Files
Werewolf/spec/e2e/game_spec.js
AlecM33 07cc193930 lint
2023-01-21 18:50:41 -05:00

323 lines
15 KiB
JavaScript

import { gameHandler } from '../../client/src/modules/page_handlers/gameHandler.js';
import { mockGames } from '../support/MockGames.js';
import gameTemplate from '../../client/src/view_templates/GameTemplate.js';
import { globals } from '../../client/src/config/globals.js';
describe('game page', () => {
const XHRUtility = {
xhr (url, method = 'GET', headers, body = null) {
switch (url) {
case '/api/games/environment':
return new Promise((resolve, reject) => {
resolve({ content: 'production' });
});
}
}
};
describe('lobby game', () => {
let mockSocket;
beforeEach(async function () {
document.body.innerHTML = '';
mockSocket = {
eventHandlers: {},
on: function (message, handler) {
this.eventHandlers[message] = handler;
},
once: function (message, handler) {
this.eventHandlers[message] = handler;
},
emit: function (eventName, ...args) {
switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type
case globals.EVENT_IDS.FETCH_GAME_STATE:
args[args.length - 1](deepCopy(mockGames.gameInLobby)); // copy the game object to prevent leaking of state between specs
}
},
removeAllListeners: function (...names) {
},
hasListeners: function (listener) {
return false;
}
};
await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate);
mockSocket.eventHandlers.connect();
});
it('should display the connected client', () => {
expect(document.getElementById('client-name').innerText).toEqual('Alec');
expect(document.getElementById('client-user-type').innerText).toEqual('moderator \uD83D\uDC51');
});
it('should display the QR Code', () => {
expect(document.getElementById('canvas').innerText).not.toBeNull();
});
it('should display a new player when they join', () => {
mockSocket.eventHandlers[globals.EVENT_IDS.PLAYER_JOINED]({
name: 'Jane',
id: '123',
userType: globals.USER_TYPES.PLAYER,
out: false,
revealed: false
}, false);
expect(document.querySelectorAll('.lobby-player').length).toEqual(2);
expect(document.getElementById('current-info-message').innerText).toEqual('Jane joined!');
});
it('should activate the start button for the moderator when the game is full', () => {
expect(document.getElementById('start-game-button').classList.contains('disabled')).toBeTrue();
mockSocket.eventHandlers[globals.EVENT_IDS.PLAYER_JOINED]({
name: 'Jack',
id: '456',
userType: globals.USER_TYPES.PLAYER,
out: false,
revealed: false
}, true);
expect(document.getElementById('start-game-button').classList.contains('disabled')).toBeFalse();
});
afterAll(() => {
document.body.innerHTML = '';
});
});
describe('in-progress game - player view', () => {
let mockSocket;
beforeEach(async () => {
document.body.innerHTML = '';
mockSocket = {
eventHandlers: {},
on: function (message, handler) {
this.eventHandlers[message] = handler;
},
emit: function (eventName, ...args) {
switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type
case globals.EVENT_IDS.FETCH_GAME_STATE:
args[args.length - 1](deepCopy(mockGames.inProgressGame)); // copy the game object to prevent leaking of state between specs
break;
default:
break;
}
},
hasListeners: function (listener) {
return false;
},
removeAllListeners: function (...names) {
},
once: function (message, handler) {
this.eventHandlers[message] = handler;
}
};
await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate);
mockSocket.eventHandlers.connect();
mockSocket.eventHandlers.getTimeRemaining(120000, true);
});
it('should display the game role of the client', () => {
expect(document.getElementById('role-name').innerText).toEqual('Villager');
