import { globals } from "../config/globals.js"; import { toast } from "./Toast.js"; import {templates} from "./Templates.js"; export class GameStateRenderer { constructor(gameState) { this.gameState = gameState; this.cardFlipped = false; } renderLobbyPlayers() { document.querySelectorAll('.lobby-player').forEach((el) => el.remove()) let lobbyPlayersContainer = document.getElementById("lobby-players"); if (this.gameState.client.userType === globals.USER_TYPES.PLAYER) { lobbyPlayersContainer.appendChild(renderLobbyPerson(this.gameState.moderator.name, this.gameState.moderator.userType)) } for (let person of this.gameState.people) { lobbyPlayersContainer.appendChild(renderLobbyPerson(person.name,person.userType)) } let playerCount = this.gameState.people.filter((person) => person.userType === globals.USER_TYPES.PLAYER).length; if (this.gameState.moderator.userType === globals.USER_TYPES.TEMPORARY_MODERATOR) { playerCount += 1; } if (this.gameState.client.userType === globals.USER_TYPES.PLAYER) { playerCount += 1; } document.querySelector("label[for='lobby-players']").innerText = "Other People (" + playerCount + "/" + getGameSize(this.gameState.deck) + " Players)"; } renderLobbyHeader() { removeExistingTitle(); let title = document.createElement("h1"); title.innerText = "Lobby"; document.getElementById("game-title").appendChild(title); let gameLinkContainer = document.getElementById("game-link"); gameLinkContainer.innerText = window.location; gameLinkContainer.addEventListener('click', () => { navigator.clipboard.writeText(gameLinkContainer.innerText).then(() => { toast('Link copied!', 'success', true); }); }); let copyImg = document.createElement("img"); copyImg.setAttribute("src", "../images/copy.svg"); gameLinkContainer.appendChild(copyImg); } renderLobbyFooter() { let gameDeckContainer = document.getElementById("game-deck"); for (let card of this.gameState.deck) { let cardEl = document.createElement("div"); cardEl.innerText = card.quantity + 'x ' + card.role; cardEl.classList.add('lobby-card') } } renderGameHeader() { removeExistingTitle(); // let title = document.createElement("h1"); // title.innerText = "Game"; // document.getElementById("game-title").appendChild(title); } renderPlayerRole() { let name = document.querySelector('#role-name'); name.innerText = this.gameState.client.gameRole; if (this.gameState.client.alignment === globals.ALIGNMENT.GOOD) { name.classList.add('good'); } else { name.classList.add('evil'); } name.setAttribute("title", this.gameState.client.gameRole); document.querySelector('#role-description').innerText = this.gameState.client.gameRoleDescription; document.getElementById("role-image").setAttribute( 'src', '../images/roles/' + this.gameState.client.gameRole.replaceAll(' ', '') + '.png' ); document.getElementById("game-role-back").addEventListener('click', () => { document.getElementById("game-role").style.display = 'flex'; document.getElementById("game-role-back").style.display = 'none'; }); document.getElementById("game-role").addEventListener('click', () => { document.getElementById("game-role-back").style.display = 'flex'; document.getElementById("game-role").style.display = 'none'; }); } renderModeratorView() { let div = document.createElement("div"); div.innerHTML = templates.END_GAME_PROMPT; document.body.appendChild(div); renderModeratorPlayers(this.gameState.people); } } function renderLobbyPerson(name, userType) { let el = document.createElement("div"); let personNameEl = document.createElement("div"); let personTypeEl = document.createElement("div"); personNameEl.innerText = name; personTypeEl.innerText = userType + globals.USER_TYPE_ICONS[userType]; el.classList.add('lobby-player'); el.appendChild(personNameEl); el.appendChild(personTypeEl); return el; } function getGameSize(cards) { let quantity = 0; for (let card of cards) { quantity += card.quantity; } return quantity; } function removeExistingTitle() { let existingTitle = document.querySelector('#game-title h1'); if (existingTitle) { existingTitle.remove(); } } function renderModeratorPlayers(people) { people.sort(); let teamGood = people.filter((person) => person.alignment === globals.ALIGNMENT.GOOD); let teamEvil = people.filter((person) => person.alignment === globals.ALIGNMENT.EVIL); renderGroupOfPlayersFromTeam(teamEvil, globals.ALIGNMENT.EVIL); renderGroupOfPlayersFromTeam(teamGood, globals.ALIGNMENT.GOOD); document.getElementById("players-alive-label").innerText = 'Players: ' + people.filter((person) => !person.out).length + ' / ' + people.length + ' Alive'; } function renderGroupOfPlayersFromTeam(players, alignment) { for (let player of players) { let container = document.createElement("div"); container.classList.add('moderator-player'); container.innerHTML = templates.MODERATOR_PLAYER; container.querySelector('.moderator-player-name').innerText = player.name; let roleElement = container.querySelector('.moderator-player-role') roleElement.innerText = player.gameRole; roleElement.classList.add(alignment); document.getElementById("player-list-moderator-team-" + alignment).appendChild(container); } }