diff --git a/client/src/modules/game_state/states/InProgress.js b/client/src/modules/game_state/states/InProgress.js index 0f2d613..015ce8b 100644 --- a/client/src/modules/game_state/states/InProgress.js +++ b/client/src/modules/game_state/states/InProgress.js @@ -193,7 +193,6 @@ export class InProgress { }); this.socket.on(globals.EVENT_IDS.REVEAL_PLAYER, (revealData) => { - console.log('here'); const revealedPerson = this.stateBucket.currentGameState.people.find((person) => person.id === revealData.id); if (revealedPerson) { revealedPerson.revealed = true;