tracking of players accross session using id in storage, create game button for the host that is disabled until lobby is full. synchronized lobby state.

This commit is contained in:
Alec Maier
2019-08-30 20:37:11 -04:00
parent 385c5d4e79
commit f873540171
6 changed files with 92 additions and 14 deletions

View File

@@ -217,6 +217,32 @@ label {
box-shadow: 2px 2px 7px rgba(0, 0, 0, 0.3);
}
.highlighted {
border: 2px solid #7d0b0b;
}
.disabled {
opacity: 0.7;
color: gray;
background-color: white;
border: 1px solid gray;
pointer-events: none;
}
#lobby-subheader {
text-align: left;
margin-bottom: 2em;
}
#join-count, #deck-size {
font-size: 1.5em;
}
.lobby-player p {
margin: 0;
}
#launch-btn {
margin-top: 2em;
}