expect(document.getElementById('role-image').getAttribute('src')).toContain('../images/roles/Villager');
expect(document.getElementById('game-timer').innerText).toEqual('00:02:00');
expect(document.getElementById('game-timer').classList.contains('paused')).toEqual(true);
expect(document.getElementById('players-alive-label').innerText).toEqual('Players: 6 / 7 Alive');
});
it('should flip the role card of the client', () => {
const clickEvent = document.createEvent('MouseEvents');
clickEvent.initEvent('dblclick', true, true);
document.getElementById('game-role-back').dispatchEvent(clickEvent);
expect(document.getElementById('game-role').style.display).toEqual('flex');
expect(document.getElementById('game-role-back').style.display).toEqual('none');
});
it('should display the timer', () => {
expect(document.getElementById('game-timer').innerText).toEqual('00:02:00');
expect(document.getElementById('game-timer').classList.contains('paused')).toEqual(true);
});
it('should display the number of alive players', () => {
expect(document.getElementById('players-alive-label').innerText).toEqual('Players: 6 / 7 Alive');
});
it('should display the role info modal when the button is clicked', () => {
document.getElementById('role-info-button').click();
expect(document.getElementById('role-info-modal').style.display).toEqual('flex');
});
it('should NOT display the ability to play/pause the timer when the client is NOT a moderator', () => {
expect(document.getElementById('play-pause')).toBeNull();
});
afterAll(() => {
document.body.innerHTML = '';
});
});
describe('in-progress game - moderator view', () => {
let mockSocket;
beforeEach(async () => {
document.body.innerHTML = '';
mockSocket = {
eventHandlers: {},
on: function (message, handler) {
this.eventHandlers[message] = handler;
},
once: function (message, handler) {
this.eventHandlers[message] = handler;
},
emit: function (eventName, ...args) {
switch (args[0]) { // eventName is currently always "inGameMessage" - the first arg after that is the specific message type
case globals.EVENT_IDS.FETCH_GAME_STATE:
args[args.length - 1](deepCopy(mockGames.moderatorGame)); // copy the game object to prevent leaking of state between specs
break;
case globals.EVENT_IDS.END_GAME:
args[args.length - 1]();
break;
default:
break;
}
},
hasListeners: function (listener) {
return false;
},
removeAllListeners: function (...names) {
}
};
await gameHandler(mockSocket, XHRUtility, { location: { href: 'host/game/ABCD' } }, gameTemplate);
mockSocket.eventHandlers.connect();
mockSocket.eventHandlers.getTimeRemaining(120000, true);
spyOn(mockSocket, 'emit');
});
it('should display the button to play/pause the timer', () => {
expect(document.getElementById('play-pause')).not.toBeNull();
});
it('should intially have the play button displayed', () => {
expect(document.getElementById('play-pause').firstElementChild.getAttribute('src')).toEqual('../images/play-button.svg');
});
it('should display players by their alignment', () => {
expect(document.querySelector('.evil-players')).not.toBeNull();
expect(document.querySelector('.good-players')).not.toBeNull();
expect(document.querySelector('div[data-pointer="v2eOvaYKusGfiUpuZWTCJ0JUiESC29OuH6fpivwMuwcqizpYTCAzetrPl7fF8F5CoR35pTMIKxh"]')
.querySelector('.game-player-role').innerText).toEqual('Werewolf');
});
it('should display the mod transfer button', () => {
expect(document.getElementById('mod-transfer-button')).not.toBeNull();
});
it('should display the mod transfer modal, with the single spectator available for selection', () => {
document.getElementById('mod-transfer-button').click();
expect(document.querySelector('div[data-pointer="BKfs1N0cfvwc309eOdwrTeum8NScSX7S8CTCGXgiI6JZufjAgD4WAdkkryn3sqIqKeswCFpIuTc"].potential-moderator')
