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https://github.com/AlecM33/Werewolf.git
synced 2025-12-29 17:27:51 +01:00
add 400 for create game
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@@ -4,6 +4,7 @@ const debugMode = Array.from(process.argv.map((arg) => arg.trim().toLowerCase())
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const logger = require('../modules/Logger')(debugMode);
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const GameManager = require('../modules/GameManager.js');
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const rateLimit = require('express-rate-limit').default
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const globals = require('../config/globals');
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const gameManager = new GameManager().getInstance();
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@@ -19,7 +20,7 @@ if (process.env.NODE_ENV.trim() === 'production') { // in prod, limit clients to
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}
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router.post('/create', function (req, res) {
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logger.debug('Received request to create new game: ' + JSON.stringify(req.body, null, 4));
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logger.trace('Received request to create new game: ' + JSON.stringify(req.body, null, 4));
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const gameCreationPromise = gameManager.createGame(req.body, false);
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gameCreationPromise.then((result) => {
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if (result instanceof Error) {
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@@ -27,6 +28,10 @@ router.post('/create', function (req, res) {
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} else {
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res.send(result); // game was created successfully, and access code was returned
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}
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}).catch((e) => {
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if (e === globals.ERROR_MESSAGE.BAD_CREATE_REQUEST) {
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res.status(400).send(globals.ERROR_MESSAGE.BAD_CREATE_REQUEST);
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}
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});
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});
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