mirror of
https://github.com/AlecM33/Werewolf.git
synced 2025-12-26 15:57:50 +01:00
simpler routing, fix socket reconnection bug, expand mod view
This commit is contained in:
@@ -1,6 +1,7 @@
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export const globals = {
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USER_SIGNATURE_LENGTH: 25,
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CLOCK_TICK_INTERVAL_MILLIS: 10,
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TOAST_DURATION_DEFAULT: 6,
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ACCESS_CODE_LENGTH: 6,
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PLAYER_ID_COOKIE_KEY: 'play-werewolf-anon-id',
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ACCESS_CODE_CHAR_POOL: 'abcdefghijklmnopqrstuvwxyz0123456789',
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@@ -1,5 +1,6 @@
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import { globals } from "../config/globals.js";
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import { toast } from "./Toast.js";
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import {templates} from "./Templates.js";
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export class GameStateRenderer {
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constructor(gameState) {
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@@ -87,7 +88,10 @@ export class GameStateRenderer {
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}
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renderModeratorView() {
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let div = document.createElement("div");
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div.innerHTML = templates.END_GAME_PROMPT;
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document.body.appendChild(div);
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renderModeratorPlayers(this.gameState.people);
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}
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}
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@@ -120,3 +124,28 @@ function removeExistingTitle() {
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existingTitle.remove();
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}
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}
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function renderModeratorPlayers(people) {
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people.sort();
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let teamGood = people.filter((person) => person.alignment === globals.ALIGNMENT.GOOD);
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let teamEvil = people.filter((person) => person.alignment === globals.ALIGNMENT.EVIL);
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renderGroupOfPlayersFromTeam(teamEvil, globals.ALIGNMENT.EVIL);
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renderGroupOfPlayersFromTeam(teamGood, globals.ALIGNMENT.GOOD);
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document.getElementById("players-alive-label").innerText =
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'Players: ' + people.filter((person) => !person.out).length + ' / ' + people.length + ' Alive';
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}
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function renderGroupOfPlayersFromTeam(players, alignment) {
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for (let player of players) {
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let container = document.createElement("div");
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container.classList.add('moderator-player');
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container.innerHTML = templates.MODERATOR_PLAYER;
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container.querySelector('.moderator-player-name').innerText = player.name;
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let roleElement = container.querySelector('.moderator-player-role')
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roleElement.innerText = player.gameRole;
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roleElement.classList.add(alignment);
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document.getElementById("player-list-moderator-team-" + alignment).appendChild(container);
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}
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}
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@@ -21,6 +21,10 @@ export const templates = {
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"<div id='start-game-prompt'>" +
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"<button id='start-game-button'>Start Game</button>" +
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"</div>",
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END_GAME_PROMPT:
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"<div id='end-game-prompt'>" +
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"<button id='end-game-button'>End Game</button>" +
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"</div>",
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GAME:
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"<div id='game-header'>" +
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"<div>" +
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@@ -48,15 +52,29 @@ export const templates = {
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"<label for='game-timer'>Time Remaining</label>" +
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"<div id='game-timer'></div>" +
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"</div>" +
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"<div id='play-pause'>" +
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"<div id='play-pause'>" + "</div>" +
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"</div>" +
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"<button class='moderator-player-button make-mod-button'>Transfer Mod Powers \uD83D\uDD00</button>" +
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"</div>" +
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"<div>" +
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"<label id='players-alive-label'></label>" +
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"<div id='player-list-moderator'>" +
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"<div class='evil-players'>" +
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"<label class='evil'>Team Evil</label>" +
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"<div id='player-list-moderator-team-evil'></div>" +
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"</div>" +
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"<div class='good-players'>" +
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"<label class='good'>Team Good</label>" +
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"<div id='player-list-moderator-team-good'></div>" +
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"</div>" +
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"</div>" +
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"</div>",
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MODERATOR_PLAYER:
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"<div>" +
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"<label for='alive-count'>Players Left</label>" +
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"<div id='alive-count'></div>" +
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"<div class='moderator-player-name'></div>" +
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"<div class='moderator-player-role'></div>" +
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"</div>" +
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"</div>" +
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"<div id='player-list-moderator'></div>" +
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"<button id='end-game-button'>End Game</button>"
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"<div>" +
