import { gameHandler } from '../../client/src/modules/page_handlers/gameHandler.js'; import { mockGames } from '../support/MockGames.js'; import gameTemplate from '../../client/src/view_templates/GameTemplate.js'; import { globals } from '../../client/src/config/globals.js'; describe('game page', () => { const XHRUtility = { xhr (url, method = 'GET', headers, body = null) { switch (url) { case '/api/games/environment': return new Promise((resolve, reject) => { resolve({ content: 'production' }); }); } } }; describe('lobby game', () => { let mockSocket; beforeEach(async function () { document.body.innerHTML = ''; mockSocket = { eventHandlers: {}, on: function (message, handler) { this.eventHandlers[message] = handler; }, emit: function (eventName, ...args) { switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type case globals.EVENT_IDS.FETCH_GAME_STATE: args[args.length - 1](deepCopy(mockGames.gameInLobby)); // copy the game object to prevent leaking of state between specs } }, hasListeners: function (listener) { return false; } }; await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate); mockSocket.eventHandlers.connect(); }); it('should display the connected client', () => { expect(document.getElementById('client-name').innerText).toEqual('Alec'); expect(document.getElementById('client-user-type').innerText).toEqual('moderator \uD83D\uDC51'); }); it('should display the QR Code', () => { expect(document.getElementById('canvas').innerText).not.toBeNull(); }); it('should display a new player when they join', () => { mockSocket.eventHandlers[globals.EVENT_IDS.PLAYER_JOINED]({ name: 'Jane', id: '123', userType: globals.USER_TYPES.PLAYER, out: false, revealed: false }, false); expect(document.querySelectorAll('.lobby-player').length).toEqual(2); expect(document.getElementById('current-info-message').innerText).toEqual('Jane joined!'); }); it('should activate the start button for the moderator when the game is full', () => { expect(document.getElementById('start-game-button').classList.contains('disabled')).toBeTrue(); mockSocket.eventHandlers[globals.EVENT_IDS.PLAYER_JOINED]({ name: 'Jack', id: '456', userType: globals.USER_TYPES.PLAYER, out: false, revealed: false }, true); expect(document.getElementById('start-game-button').classList.contains('disabled')).toBeFalse(); }); afterAll(() => { document.body.innerHTML = ''; }); }); describe('in-progress game', () => { let mockSocket; beforeEach(async () => { document.body.innerHTML = ''; mockSocket = { eventHandlers: {}, on: function (message, handler) { this.eventHandlers[message] = handler; }, emit: function (eventName, ...args) { switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type case globals.EVENT_IDS.FETCH_GAME_STATE: args[args.length - 1](deepCopy(mockGames.inProgressGame)); // copy the game object to prevent leaking of state between specs break; default: break; } }, hasListeners: function (listener) { return false; } }; await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate); mockSocket.eventHandlers.connect(); mockSocket.eventHandlers.getTimeRemaining(120000, true); }); it('should display the game role of the client', () => { expect(document.getElementById('role-name').innerText).toEqual('Parity Hunter'); expect(document.getElementById('role-image').getAttribute('src')).toEqual('../images/roles/ParityHunter.png'); expect(document.getElementById('game-timer').innerText).toEqual('00:02:00'); expect(document.getElementById('game-timer').classList.contains('paused')).toEqual(true); expect(document.getElementById('players-alive-label').innerText).toEqual('Players: 4 / 5 Alive'); }); it('should flip the role card of the client', () => { const clickEvent = document.createEvent('MouseEvents'); clickEvent.initEvent('dblclick', true, true); document.getElementById('game-role-back').dispatchEvent(clickEvent); expect(document.getElementById('game-role').style.display).toEqual('flex'); expect(document.getElementById('game-role-back').style.display).toEqual('none'); }); it('should display the timer', () => { expect(document.getElementById('game-timer').innerText).toEqual('00:02:00'); expect(document.getElementById('game-timer').classList.contains('paused')).toEqual(true); }); it('should display the number of alive players', () => { expect(document.getElementById('players-alive-label').innerText).toEqual('Players: 4 / 5 Alive'); }); it('should display the role info modal when the button is clicked', () => { document.getElementById('role-info-button').click(); expect(document.getElementById('role-info-modal').style.display).toEqual('flex'); }); it('should NOT display the ability to play/pause the timer when the client is NOT a moderator', () => { expect(document.getElementById('play-pause')).toBeNull(); }); afterAll(() => { document.body.innerHTML = ''; }); }); }); function deepCopy (object) { return JSON.parse(JSON.stringify(object)); }