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nodemon, fix small issues
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@@ -141,6 +141,7 @@ function processGameState (currentGameState, userId, socket, gameStateRenderer,
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}
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break;
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case globals.STATUS.ENDED:
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document.querySelector("#end-game-prompt")?.remove();
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let container = document.getElementById("game-state-container")
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container.innerHTML = templates.END_OF_GAME_VIEW;
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container.classList.add('vertical-flex');
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