diff --git a/index.js b/index.js index 65d89ac..aa35565 100644 --- a/index.js +++ b/index.js @@ -1,58 +1,51 @@ 'use strict'; (async () => { - return new Promise(async (resolve, reject) => { - try { - const express = require('express'); - const app = express(); - const ServerBootstrapper = require('./server/modules/ServerBootstrapper'); - const timerManager = require('./server/modules/singletons/TimerManager'); - const GameManager = require('./server/modules/singletons/GameManager'); - const eventManager = require('./server/modules/singletons/EventManager'); - const globals = require('./server/config/globals'); - const args = ServerBootstrapper.processCLIArgs(); - const logger = require('./server/modules/Logger')(args.logLevel); - const port = parseInt(process.env.PORT) || args.port || 8080; - const webServer = ServerBootstrapper.createServerWithCorrectHTTPProtocol(app, args.useHttps, args.port, logger); - const instanceId = (() => { - let id = ''; - for (let i = 0; i < globals.INSTANCE_ID_LENGTH; i ++) { - id += globals.INSTANCE_ID_CHAR_POOL[Math.floor(Math.random() * globals.INSTANCE_ID_CHAR_POOL.length)]; - } - return id; - })() - const singletons = ServerBootstrapper.singletons(logger, instanceId); + const express = require('express'); + const app = express(); + const ServerBootstrapper = require('./server/modules/ServerBootstrapper'); + const timerManager = require('./server/modules/singletons/TimerManager'); + const GameManager = require('./server/modules/singletons/GameManager'); + const eventManager = require('./server/modules/singletons/EventManager'); + const globals = require('./server/config/globals'); + const args = ServerBootstrapper.processCLIArgs(); + const logger = require('./server/modules/Logger')(args.logLevel); + const port = parseInt(process.env.PORT) || args.port || 8080; + const webServer = ServerBootstrapper.createServerWithCorrectHTTPProtocol(app, args.useHttps, args.port, logger); + const instanceId = (() => { + let id = ''; + for (let i = 0; i < globals.INSTANCE_ID_LENGTH; i ++) { + id += globals.INSTANCE_ID_CHAR_POOL[Math.floor(Math.random() * globals.INSTANCE_ID_CHAR_POOL.length)]; + } + return id; + })() + const singletons = ServerBootstrapper.singletons(logger, instanceId); - app.use(express.json({limit: '10kb'})); + app.use(express.json({limit: '10kb'})); - logger.info('LOG LEVEL IS: ' + args.logLevel); + logger.info('LOG LEVEL IS: ' + args.logLevel); - singletons.gameManager.timerManager = timerManager.instance; - singletons.gameManager.eventManager = eventManager.instance; - singletons.eventManager.timerManager = timerManager.instance; - singletons.eventManager.gameManager = GameManager.instance; + singletons.gameManager.timerManager = timerManager.instance; + singletons.gameManager.eventManager = eventManager.instance; + singletons.eventManager.timerManager = timerManager.instance; + singletons.eventManager.gameManager = GameManager.instance; - try { - await singletons.eventManager.createRedisPublisher(); - await singletons.eventManager.createGameSyncSubscriber(singletons.gameManager, singletons.eventManager); - } catch(e) { - reject(e); - } + await singletons.eventManager.createRedisPublisher(); + await singletons.eventManager.createGameSyncSubscriber(singletons.gameManager, singletons.eventManager); + + const socketServer = singletons.eventManager.createSocketServer(webServer, app, port); + singletons.gameManager.setGameSocketNamespace(singletons.eventManager.createGameSocketNamespace(socketServer, logger, singletons.gameManager)); + ServerBootstrapper.establishRouting(app, express); + app.set('port', port); - const socketServer = singletons.eventManager.createSocketServer(webServer, app, port); - singletons.gameManager.setGameSocketNamespace(singletons.eventManager.createGameSocketNamespace(socketServer, logger, singletons.gameManager)); - ServerBootstrapper.establishRouting(app, express); - - app.set('port', port); - - await webServer.listen(app.get('port'), function () { + await (async () => { + return new Promise((resolve, reject) => { + webServer.listen(app.get('port'), () => { logger.info(`Starting server on port ${app.get('port')}`); resolve(); }); - } catch(e) { - reject(e); - } - }) + }); + })(); })().then(() => console.log('Server startup complete.')) .catch((e) => console.error('SERVER FAILED TO START: ' + e));