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@@ -21,7 +21,7 @@ const game = () => {
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toast('Disconnected. Attempting reconnect...', 'error', true, false);
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});
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socket.on('connect', () => {
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console.log("connect event fired");
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console.log('connect event fired');
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socket.emit(globals.COMMANDS.GET_ENVIRONMENT, function (returnedEnvironment) {
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timerWorker = new Worker(new URL('../modules/Timer.js', import.meta.url));
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prepareGamePage(returnedEnvironment, socket, timerWorker);
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