const socket = io(); import { utility } from './util.js' document.getElementById("join-btn").addEventListener("click", function() { sessionStorage.setItem("code", document.getElementById("code").value); let playerId = utility.generateID(); sessionStorage.setItem("id", playerId); const playerInfo = {name: document.getElementById("name").value, id: playerId, code: document.getElementById("code").value}; socket.emit('joinGame', playerInfo); window.location.replace('/' + document.getElementById("code").value); });