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"<button class='moderator-player-button kill-player-button'>Kill \u2694</button>" +
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"</div>"
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}
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@@ -34,11 +34,11 @@ function stepFn (expected, interval, start, totalTime) {
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}
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const delta = now - expected;
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expected += interval;
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let displayTime = (totalTime - (expected - start)) < 60000
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? returnHumanReadableTime(totalTime - (expected - start), true)
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: returnHumanReadableTime(totalTime - (expected - start));
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let displayTime = (totalTime - (now - start)) < 60000
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? returnHumanReadableTime(totalTime - (now - start), true)
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: returnHumanReadableTime(totalTime - (now - start));
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postMessage({
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timeRemainingInMilliseconds: totalTime - (expected - start),
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timeRemainingInMilliseconds: totalTime - (now - start),
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displayTime: displayTime
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});
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Singleton.setNewTimeoutReference(setTimeout(() => {
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@@ -1,34 +1,40 @@
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export const toast = (message, type, positionAtTop = true, dispelAutomatically=true) => {
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import {globals} from "../config/globals.js";
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export const toast = (message, type, positionAtTop = true, dispelAutomatically=true, duration=null) => {
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if (message && type) {
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buildAndInsertMessageElement(message, type, positionAtTop, dispelAutomatically);
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buildAndInsertMessageElement(message, type, positionAtTop, dispelAutomatically, duration);
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}
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};
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function buildAndInsertMessageElement (message, type, positionAtTop, dispelAutomatically) {
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function buildAndInsertMessageElement (message, type, positionAtTop, dispelAutomatically, duration) {
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cancelCurrentToast();
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let backgroundColor;
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const position = positionAtTop ? 'top:3rem;' : 'bottom: 35px;';
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let backgroundColor, border;
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const position = positionAtTop ? 'top:2rem;' : 'bottom: 35px;';
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switch (type) {
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case 'warning':
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backgroundColor = '#fff5b1';
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border = '3px solid #c7c28a';
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break;
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case 'error':
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backgroundColor = '#fdaeb7';
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border = '3px solid #c78a8a';
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break;
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case 'success':
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backgroundColor = '#bef5cb';
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border = '3px solid #8ac78a;'
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break;
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}
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let durationInSeconds = duration ? duration + 's' : globals.TOAST_DURATION_DEFAULT + 's';
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let animation = '';
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if (dispelAutomatically) {
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animation = 'animation:fade-in-slide-down-then-exit 6s ease normal forwards';
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animation = 'animation:fade-in-slide-down-then-exit ' + durationInSeconds + ' ease normal forwards';
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} else {
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animation = 'animation:fade-in-slide-down 6s ease normal forwards';
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animation = 'animation:fade-in-slide-down ' + durationInSeconds + ' ease normal forwards';
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}
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const messageEl = document.createElement("div");
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messageEl.setAttribute("id", "current-info-message");
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messageEl.setAttribute("style", 'background-color:' + backgroundColor + ';' + position + animation);
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messageEl.setAttribute("style", 'background-color:' + backgroundColor + ';' + 'border:' + border + ';' + position + animation);
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messageEl.setAttribute("class", 'info-message');
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messageEl.innerText = message;
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document.body.prepend(messageEl);
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@@ -6,14 +6,17 @@ import {cancelCurrentToast, toast} from "../modules/Toast.js";
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import {GameTimerManager} from "../modules/GameTimerManager.js";
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export const game = () => {
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let timerWorker = new Worker('../modules/Timer.js');
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let timerWorker;
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const socket = io('/in-game');
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socket.on('disconnect', () => {
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timerWorker.terminate();
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if (timerWorker) {
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timerWorker.terminate();
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}
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toast('Disconnected. Attempting reconnect...', 'error', true, false);
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});
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socket.on('connect', () => {
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socket.emit(globals.COMMANDS.GET_ENVIRONMENT, function(returnedEnvironment) {
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timerWorker = new Worker('../modules/Timer.js');
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prepareGamePage(returnedEnvironment, socket, timerWorker);
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});
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})
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@@ -26,9 +29,9 @@ function prepareGamePage(environment, socket, timerWorker) {
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if (/^[a-zA-Z0-9]+$/.test(accessCode) && accessCode.length === globals.ACCESS_CODE_LENGTH) {
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socket.emit(globals.COMMANDS.FETCH_GAME_STATE, accessCode, userId, function (gameState) {
