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fix logic that determines whether games are startable when the game is first constructed
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@@ -9,8 +9,7 @@ class Game {
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hasDedicatedModerator,
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originalModeratorId,
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createTime,
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timerParams = null,
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isTestGame = false
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timerParams = null
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) {
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this.accessCode = accessCode;
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this.status = status;
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@@ -27,9 +26,6 @@ class Game {
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this.previousModeratorId = null;
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this.createTime = createTime;
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this.timerParams = timerParams;
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this.isStartable = (this.gameSize === 1 && !this.hasDedicatedModerator)
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|| (this.gameSize === 0 && this.hasDedicatedModerator)
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|| isTestGame;
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this.timeRemaining = null;
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}
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}
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