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https://github.com/AlecM33/Werewolf.git
synced 2025-12-26 07:47:50 +01:00
end to end tests for the game page
This commit is contained in:
@@ -1,21 +1,17 @@
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// TODO: clean up these deep relative paths? jsconfig.json is not working...
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import { GameCreationStepManager } from '../../client/src/modules/GameCreationStepManager.js';
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import { DeckStateManager } from '../../client/src/modules/DeckStateManager.js';
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import createTemplate from '../../client/src/view_templates/CreateTemplate.js';
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import { createHandler } from '../../client/src/modules/page_handlers/createHandler.js';
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import { GameCreationStepManager } from '../../client/src/modules/game_creation/GameCreationStepManager.js';
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import { DeckStateManager } from '../../client/src/modules/game_creation/DeckStateManager.js';
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describe('Create page', function () {
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let gameCreationStepManager;
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const gameCreationStepManager = new GameCreationStepManager(new DeckStateManager());
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beforeAll(function () {
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spyOn(window, 'confirm').and.returnValue(true);
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const container = document.createElement('div');
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container.setAttribute('id', 'game-creation-container');
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document.body.appendChild(container);
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document.getElementById('game-creation-container').innerHTML = createTemplate;
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const deckManager = new DeckStateManager();
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gameCreationStepManager = new GameCreationStepManager(deckManager);
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gameCreationStepManager.renderStep('creation-step-container', 1);
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createHandler(gameCreationStepManager);
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});
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describe('deck builder page', function () {
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@@ -119,5 +115,9 @@ describe('Create page', function () {
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expect(gameCreationStepManager.deckManager.deck.length).toEqual(5);
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expect(document.querySelectorAll('.added-role').length).toEqual(5);
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});
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afterAll(() => {
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document.body.innerHTML = '';
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});
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});
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});
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145
spec/e2e/game_spec.js
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145
spec/e2e/game_spec.js
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@@ -0,0 +1,145 @@
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import { gameHandler } from '../../client/src/modules/page_handlers/gameHandler.js';
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import { mockGames } from '../support/MockGames.js';
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import gameTemplate from '../../client/src/view_templates/GameTemplate.js';
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import { globals } from '../../client/src/config/globals.js';
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describe('game page', () => {
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const XHRUtility = {
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xhr (url, method = 'GET', headers, body = null) {
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switch (url) {
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case '/api/games/environment':
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return new Promise((resolve, reject) => {
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resolve({ content: 'production' });
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});
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}
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}
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};
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describe('lobby game', () => {
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const mockSocket = {
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eventHandlers: {},
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on: function (message, handler) {
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console.log('REGISTERED MOCK SOCKET HANDLER: ' + message);
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this.eventHandlers[message] = handler;
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},
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emit: function (eventName, ...args) {
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switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type
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case globals.EVENT_IDS.FETCH_GAME_STATE:
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args[args.length - 1](mockGames.gameInLobby);
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}
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},
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hasListeners: function (listener) {
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return false;
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}
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};
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beforeAll(async () => {
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await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate);
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mockSocket.eventHandlers.connect();
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});
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it('should display the connected client', () => {
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expect(document.getElementById('client-name').innerText).toEqual('Alec');
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expect(document.getElementById('client-user-type').innerText).toEqual('moderator \uD83D\uDC51');
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});
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it('should display the QR Code', () => {
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expect(document.getElementById('canvas').innerText).not.toBeNull();
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});
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it('should display a new player when they join', () => {
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mockSocket.eventHandlers[globals.EVENT_IDS.PLAYER_JOINED]({
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name: 'Jane',
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id: '123',
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userType: globals.USER_TYPES.PLAYER,
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out: false,
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revealed: false
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}, false);
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expect(document.querySelectorAll('.lobby-player').length).toEqual(2);
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expect(document.getElementById('current-info-message').innerText).toEqual('Jane joined!');
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});
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it('should activate the start button for the moderator when the game is full', () => {
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expect(document.getElementById('start-game-button').classList.contains('disabled')).toBeTrue();
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mockSocket.eventHandlers[globals.EVENT_IDS.PLAYER_JOINED]({
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name: 'Jack',
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id: '456',
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userType: globals.USER_TYPES.PLAYER,
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out: false,
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revealed: false
