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https://github.com/AlecM33/Werewolf.git
synced 2025-12-26 15:57:50 +01:00
fully validate game creation parameters sent through the API
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@@ -2,7 +2,7 @@ export const globals = {
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CHAR_POOL: 'abcdefghijklmnopqrstuvwxyz0123456789',
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USER_SIGNATURE_LENGTH: 25,
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CLOCK_TICK_INTERVAL_MILLIS: 100,
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MAX_CUSTOM_ROLE_NAME_LENGTH: 30,
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MAX_CUSTOM_ROLE_NAME_LENGTH: 50,
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MAX_CUSTOM_ROLE_DESCRIPTION_LENGTH: 500,
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TOAST_DURATION_DEFAULT: 6,
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ACCESS_CODE_LENGTH: 4,
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@@ -5,6 +5,5 @@ export class Game {
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this.timerParams = timerParams;
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this.hasDedicatedModerator = hasDedicatedModerator;
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this.moderatorName = moderatorName;
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this.accessCode = null;
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}
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}
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@@ -54,11 +54,13 @@ export class GameCreationStepManager {
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title: 'Set an optional timer:',
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forwardHandler: (e) => {
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if (e.type === 'click' || e.code === 'Enter') {
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const hours = parseInt(document.getElementById('game-hours').value);
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const minutes = parseInt(document.getElementById('game-minutes').value);
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if ((isNaN(hours) && isNaN(minutes))
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|| (isNaN(hours) && minutes > 0 && minutes < 60)
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|| (isNaN(minutes) && hours > 0 && hours < 6)
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let hours = parseInt(document.getElementById('game-hours').value);
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let minutes = parseInt(document.getElementById('game-minutes').value);
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hours = isNaN(hours) ? null : hours;
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minutes = isNaN(minutes) ? null : minutes;
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if ((hours === null && minutes === null)
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|| (hours === null && minutes > 0 && minutes < 60)
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|| (minutes === null && hours > 0 && hours < 6)
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|| (hours === 0 && minutes > 0 && minutes < 60)
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|| (minutes === 0 && hours > 0 && hours < 6)
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|| (hours > 0 && hours < 6 && minutes >= 0 && minutes < 60)
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@@ -571,7 +573,7 @@ function processNewCustomRoleSubmission (name, description, team, deckManager, i
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}
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function hasTimer (hours, minutes) {
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return (!isNaN(hours) || !isNaN(minutes));
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return hours !== null || minutes !== null;
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}
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function validateName (name) {
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@@ -333,7 +333,7 @@ function validateCustomRoleCookie (cookie) {
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const cookieJSON = JSON.parse(cookie);
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if (Array.isArray(cookieJSON)) {
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for (const entry of cookieJSON) {
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if (typeof entry === 'object') {
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if (entry !== null && typeof entry === 'object') {
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if (typeof entry.role !== 'string' || entry.role.length > globals.MAX_CUSTOM_ROLE_NAME_LENGTH
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|| typeof entry.team !== 'string' || (entry.team !== globals.ALIGNMENT.GOOD && entry.team !== globals.ALIGNMENT.EVIL)
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|| typeof entry.description !== 'string' || entry.description.length > globals.MAX_CUSTOM_ROLE_DESCRIPTION_LENGTH
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