From ad70a39da564700d87cde2d0b2ad501e0783c8c5 Mon Sep 17 00:00:00 2001 From: Alec Date: Sun, 16 Apr 2023 22:37:03 -0400 Subject: [PATCH] Update README.md --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index ac3fd7c..9bba9fb 100644 --- a/README.md +++ b/README.md @@ -46,7 +46,7 @@ via Google Cloud Run. No data is stored persistently. The app is almost entirely stateless, with instances kept in sync via Redis, specifically with the pub/sub model. -The exceptions are a browser cookie and the Node.js child processes that are spawned to +The exceptions are a browser cookie used to identify a particular player, and the Node.js child processes that are spawned to keep track of games with a timer, which are stored in an instance's memory and communicated to other instances if needed. In the end, it should not matter which instance a given client connects to. ## Contributing and Developers' Guide