From 531c093bbc923352196686414fe8b1d38e5c894a Mon Sep 17 00:00:00 2001 From: AlecM33 Date: Wed, 16 Aug 2023 14:08:03 -0400 Subject: [PATCH] prevent duplicate HTML id --- .../src/modules/front_end_components/HTMLFragments.js | 2 +- client/src/modules/game_state/states/Lobby.js | 10 +++------- client/src/styles/game.css | 4 ++++ 3 files changed, 8 insertions(+), 8 deletions(-) diff --git a/client/src/modules/front_end_components/HTMLFragments.js b/client/src/modules/front_end_components/HTMLFragments.js index 2f6ff18..35fa91d 100644 --- a/client/src/modules/front_end_components/HTMLFragments.js +++ b/client/src/modules/front_end_components/HTMLFragments.js @@ -11,7 +11,7 @@ export const HTMLFragments = {
clock -
+
person diff --git a/client/src/modules/game_state/states/Lobby.js b/client/src/modules/game_state/states/Lobby.js index dc29961..2c87a95 100644 --- a/client/src/modules/game_state/states/Lobby.js +++ b/client/src/modules/game_state/states/Lobby.js @@ -202,7 +202,7 @@ export class Lobby { setTimer () { const timeString = getTimeString(this.stateBucket.currentGameState); - const time = this.container.querySelector('#game-time'); + const time = this.container.querySelector('#timer-parameters'); time.innerText = timeString; return timeString; @@ -416,14 +416,10 @@ function getTimeString (gameState) { const hours = gameState.timerParams.hours; const minutes = gameState.timerParams.minutes; if (hours) { - timeString += hours > 1 - ? hours + ' hours ' - : hours + ' hour '; + timeString += hours + 'h ' } if (minutes) { - timeString += minutes > 1 - ? minutes + ' minutes ' - : minutes + ' minute '; + timeString += minutes + 'm' } return timeString; } else { diff --git a/client/src/styles/game.css b/client/src/styles/game.css index 5f2894f..fcfe87f 100644 --- a/client/src/styles/game.css +++ b/client/src/styles/game.css @@ -181,6 +181,10 @@ border: 2px solid #3b3a4a; } +#timer-parameters { + width: 65px; +} + #role-edit-container-background, #timer-edit-container-background { position: fixed; top: 0;