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}, true);
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expect(document.getElementById('start-game-button').classList.contains('disabled')).toBeFalse();
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});
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afterAll(() => {
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document.body.innerHTML = '';
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});
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});
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describe('in-progress game', () => {
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const mockSocket = {
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eventHandlers: {},
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on: function (message, handler) {
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console.log('REGISTERED MOCK SOCKET HANDLER: ' + message);
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this.eventHandlers[message] = handler;
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},
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emit: function (eventName, ...args) {
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switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type
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case globals.EVENT_IDS.FETCH_GAME_STATE:
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args[args.length - 1](mockGames.inProgressGame);
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break;
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default:
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break;
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}
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},
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hasListeners: function (listener) {
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return false;
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}
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};
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beforeAll(async () => {
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await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate);
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mockSocket.eventHandlers.connect();
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mockSocket.eventHandlers.getTimeRemaining(120000, true);
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});
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it('should display the game role of the client', () => {
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expect(document.getElementById('role-name').innerText).toEqual('Parity Hunter');
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expect(document.getElementById('role-image').getAttribute('src')).toEqual('../images/roles/ParityHunter.png');
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expect(document.getElementById('game-timer').innerText).toEqual('00:02:00');
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expect(document.getElementById('game-timer').classList.contains('paused')).toEqual(true);
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expect(document.getElementById('players-alive-label').innerText).toEqual('Players: 4 / 5 Alive');
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});
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it('should flip the role card of the client', () => {
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const clickEvent = document.createEvent('MouseEvents');
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clickEvent.initEvent('dblclick', true, true);
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document.getElementById('game-role-back').dispatchEvent(clickEvent);
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expect(document.getElementById('game-role').style.display).toEqual('flex');
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expect(document.getElementById('game-role-back').style.display).toEqual('none');
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});
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it('should display the timer', () => {
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expect(document.getElementById('game-timer').innerText).toEqual('00:02:00');
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expect(document.getElementById('game-timer').classList.contains('paused')).toEqual(true);
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});
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it('should display the number of alive players', () => {
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expect(document.getElementById('players-alive-label').innerText).toEqual('Players: 4 / 5 Alive');
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});
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it('should display the role info modal when the button is clicked', () => {
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document.getElementById('role-info-button').click();
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expect(document.getElementById('role-info-modal').style.display).toEqual('flex');
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});
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it('should NOT display the ability to play/pause the timer when the client is NOT a moderator', () => {
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expect(document.getElementById('play-pause')).toBeNull();
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});
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afterAll(() => {
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document.body.innerHTML = '';
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});
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});
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});
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168
spec/support/MockGames.js
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168
spec/support/MockGames.js
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@@ -0,0 +1,168 @@
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export const mockGames = {
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gameInLobby: {
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accessCode: 'ZS6M',
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status: 'lobby',
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moderator: {
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name: 'Alec',
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id: 'HZM64BVGXCSXS9L5YMGK2WTTQ',
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userType: 'moderator',
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out: false,
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revealed: false
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},
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client: {
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name: 'Alec',
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hasEnteredName: false,
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id: 'HZM64BVGXCSXS9L5YMGK2WTTQ',
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cookie: 'Q68BYSMM7DB5CH338TNPMF9CK',
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userType: 'moderator'
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},
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deck: [
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{
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role: 'Parity Hunter',
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team: 'good',
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description: 'You beat a werewolf in a 1v1 situation, winning the game for the village.',
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id: 'wli3r2i9zxxmnns5euvtc01v0',
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quantity: 1
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},
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{
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role: 'Seer',
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team: 'good',
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description: 'Each night, learn if a chosen person is a Werewolf.',
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id: '7q0xxfuflsjetzit1elu5rd2k',
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quantity: 1
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},
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{
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role: 'Villager',
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team: 'good',
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description: 'During the day, find the wolves and kill them.',
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id: '33pw77odkdt3042yumxtxbrda',
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quantity: 1
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},
