some name change stuff

This commit is contained in:
Alec
2021-12-20 00:28:40 -05:00
parent 133d3a6a03
commit 82ca096600
16 changed files with 534 additions and 125 deletions

View File

@@ -22,27 +22,27 @@ class ActiveGameRunner {
//game.status = globals.STATUS.ENDED;
game.timerParams.paused = false;
game.timerParams.timeRemaining = 0;
this.logger.debug('PARENT: END GAME');
this.logger.trace('PARENT: END GAME');
namespace.in(game.accessCode).emit(globals.GAME_PROCESS_COMMANDS.END_GAME, game.accessCode);
break;
case globals.GAME_PROCESS_COMMANDS.PAUSE_TIMER:
game.timerParams.paused = true;
this.logger.trace(msg);
game.timerParams.timeRemaining = msg.timeRemaining;
this.logger.debug('PARENT: PAUSE TIMER');
this.logger.trace('PARENT: PAUSE TIMER');
namespace.in(game.accessCode).emit(globals.GAME_PROCESS_COMMANDS.PAUSE_TIMER, game.timerParams.timeRemaining);
break;
case globals.GAME_PROCESS_COMMANDS.RESUME_TIMER:
game.timerParams.paused = false;
this.logger.trace(msg);
game.timerParams.timeRemaining = msg.timeRemaining;
this.logger.debug('PARENT: RESUME TIMER');
this.logger.trace('PARENT: RESUME TIMER');
namespace.in(game.accessCode).emit(globals.GAME_PROCESS_COMMANDS.RESUME_TIMER, game.timerParams.timeRemaining);
break;
case globals.GAME_PROCESS_COMMANDS.GET_TIME_REMAINING:
this.logger.trace(msg);
game.timerParams.timeRemaining = msg.timeRemaining;
this.logger.debug('PARENT: GET TIME REMAINING');
this.logger.trace('PARENT: GET TIME REMAINING');
namespace.to(msg.socketId).emit(globals.GAME_PROCESS_COMMANDS.GET_TIME_REMAINING, game.timerParams.timeRemaining, game.timerParams.paused);
break;
}