fix bug with displaying killed player for mod transfer, expand specs

This commit is contained in:
AlecM33
2023-01-22 21:17:29 -05:00
parent 92d87c8ac5
commit bd359e878e
3 changed files with 154 additions and 12 deletions

View File

@@ -187,7 +187,7 @@ const Events = [
const moderatorSocket = vars.gameManager.namespace.sockets.get(moderator?.socketId);
if (moderator && moderatorSocket) {
vars.gameManager.namespace.to(moderator.socketId).emit(globals.EVENTS.SYNC_GAME_STATE);
moderatorSocket.to(game.accessCode).emit(globals.EVENT_IDS.KILL_PLAYER, game.previousModeratorId);
moderatorSocket.to(game.accessCode).emit(globals.EVENT_IDS.KILL_PLAYER, game.currentModeratorId);
} else {
vars.gameManager.namespace.in(game.accessCode).emit(globals.EVENT_IDS.KILL_PLAYER, game.currentModeratorId);
}