.innerText).toContain('Stav');
document.getElementById('close-mod-transfer-modal-button').click();
});
it('should emit the appropriate socket event when killing a player, and indicate the result on the UI', () => {
document.querySelector('div[data-pointer="pTtVXDJaxtXcrlbG8B43Wom67snoeO24RNEkO6eB2BaIftTdvpnfe1QR65DVj9A6I3VOoKZkYQW"]')
.querySelector('.kill-player-button').click();
document.getElementById('confirmation-yes-button').click();
expect(mockSocket.emit).toHaveBeenCalledWith(
globals.SOCKET_EVENTS.IN_GAME_MESSAGE,
globals.EVENT_IDS.KILL_PLAYER,
mockGames.moderatorGame.accessCode,
{ personId: 'pTtVXDJaxtXcrlbG8B43Wom67snoeO24RNEkO6eB2BaIftTdvpnfe1QR65DVj9A6I3VOoKZkYQW' }
);
mockSocket.eventHandlers.killPlayer('pTtVXDJaxtXcrlbG8B43Wom67snoeO24RNEkO6eB2BaIftTdvpnfe1QR65DVj9A6I3VOoKZkYQW');
expect(document.querySelector('div[data-pointer="pTtVXDJaxtXcrlbG8B43Wom67snoeO24RNEkO6eB2BaIftTdvpnfe1QR65DVj9A6I3VOoKZkYQW"].game-player.killed')
).not.toBeNull();
});
it('should emit the appropriate socket event when revealing a player, and indicate the result on the UI', () => {
document.querySelector('div[data-pointer="pTtVXDJaxtXcrlbG8B43Wom67snoeO24RNEkO6eB2BaIftTdvpnfe1QR65DVj9A6I3VOoKZkYQW"]')
.querySelector('.reveal-role-button').click();
document.getElementById('confirmation-yes-button').click();
expect(mockSocket.emit).toHaveBeenCalledWith(
globals.SOCKET_EVENTS.IN_GAME_MESSAGE,
globals.EVENT_IDS.REVEAL_PLAYER,
mockGames.moderatorGame.accessCode,
{ personId: 'pTtVXDJaxtXcrlbG8B43Wom67snoeO24RNEkO6eB2BaIftTdvpnfe1QR65DVj9A6I3VOoKZkYQW' }
);
mockSocket.eventHandlers.revealPlayer({ id: 'pTtVXDJaxtXcrlbG8B43Wom67snoeO24RNEkO6eB2BaIftTdvpnfe1QR65DVj9A6I3VOoKZkYQW', gameRole: 'Werewolf', alignment: 'evil' });
expect(document.querySelector('div[data-pointer="pTtVXDJaxtXcrlbG8B43Wom67snoeO24RNEkO6eB2BaIftTdvpnfe1QR65DVj9A6I3VOoKZkYQW"]')
.querySelector('.reveal-role-button')).toBeNull();
});
it('should emit the event to end the game, and display the result in the UI', () => {
document.getElementById('end-game-button').click();
document.getElementById('confirmation-yes-button').click();
expect(mockSocket.emit).toHaveBeenCalled();
mockSocket.eventHandlers.endGame([
{
name: 'Greg',
id: 'HVB3SK3XPGNSP34W2GVD5G3SP',
userType: 'player',
gameRole: 'Seer',
gameRoleDescription: 'Each night, learn if a chosen person is a Werewolf.',
alignment: 'good',
out: false,
revealed: true
},
{
name: 'Lys',
id: 'XJNHYX85HCKYDQLKYN584CRKK',
userType: 'player',
gameRole: 'Sorceress',
gameRoleDescription: 'Each night, learn if a chosen person is the Seer.',
alignment: 'evil',
out: false,
revealed: true
},
{
name: 'Colette',
id: 'MLTP5M76K6NN83VQBDTNC6ZP5',
userType: 'player',
gameRole: 'Parity Hunter',
gameRoleDescription: 'You beat a werewolf in a 1v1 situation, winning the game for the village.',
alignment: 'good',
out: false,
revealed: true
},
{
name: 'Hannah',
id: 'FCVSGJFYWLDL5S3Y8B74ZVZLZ',
userType: 'killed',
gameRole: 'Werewolf',
gameRoleDescription: "During the night, choose a villager to kill. Don't get killed.",
alignment: 'evil',
out: true,
revealed: true
},
{
name: 'Andrea',
id: 'VWLJ298FVTZR22R4TNCMRTB5B',
userType: 'player',
gameRole: 'Villager',
gameRoleDescription: 'During the day, find the wolves and kill them.',
alignment: 'good',
out: false,
revealed: true
}
]);
expect(document.getElementById('end-of-game-header')).not.toBeNull();
expect(document.getElementById('restart-game-button')).not.toBeNull();
});
afterAll(() => {
document.body.innerHTML = '';
});
});
});
function deepCopy (object) {
return JSON.parse(JSON.stringify(object));
}