mirror of
https://github.com/AlecM33/Werewolf.git
synced 2025-12-26 15:57:50 +01:00
middleware for content-type validation, refactoring
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@@ -26,6 +26,7 @@ if (process.env.NODE_ENV.trim() === 'production') {
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router.use(cors(globals.CORS));
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router.use((req, res, next) => {
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req.accepts()
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if (isAuthorized(req)) {
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next();
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} else {
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@@ -33,6 +34,14 @@ router.use((req, res, next) => {
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}
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});
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router.post('/sockets/broadcast', (req, res, next) => {
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globals.CONTENT_TYPE_VALIDATOR(req, res, next);
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});
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router.put('/games/state', (req, res, next) => {
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globals.CONTENT_TYPE_VALIDATOR(req, res, next);
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});
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// TODO: implement client-side display of this message.
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router.post('/sockets/broadcast', function (req, res) {
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logger.info('admin user broadcasting message: ' + req.body?.message);
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socketManager.broadcast(req.body?.message);
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@@ -44,7 +53,7 @@ router.get('/games/state', function (req, res) {
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});
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router.put('/games/state', function (req, res) {
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// TODO: validate the request body - can break the application if malformed.
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// TODO: validate the JSON object sent - ones that don't match the expected model could break the application.
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gameManager.activeGameRunner.activeGames = req.body;
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res.status(201).send(gameManager.activeGameRunner.activeGames);
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});
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@@ -28,6 +28,16 @@ router.options('/:code/players', cors(globals.CORS));
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router.options('/create', cors(globals.CORS));
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router.options('/restart', cors(globals.CORS));
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router.post('/create', (req, res, next) => {
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globals.CONTENT_TYPE_VALIDATOR(req, res, next);
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});
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router.patch('/players', (req, res, next) => {
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globals.CONTENT_TYPE_VALIDATOR(req, res, next);
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});
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router.patch('/restart', (req, res, next) => {
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globals.CONTENT_TYPE_VALIDATOR(req, res, next);
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});
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if (process.env.NODE_ENV.trim() === 'production') {
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router.use(apiLimiter);
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router.use('/create', gameEndpointLimiter);
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