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if (gameState === null) {
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window.location = '/not-found'
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window.location = '/not-found?reason=' + encodeURIComponent('game-not-found');
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} else {
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toast('You are connected.', 'success', true);
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toast('You are connected.', 'success', true, true, 3);
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console.log(gameState);
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userId = gameState.client.id;
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UserUtility.setAnonymousUserId(userId, environment);
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@@ -43,7 +46,7 @@ function prepareGamePage(environment, socket, timerWorker) {
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}
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});
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} else {
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window.location = '/not-found';
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window.location = '/not-found?reason=' + encodeURIComponent('invalid-access-code');
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}
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}
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@@ -64,16 +67,25 @@ function processGameState (gameState, userId, socket, gameStateRenderer) {
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}
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break;
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case globals.STATUS.IN_PROGRESS:
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document.querySelector("#start-game-prompt")?.remove();
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gameStateRenderer.gameState = gameState;
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gameStateRenderer.renderGameHeader();
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if (gameState.client.userType === globals.USER_TYPES.PLAYER || gameState.client.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) {
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document.getElementById("game-state-container").innerHTML = templates.GAME;
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gameStateRenderer.renderPlayerRole();
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} else if (gameState.client.userType === globals.USER_TYPES.MODERATOR) {
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document.getElementById("game-state-container").innerHTML = templates.MODERATOR_GAME_VIEW;
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gameStateRenderer.renderModeratorView();
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switch (gameState.client.userType) {
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case globals.USER_TYPES.PLAYER:
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document.getElementById("game-state-container").innerHTML = templates.GAME;
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gameStateRenderer.renderPlayerRole();
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break;
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case globals.USER_TYPES.MODERATOR:
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document.querySelector("#start-game-prompt")?.remove();
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document.getElementById("game-state-container").innerHTML = templates.MODERATOR_GAME_VIEW;
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gameStateRenderer.renderModeratorView();
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break;
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case globals.USER_TYPES.TEMPORARY_MODERATOR:
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document.querySelector("#start-game-prompt")?.remove();
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break;
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default:
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break;
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}
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socket.emit(globals.COMMANDS.GET_TIME_REMAINING, gameState.accessCode);
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break;
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default:
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@@ -134,8 +134,9 @@ h1 {
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}
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#game-timer {
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padding: 1px;
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background-color: #3c3c3c;
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padding: 10px;
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margin-top: 5px;
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background-color: #262626;
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color: whitesmoke;
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border-radius: 3px;
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font-size: 35px;
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@@ -228,7 +229,7 @@ label[for='moderator'] {
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font-size: 30px;
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}
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#start-game-prompt {
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#start-game-prompt, #end-game-prompt {
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display: flex;
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align-items: center;
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justify-content: center;
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@@ -252,10 +253,9 @@ label[for='moderator'] {
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background-color: #333243;
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}
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#start-game-button {
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#start-game-button, #end-game-button {
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font-family: 'signika-negative', sans-serif !important;
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padding: 10px;
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background-color: #1c8a36;
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border-radius: 3px;
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color: whitesmoke;
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font-size: 30px;
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@@ -265,14 +265,28 @@ label[for='moderator'] {
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text-shadow: 0 3px 4px rgb(0 0 0 / 85%);
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}
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#start-game-button {
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background-color: #1c8a36;
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}
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#end-game-button {
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background-color: #8a1c1c;
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}
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#start-game-button:hover {
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background-color: #326243;
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border: 2px solid #1c8a36;
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}
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#end-game-button:hover {
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background-color: #623232;
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border: 2px solid #8a1c1c;
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}
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#play-pause {
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display: flex;
