diff --git a/assets/images/roles/Seer.png b/assets/images/roles/Seer.png index 2ab6196..086e08b 100644 Binary files a/assets/images/roles/Seer.png and b/assets/images/roles/Seer.png differ diff --git a/assets/images/roles/Shadow.png b/assets/images/roles/Shadow.png new file mode 100644 index 0000000..9b3a042 Binary files /dev/null and b/assets/images/roles/Shadow.png differ diff --git a/static/game.js b/static/game.js index 29fcbf9..5639f53 100644 --- a/static/game.js +++ b/static/game.js @@ -1,7 +1,8 @@ import {utility} from './util.js' const socket = io(); -const finishedArtArray = ["Villager", "Werewolf", "Seer", "Hunter"]; + +const finishedArtArray = ["Villager", "Werewolf", "Seer", "Shadow", "Hunter"]; let clock; let currentGame = null; let cardFlippedOver = false; diff --git a/static/styles.css b/static/styles.css index 7852ecc..c60436b 100644 --- a/static/styles.css +++ b/static/styles.css @@ -587,12 +587,12 @@ label { } #game-card img { - width: 160px; + width: 150px; } .placeholder { - width: 160px; - height: 160px; + width: 150px; + height: 150px; } .village h2 { @@ -617,7 +617,7 @@ label { #game-card h2 { font-size: 1.7em; font-family: 'diavlo', sans-serif; - margin: 0.3em 0 0.6em 0; + margin: 0.3em 0 0.4em 0; } #game-card p {