/* A timer using setTimeout that compensates for drift. Drift can happen for several reasons: https://developer.mozilla.org/en-US/docs/Web/API/WindowOrWorkerGlobalScope/setTimeout#reasons_for_delays This means the timer may very well be late in executing the next call (but never early). This timer is accurate to within a few ms for any amount of time provided. It's meant to be utilized as a Web Worker. See: https://developer.mozilla.org/en-US/docs/Web/API/Web_Workers_API */ const messageParameters = { STOP: 'stop', TICK_INTERVAL: 'tickInterval', TOTAL_TIME: 'totalTime' }; let timer; onmessage = function (e) { if (typeof e.data === 'object' && e.data.hasOwnProperty(messageParameters.TOTAL_TIME) && e.data.hasOwnProperty(messageParameters.TICK_INTERVAL) ) { timer = new Singleton(e.data.totalTime, e.data.tickInterval); timer.startTimer(); } else if (e.data === 'stop') { timer.stopTimer(); } }; function stepFn (expected, interval, start, totalTime) { const now = Date.now(); if (now - start >= totalTime) { return; } const delta = now - expected; expected += interval; let displayTime = (totalTime - (now - start)) < 60000 ? returnHumanReadableTime(totalTime - (now - start), true) : returnHumanReadableTime(totalTime - (now - start)); postMessage({ timeRemainingInMilliseconds: totalTime - (now - start), displayTime: displayTime }); Singleton.setNewTimeoutReference(setTimeout(() => { stepFn(expected, interval, start, totalTime); }, Math.max(0, interval - delta) )); // take into account drift - also retain a reference to this clock tick so it can be cleared later } class Timer { constructor (totalTime, tickInterval) { this.timeoutId = undefined; this.totalTime = totalTime; this.tickInterval = tickInterval; } startTimer () { if (!isNaN(this.tickInterval)) { const interval = this.tickInterval; const start = Date.now(); const expected = Date.now() + this.tickInterval; const totalTime = this.totalTime; if (this.timeoutId) { clearTimeout(this.timeoutId); } this.timeoutId = setTimeout(() => { stepFn(expected, interval, start, totalTime); }, this.tickInterval); } } stopTimer() { if (this.timeoutId) { clearTimeout(this.timeoutId); } } } class Singleton { constructor (totalTime, tickInterval) { if (!Singleton.instance) { Singleton.instance = new Timer(totalTime, tickInterval); } else { // This allows the same timer to be configured to run for different intervals / at a different granularity. Singleton.setNewTimerParameters(totalTime, tickInterval); } return Singleton.instance; } static setNewTimerParameters (totalTime, tickInterval) { if (Singleton.instance) { Singleton.instance.totalTime = totalTime; Singleton.instance.tickInterval = tickInterval; } } static setNewTimeoutReference (timeoutId) { if (Singleton.instance) { Singleton.instance.timeoutId = timeoutId; } } } function returnHumanReadableTime(milliseconds, tenthsOfSeconds=false) { let tenths = Math.floor((milliseconds / 100) % 10); let seconds = Math.floor((milliseconds / 1000) % 60); let minutes = Math.floor((milliseconds / (1000 * 60)) % 60); let hours = Math.floor((milliseconds / (1000 * 60 * 60)) % 24); hours = hours < 10 ? "0" + hours : hours; minutes = minutes < 10 ? "0" + minutes : minutes; seconds = seconds < 10 ? "0" + seconds : seconds; return tenthsOfSeconds ? hours + ":" + minutes + ":" + seconds + '.' + tenths : hours + ":" + minutes + ":" + seconds; }