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{
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role: 'Sorceress',
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team: 'evil',
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description: 'Each night, learn if a chosen person is the Seer.',
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id: '6fboglgqwua8n0twgh2f4a0xh',
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quantity: 1
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},
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{
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role: 'Werewolf',
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team: 'evil',
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description: "During the night, choose a villager to kill. Don't get killed.",
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id: 'ixpmpaouc3oj1llkm6gttxbor',
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quantity: 1
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}
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],
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people: [],
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timerParams: {
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hours: null,
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minutes: 15,
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paused: false
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},
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isFull: false,
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spectators: []
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},
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inProgressGame: {
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accessCode: 'VVVG',
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status: 'in progress',
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moderator: {
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name: 'Alec',
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id: 'H24358C4GQ238LFK66RYMST9P',
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userType: 'moderator',
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out: false,
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revealed: false
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},
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client: {
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name: 'Andrea',
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hasEnteredName: false,
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id: 'THCX9K6MCKZXBXYH95FPLP68Y',
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cookie: 'ZLPHS946H33W7LVJ28M8XCRVZ',
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userType: 'player',
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gameRole: 'Parity Hunter',
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gameRoleDescription: 'You beat a werewolf in a 1v1 situation, winning the game for the village.',
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alignment: 'good',
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out: false
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},
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deck: [
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{
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role: 'Parity Hunter',
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team: 'good',
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description: 'You beat a werewolf in a 1v1 situation, winning the game for the village.',
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id: 'gw82x923gde5pcf3ru8y0w6mr',
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quantity: 1
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},
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{
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role: 'Seer',
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team: 'good',
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description: 'Each night, learn if a chosen person is a Werewolf.',
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id: '0it2wybz7mdoatqs60b847x5v',
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quantity: 1
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},
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{
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role: 'Villager',
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team: 'good',
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description: 'During the day, find the wolves and kill them.',
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id: 'v8oeyscxu53bg0a29uxsh4mzc',
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quantity: 1
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},
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{
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role: 'Sorceress',
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team: 'evil',
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description: 'Each night, learn if a chosen person is the Seer.',
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id: '52ooljj12xpah0dgirxay2lma',
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quantity: 1
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},
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{
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role: 'Werewolf',
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team: 'evil',
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description: "During the night, choose a villager to kill. Don't get killed.",
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id: '1oomauy0wc9pn5q55d2f4zq64',
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quantity: 1
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}
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],
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people: [
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{
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name: 'Andrea',
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id: 'THCX9K6MCKZXBXYH95FPLP68Y',
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userType: 'player',
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out: false,
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revealed: false
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},
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{
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name: 'Greg',
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id: 'SFVBXJZNF3G3QDML63X34KG5X',
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userType: 'player',
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out: false,
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revealed: false
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},
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{
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name: 'Lys',
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id: 'S2496LVXL9CFP5B493XX6XMYL',
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userType: 'player',
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out: false,
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revealed: false
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},
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{
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name: 'Hannah',
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id: 'Y7P2LGDZL6NV283525PL5GZTB',
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userType: 'player',
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out: true,
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revealed: true
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},
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{
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name: 'Matthew',
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id: 'Z9YZ2JBM2GPRXFJB9J6ZFNSP9',
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userType: 'player',
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out: false,
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revealed: false
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}
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],
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timerParams: {
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hours: null,
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minutes: 2,
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paused: true,
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timeRemaining: 120000
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},
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isFull: true
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}
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};
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