_STATE, () => {
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socket.emit(
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@@ -191,14 +191,14 @@
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margin-top: 0.5em;
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}
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#deck-list-placeholder {
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#deck-list-placeholder, #custom-role-placeholder {
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margin: auto;
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position: absolute;
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top: 0;
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left: 0;
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bottom: 0;
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right: 0;
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width: 290px;
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width: fit-content;
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height: 50px;
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font-size: 20px;
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text-align: center;
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@@ -106,13 +106,13 @@
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max-width: 17em;
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}
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#save-role-changes-button, #cancel-role-changes-button {
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#save-role-changes-button, #cancel-role-changes-button, #save-timer-changes-button, #cancel-timer-changes-button {
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padding: 10px;
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font-size: 25px;
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margin: 0.5em 0;
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}
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#role-edit-prompt {
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#role-edit-prompt, #timer-edit-prompt {
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display: flex;
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margin: 10px 0;
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padding: 10px 0;
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@@ -123,11 +123,15 @@
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background-color: #16141e;
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}
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#role-edit-prompt button {
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#timer-edit-prompt {
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margin-top: 2em;
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}
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#role-edit-prompt button, #timer-edit-prompt button {
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margin: 0 20px;
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}
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#save-role-changes-button img {
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#save-role-changes-button img, #save-timer-changes-button img {
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width: 20px;
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margin-left: 10px;
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}
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@@ -137,7 +141,8 @@
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#mod-transfer-button,
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#edit-roles-button,
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#save-role-changes-button,
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#edit-timer-button {
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#edit-timer-button,
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#save-timer-changes-button {
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background-color: #045ea6;
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border: 2px solid #024070;
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}
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@@ -147,12 +152,13 @@
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#mod-transfer-button:hover,
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#edit-roles-button:hover,
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#save-role-changes-button:hover,
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#edit-timer-button:hover {
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#edit-timer-button:hover,
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#save-timer-changes-button:hover {
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background-color: rgba(0, 120, 215, 0.45);
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border: 2px solid #045EA6;
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}
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#mid-game-role-editor {
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#mid-game-role-editor, #mid-game-timer-editor {
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display: flex;
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border-radius: 5px;
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position: fixed;
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@@ -166,7 +172,16 @@
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overflow: auto;
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}
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#role-edit-container-background {
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#mid-game-timer-editor #game-time {
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display: flex;
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flex-wrap: wrap;
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border-radius: 5px;
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margin: 1em;
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background-color: #16141e;
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border: 2px solid #3b3a4a;
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}
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#role-edit-container-background, #timer-edit-container-background {
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position: fixed;
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top: 0;
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left: 0;
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@@ -177,17 +192,15 @@
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cursor: pointer;
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}
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#mid-game-role-editor #step-2 {
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#mid-game-role-editor #step-2 , #mid-game-timer-editor #step-3 {
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width: 100%;
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display: flex;
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justify-content: center;
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overflow: auto;
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align-items: center;
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padding: 0;
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}
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#save-button {
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}
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#mid-game-role-editor #custom-roles-container {
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height: fit-content;
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@@ -641,6 +654,7 @@ label[for='moderator'] {
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display: flex;
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flex-direction: row;
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align-items: center;
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animation: fade-in-slide-up 0.5s ease-in-out;
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justify-content: center;
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position: fixed;
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z-index: 3;
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@@ -1167,11 +1181,7 @@ canvas {
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@keyframes fade-in-slide-up {
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0% {
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opacity: 0;
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transform: translateY(20px);
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}
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5% {
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opacity: 1;
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transform: translateY(0px);
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transform: translateY(10px);
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}
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100% {
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opacity: 1;
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@@ -78,6 +78,7 @@ const EVENT_IDS = {
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TIMER_EVENT: 'timerEvent',
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KICK_PERSON: 'kickPerson',
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UPDATE_GAME_ROLES: 'updateGameRoles',
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UPDATE_GAME_TIMER: 'updateGameTimer',
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LEAVE_ROOM: 'leaveRoom',
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BROADCAST: 'broadcast'
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};
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@@ -103,6 +104,7 @@ const SYNCABLE_EVENTS = function () {
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EVENT_IDS.END_TIMER,
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EVENT_IDS.KICK_PERSON,
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EVENT_IDS.UPDATE_GAME_ROLES,
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EVENT_IDS.UPDATE_GAME_TIMER,
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EVENT_IDS.LEAVE_ROOM
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];
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};
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@@ -56,20 +56,8 @@ class GameCreationRequest {
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}
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return false;
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}
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}
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function valid (gameParams) {
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return typeof gameParams.hasTimer === 'boolean'
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&& typeof gameParams.isTestGame === 'boolean'
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&& typeof gameParams.hasDedicatedModerator === 'boolean'
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&& typeof gameParams.moderatorName === 'string'
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&& gameParams.moderatorName.length > 0
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&& gameParams.moderatorName.length <= 30
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&& timerParamsAreValid(gameParams.hasTimer, gameParams.timerParams)
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&& GameCreationRequest.deckIsValid(gameParams.deck);
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}
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function timerParamsAreValid (hasTimer, timerParams) {
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static timerParamsAreValid = (hasTimer, timerParams) => {
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if (hasTimer === false) {
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return timerParams === null;
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} else {
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@@ -84,5 +72,17 @@ function timerParamsAreValid (hasTimer, timerParams) {
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|| (timerParams.hours > 0 && timerParams.hours < 6 && timerParams.minutes >= 0 && timerParams.minutes < 60);
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}
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}
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}
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function valid (gameParams) {
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return typeof gameParams.hasTimer === 'boolean'
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&& typeof gameParams.isTestGame === 'boolean'
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&& typeof gameParams.hasDedicatedModerator === 'boolean'
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&& typeof gameParams.moderatorName === 'string'
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&& gameParams.moderatorName.length > 0
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&& gameParams.moderatorName.length <= 30
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&& GameCreationRequest.timerParamsAreValid(gameParams.hasTimer, gameParams.timerParams)
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&& GameCreationRequest.deckIsValid(gameParams.deck);
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}
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module.exports = GameCreationRequest;
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@@ -381,6 +381,25 @@ const Events = [
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}
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}
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},
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{
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id: EVENT_IDS.UPDATE_GAME_TIMER,
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stateChange: async (game, socketArgs, vars) => {
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if (GameCreationRequest.timerParamsAreValid(socketArgs.hasTimer, socketArgs.timerParams)) {
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game.hasTimer = socketArgs.hasTimer;
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game.timerParams = socketArgs.timerParams;
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}
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},
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communicate: async (game, socketArgs, vars) => {
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if (vars.ackFn) {
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vars.ackFn();
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}
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vars.gameManager.namespace.in(game.accessCode).emit(
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EVENT_IDS.UPDATE_GAME_TIMER,
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game.hasTimer,
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game.timerParams
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);
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}
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},
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{
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id: EVENT_IDS.END_TIMER,
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stateChange: async (game, socketArgs, vars) => {
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