AlecM33
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95d0cee35f
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fix logic that determines whether games are startable when the game is first constructed
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2023-11-28 18:19:21 -05:00 |
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AlecM33
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1a65088377
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allow games to be created with no initial cards
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2023-08-07 10:12:44 -04:00 |
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AlecM33
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7c61b3a724
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fix expectations, remove outdated specs
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2023-08-03 18:42:00 -04:00 |
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AlecM33
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79309f5062
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add bots to a game
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2023-01-30 12:40:28 -05:00 |
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AlecM33
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91fbed7859
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further redis effort
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2023-01-12 18:07:33 -05:00 |
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AlecM33
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10a9c96061
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lower minimum playercount
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2022-12-14 20:54:48 -05:00 |
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AlecM33
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eb1baa0c3a
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lint
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2022-12-13 14:18:17 -05:00 |
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AlecM33
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25897f985f
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refactor GameStateRenderer, split functionality by game state
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2022-12-13 14:12:15 -05:00 |
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AlecM33
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a891251ac7
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fix pruneStaleGames function
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2022-07-23 22:10:13 -04:00 |
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AlecM33
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6b9c2309c3
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change active games to map
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2022-07-21 21:33:42 -04:00 |
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AlecM33
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8fbf77e0c8
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restart functionality
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2022-05-10 15:03:48 -04:00 |
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AlecM33
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04aa708f34
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first draft restarting of games
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2022-05-08 22:44:25 -04:00 |
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AlecM33
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f5c0984211
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lint codebase
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2022-01-11 20:36:10 -05:00 |
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Alec
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133d3a6a03
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swapping moderator
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2021-12-16 23:05:15 -05:00 |
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Alec
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5c869182a2
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playing and pausing the timer
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2021-11-30 02:50:00 -05:00 |
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Alec
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0560dcffa9
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some timer logic
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2021-11-19 01:11:00 -05:00 |
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Alec
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b6edc941fc
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cleaner styling, display start game prompt
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2021-11-16 22:42:44 -05:00 |
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Alec
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d9ae7db7b9
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progress on new lobby
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2021-11-16 00:22:35 -05:00 |
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Alec
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0c6203dec5
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some game joining logic
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2021-11-13 01:21:22 -05:00 |
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