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align-items: center;
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margin-left: 1em;
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}
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#play-pause img {
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@@ -301,6 +315,7 @@ label[for='moderator'] {
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flex-wrap: wrap;
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align-items: center;
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justify-content: space-evenly;
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flex-direction: column;
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}
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.timer-container-moderator {
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@@ -308,6 +323,81 @@ label[for='moderator'] {
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flex-wrap: wrap;
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align-items: center;
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justify-content: center;
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margin-bottom: 1em;
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}
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.moderator-player {
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border-left: 2px solid gray;
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display: flex;
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color: #d7d7d7;
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background-color: black;
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align-items: center;
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padding: 0 5px;
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justify-content: space-between;
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margin: 0.5em 0;
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}
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.moderator-player-name {
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width: 10em;
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overflow: hidden;
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white-space: nowrap;
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font-weight: bold;
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font-size: 18px;
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text-overflow: ellipsis;
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}
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.kill-player-button, .make-mod-button {
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font-family: 'signika-negative', sans-serif !important;
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padding: 5px;
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border-radius: 3px;
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color: whitesmoke;
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font-size: 16px;
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cursor: pointer;
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border: 2px solid transparent;
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transition: background-color, border 0.3s ease-out;
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text-shadow: 0 3px 4px rgb(0 0 0 / 55%);
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margin: 5px 0 5px 25px;
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min-width: 6em;
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}
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.make-mod-button {
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background-color: #3f5256;
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font-size: 18px;
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padding: 10px;
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}
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.good-players {
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background-color: #1c1a36;
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}
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|
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.evil-players {
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background-color: #361a1a;
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}
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|
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.kill-player-button {
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background-color: #3f5256;
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}
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|
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#player-list-moderator > div {
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padding: 2px 10px;
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border-radius: 3px;
|
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margin-bottom: 1em;
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}
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#players-alive-label {
|
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display: block;
|
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margin-bottom: 10px;
|
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font-size: 25px;
|
||||
}
|
||||
|
||||
@media(max-width: 685px) {
|
||||
#end-game-button {
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||||
font-size: 25px;
|
||||
}
|
||||
|
||||
#end-game-prompt {
|
||||
height: 85px;
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes pulse {
|
||||
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@@ -13,16 +13,16 @@
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||||
<link rel="icon" href="/favicon.ico">
|
||||
<link rel="icon" href="/favicon.svg" type="image/svg+xml">
|
||||
<link rel="apple-touch-icon" href="/apple-touch-icon.png">
|
||||
<link rel="stylesheet" href="../styles/GLOBAL.css">
|
||||
<link rel="stylesheet" href="../styles/create.css">
|
||||
<link rel="stylesheet" href="../styles/modal.css">
|
||||
<link rel="stylesheet" href="../styles/third_party/dropdown.min.css">
|
||||
<link rel="stylesheet" href="../styles/third_party/transition.min.css">
|
||||
<link rel="stylesheet" href="../styles/third_party/search.min.css">
|
||||
<script src="../modules/third_party/jQuery/jquery-3.6.0.min.js"></script>
|
||||
<script src="../modules/third_party/semantic-ui/transition.min.js"></script>
|
||||
<script src="../modules/third_party/semantic-ui/dropdown.min.js"></script>
|
||||
<script src="../modules/third_party/semantic-ui/search.min.js"></script>
|
||||
<link rel="stylesheet" href="./styles/GLOBAL.css">
|
||||
<link rel="stylesheet" href="./styles/create.css">
|
||||
<link rel="stylesheet" href="./styles/modal.css">
|
||||
<link rel="stylesheet" href="./styles/third_party/dropdown.min.css">
|
||||
<link rel="stylesheet" href="./styles/third_party/transition.min.css">
|
||||
<link rel="stylesheet" href="./styles/third_party/search.min.css">
|
||||
<script src="./modules/third_party/jQuery/jquery-3.6.0.min.js"></script>
|
||||
<script src="./modules/third_party/semantic-ui/transition.min.js"></script>
|
||||
<script src="./modules/third_party/semantic-ui/dropdown.min.js"></script>
|
||||
<script src="./modules/third_party/semantic-ui/search.min.js"></script>
|
||||
</head>
|
||||
<body>
|
||||
<div id="navbar">
|
||||
|
||||
@@ -16,8 +16,8 @@
|
||||
<link rel="icon" href="/favicon.svg" type="image/svg+xml">
|
||||
<link rel="apple-touch-icon" href="/apple-touch-icon.png">
|
||||
|
||||
<link rel="stylesheet" href="../styles/GLOBAL.css">
|
||||
<link rel="stylesheet" href="../styles/home.css">
|
||||
<link rel="stylesheet" href="./styles/GLOBAL.css">
|
||||
<link rel="stylesheet" href="./styles/home.css">
|
||||
</head>
|
||||
<body>
|
||||
<img src="../images/logo_cropped.gif"/>
|
||||
@@ -36,7 +36,7 @@
|
||||
</form>
|
||||
</div>
|
||||
<script type="module">
|
||||
import { home } from "../scripts/home.js";
|
||||
import { home } from "./scripts/home.js";
|
||||
home();
|
||||
</script>
|
||||
<script src="/socket.io/socket.io.js"></script>
|
||||
|
||||
Reference in New Issue
Block a user