DARK mode activated

This commit is contained in:
Maier
2020-01-08 15:38:53 -05:00
parent 3d73891f12
commit b29b1312e2
4 changed files with 72 additions and 68 deletions

View File

@@ -105,7 +105,7 @@ function getLiveCount() {
function renderEndSplash() {
document.getElementById("game-container").classList.add("hidden");
document.getElementById("message-box").classList.add("hidden");
document.querySelector("#message-box").style.display = 'none';
currentGame.winningTeam === "village"
? document.getElementById("end-container").innerHTML ="<div class='winner-header'><p class='winner-village'>Village</p> wins!</div>"
: document.getElementById("end-container").innerHTML ="<div class='winner-header'><p class='winner-wolf'>Wolves</p>win!</div>";
@@ -124,6 +124,7 @@ function renderEndSplash() {
}
function renderGame() {
document.querySelector("#message-box").style.display = 'block';
if (currentGame.killedRole && currentGame.lastKilled !== lastKilled) { // a new player has been killed
lastKilled = currentGame.lastKilled;
document.getElementById("killed-name").innerText = currentGame.killedPlayer + " was a " + currentGame.killedRole + "!";
@@ -266,6 +267,7 @@ function killPlayer() {
}
function renderLobby() {
document.querySelector("#message-box").style.display = 'none';
// Render lobby header
if (document.getElementsByClassName("lobby-player").length === 0) {
let header = document.createElement("h2");