+
diff --git a/client/src/modules/game_state/states/InProgress.js b/client/src/modules/game_state/states/InProgress.js
index 31d39c8..99b5e63 100644
--- a/client/src/modules/game_state/states/InProgress.js
+++ b/client/src/modules/game_state/states/InProgress.js
@@ -300,7 +300,7 @@ export class InProgress {
|| p.killed)
);
if (teamEvil.length > 0) {
- document.getElementById(`${ALIGNMENT.EVIL}-players`).style.display = 'block';
+ document.getElementById(`${ALIGNMENT.EVIL}-players`).classList.remove('hidden');
this.renderGroupOfPlayers(
teamEvil,
this.killPlayerHandlers,
@@ -313,7 +313,7 @@ export class InProgress {
);
}
if (teamGood.length > 0) {
- document.getElementById(`${ALIGNMENT.GOOD}-players`).style.display = 'block';
+ document.getElementById(`${ALIGNMENT.GOOD}-players`).classList.remove('hidden');
this.renderGroupOfPlayers(
teamGood,
this.killPlayerHandlers,
@@ -326,7 +326,7 @@ export class InProgress {
);
}
if (teamIndependent.length > 0) {
- document.getElementById(`${ALIGNMENT.INDEPENDENT}-players`).style.display = 'block';
+ document.getElementById(`${ALIGNMENT.INDEPENDENT}-players`).classList.remove('hidden');
this.renderGroupOfPlayers(
teamIndependent,
this.killPlayerHandlers,